The Strange Dark One Wych
Posts : 881 Join date : 2014-08-22 Location : Private subrealm of the Eldritch Skies Kabal.
| Subject: Re: Fixing the Splinter Cannon Fri Aug 18 2017, 15:44 | |
| - Count Adhemar wrote:
- The Strange Dark One wrote:
- Am I actually the only one who thinks that the S6 on Shredders is utterly wasted? Of course, it needs to be a flamer, but I'd rather have something that excels at killing GEQ, as we can deal with high toughness already.
Well, S6 does mean we wound GEQ on a 2+ (with a re-roll) so with D6 autohits you could kit out 4 Trueborn or Scourges for anti-GEQ duty and expect them to kill ~10 GEQ per turn. I'm just really afraid that GW will think "A flamer with S6? Wow, this is powerful, better make it expensive". Which is why I am more in favour of S3 with re-rolling wounds and a cheaper price. I'm really not against S6, but realistically I don't think we would get that for a reasonable price. | |
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Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
| Subject: Re: Fixing the Splinter Cannon Fri Aug 18 2017, 15:53 | |
| God no! Another S3 flamer would be awful! _________________ You have been weighed, you have been measured, and you have been found wanting. In what world could you possibly beat me? | |
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The Shredder Trueborn
Posts : 2970 Join date : 2013-04-11
| Subject: Re: Fixing the Splinter Cannon Fri Aug 18 2017, 16:20 | |
| - Count Adhemar wrote:
- God no! Another S3 flamer would be awful!
This. It needs to be S4 at minimum. | |
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Archon Rixec Hellion
Posts : 91 Join date : 2014-08-06
| Subject: Re: Fixing the Splinter Cannon Fri Sep 29 2017, 13:27 | |
| about the splinter cannon a quick and easy fix would be give AP-1 and D2. That would be a nice addition to any warrior unit. And, maybe, assault 3? we sorely lack d2 weapons. | |
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| Subject: Re: Fixing the Splinter Cannon | |
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