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 Quick fix for swarm spam

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krayd
Hekatrix
krayd


Posts : 1343
Join date : 2011-10-03
Location : Richmond, VA

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PostSubject: Quick fix for swarm spam   Quick fix for swarm spam I_icon_minitimeWed Jul 05 2017, 15:53

So, it seems apparent that swarm spam might create a bit of an imbalance in 8th edition.

I think that one of the primary factors contributing to this is the fact that swarms no longer have a particular vulnerability to weapons that were previously classified as blast/template weapons.

So, I propose the following fix:

All ranged weapons with a randomized attack profile (1D3, 1D6, etc) double their rolled number of attacks against any unit with the SWARM keyword.

That way, flamers, grenades, missiles, and similar weapons would be especially effective for thinning swarm units out.
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Squidmaster
Klaivex
Squidmaster


Posts : 2219
Join date : 2013-12-18
Location : Hampshire, England

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PostSubject: Re: Quick fix for swarm spam   Quick fix for swarm spam I_icon_minitimeThu Jul 06 2017, 09:46

Today, I found out that Super-Heavies such as the Warlord Titan can simply step over Infantry. But not Swarms.

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Ikol
Wych
Ikol


Posts : 571
Join date : 2017-03-20
Location : Perth

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PostSubject: Re: Quick fix for swarm spam   Quick fix for swarm spam I_icon_minitimeThu Jul 06 2017, 20:03

...

The F#%}^{+*#^%*%^#€<£%^#*}*# H#%%, oh my God, GW, could you have written stupider rules for swarms this edition, I mean for f^#^}+*^#%#*{* Sakes!

I feel better now.

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PostSubject: Re: Quick fix for swarm spam   Quick fix for swarm spam I_icon_minitime

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