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 The Visarch

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The Shredder
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mightydoughnut
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PostSubject: The Visarch   The Visarch I_icon_minitimeWed Jun 21 2017, 19:47

With 141 points, T3, no Inv Save and no special rules worth a wiff, is there any point to fielding this guy? Maybe someone else can see his potential that I am missing?

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeWed Jun 21 2017, 20:33

From another thread...

the Visarch has quite a bit of synergy with Sslyth.

To elaborate; the size of their base protects him in CC because the enemy is more than an inch away.

Their death triggers his bonus and soulburst, doubling his attacks whenever one of them goes down due to being individual characters themselves.

So on a turn he can potentially put out about 10-14 strength 5 ap-3 d3 dmg attacks. At that point he's paying about 50 points over incubi for +1 strength and d3 dmg instead of 1. As well as the ability to heal himself.

Does that make him worth it? Personal preference I would call it. He fits what I want. An HQ that doesn't embarrass me in combat.

Ironically he'd be pretty great at killing raiders/ venoms.
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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeWed Jun 21 2017, 21:38

Huge whiff, absolutely worthless.

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeWed Jun 21 2017, 23:33

The lack of an invulnerable save kills him for me.
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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeThu Jun 22 2017, 00:13

The Shredder wrote:
The lack of an invulnerable save kills him for me.

Yeah, my thoughts exactly. I had to read his rules three times just to be sure.

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeThu Jun 22 2017, 10:28

mightydoughnut wrote:
The Shredder wrote:
The lack of an invulnerable save kills him for me.

Yeah, my thoughts exactly. I had to read his rules three times just to be sure.

The most irritating part is that the Visarch seems to be the DE part of the trio.

But maybe they were just trying to accurately represent DE - overpriced glass cannon that exists only for combat and yet barely hits harder than the dedicated psyker and whose main power is taking hits for better factions models.

Probably more true in 7th than 8th but still.
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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeThu Jun 22 2017, 10:58

The Shredder wrote:
mightydoughnut wrote:
The Shredder wrote:
The lack of an invulnerable save kills him for me.

Yeah, my thoughts exactly. I had to read his rules three times just to be sure.

The most irritating part is that the Visarch seems to be the DE part of the trio.

But maybe they were just trying to accurately represent DE - overpriced glass cannon that exists only for combat and yet barely hits harder than the dedicated psyker and whose main power is taking hits for better factions models.

Probably more true in 7th than 8th but still.

He could've taken some punishment in 8th edition due to Eternal Warrior etc. Right now he can die to a stray bolter. Very Happy

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeThu Jun 22 2017, 11:38

The Red King wrote:
From another thread...

the Visarch has quite a bit of synergy with Sslyth.

To elaborate; the size of their base protects him in CC because the enemy is more than an inch away.

Their death triggers his bonus and soulburst, doubling his attacks whenever one of them goes down due to being individual characters themselves.

So on a turn he can potentially put out about 10-14 strength 5 ap-3 d3 dmg attacks.  At that point he's paying about 50 points over incubi for +1 strength and d3 dmg instead of 1. As well as the ability to heal himself.

Does that make him worth it? Personal preference I would call it.  He fits what I want.  An HQ that doesn't embarrass me in combat.

Ironically he'd be pretty great at killing raiders/ venoms.

I really like the synergy with the Sslyth and Soulburst. Gonna try this out next time:

Yvraine
132 Points

Visarch
141 points

Archon
-Blaster
-Agonizer
-Phantasm Grenade Launcher
76 Points

Sslyth
44 Points

Sslyth
44 Points

Sslyth
44 Points

Sslyth
44 Points

Put the Archon and Sslyth in the first row, so they can draw enemy fire. When a Sslyth goes down, trigger Soulburst on either Yvraine or the Visarch to deal some extra damage. On a 4+ you can also regain a wound on each of them.

The enemy you've engaged will probably suffer -2 to their LD (-1 from the Visarch and -1 from Phantasm Grenade Launcher) and you'll bring serious pain with all that Assault Weaponry, Psychic attacks and close combat.







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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeThu Jun 22 2017, 11:47

Use a Supreme Command detachment to buy a bunch of solo Warlocks. They're Characters and Psykers. Each time one of them dies the Visarch and Yvraine both get a boost Smile

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeSat Jun 24 2017, 00:04

Just posted a battle report detailing his contribution to my last game.

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeSat Jun 24 2017, 08:50

The Red King wrote:
Just posted a battle report detailing his contribution to my last game.

So basically, he is an expensive beatstick like Dhrazar - low survivability alone, but if he makes it to combat, he devastates? That's the impresion I got from your BR.

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeMon Jun 26 2017, 11:39

Yep, i love the model i hate the rules im never using him until he is updated sadly.

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeMon Jun 26 2017, 14:01

It's a fair assessment. I wanted an HQ that was dangerous and it's him. When is an IC ever alone?

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeMon Jun 26 2017, 14:39

Count has pointed out one redeeming quality of the Viscarch that I think most of us overlooked - he can take ANY wounds off Yvraine, even Perils! That might be a pretty neat thing to try out.

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeMon Jun 26 2017, 15:20

Hopefully going to try it out this week. Yvraine, Visarch, some Incubi and some Warlock Meatshields in a Raider Smile

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeMon Jun 26 2017, 17:22

For some reason, I just pictured the Viscarch holding a flailing Warlock in the air to protect Yvraine from bullets while she pets the cat. Very Happy

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeMon Jun 26 2017, 19:10

Still not seeing a need for this guy. We just have cheaper, more effective CC options for the points: Troupe Masters, Solitaire, Archon, Succubus.. even Jain Zar might be OK.

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeMon Jun 26 2017, 19:11

I'm not suggesting he's the best choice, but he feels the way I want my "ARCHON" to feel.

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeSat Jul 01 2017, 05:44

Count Adhemar wrote:
Hopefully going to try it out this week. Yvraine, Visarch, some Incubi and some Warlock Meatshields in a Raider Smile

The warlocks can't go in the raider unfortunately

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeSat Jul 01 2017, 10:40

Oops! Yes, you're right. Might make the Warlocks into Windriders then so they can keep up with the Raider.

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PostSubject: Re: The Visarch   The Visarch I_icon_minitimeWed Jul 26 2017, 21:02

They FAQ'ed in a 4+ inv for the Viscarch. He is less crap now. Still not really stunning tho.

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