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 Tantalus and/or Reaper in Cults

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Count Adhemar
Glass Battleaxe
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Glass Battleaxe
Kabalite Warrior
Glass Battleaxe


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Join date : 2017-11-16

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PostSubject: Tantalus and/or Reaper in Cults   Tantalus and/or Reaper in Cults I_icon_minitimeMon Apr 26 2021, 13:49

So, one of the issues I've always had with pure Wych Cult armies is the lack of high-strength firepower - yes, there are Reavers and Raiders, but I'm not sure they're enough on their own.

So I've been looking at the Reaper and Tantalus, and am becoming very tempted - especially with the Reaper's Beam profile for the Storm Vortex Projector (D6 Dark Lance shots? Yes please!) - and I'm curious to hear your thoughts on these two units, particularly in Wych Cult lists.

(I have searched this section of the forum for previous discussions on the subject, but the most recent one I found was based on the (ancient) Imperial Armour books - so I'm keen to hear what you think of them regarding their new profiles/points costs in the Imperial Armour Compendium)
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Count Adhemar
Dark Lord of Granbretan
Count Adhemar


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PostSubject: Re: Tantalus and/or Reaper in Cults   Tantalus and/or Reaper in Cults I_icon_minitimeMon Apr 26 2021, 15:24

They're both too expensive for what they do, although I quite like the Reaper with Dark Technomancers.

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Tantalus and/or Reaper in Cults YhBv3Wk
You have been weighed, you have been measured, and you have been found wanting. In what world could you possibly beat me?
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sekac
Wych
sekac


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PostSubject: Re: Tantalus and/or Reaper in Cults   Tantalus and/or Reaper in Cults I_icon_minitimeMon Apr 26 2021, 17:52

The Reaper was quite strong at the start of 9th, when dark lances hadn't received the damage boost yet. They were especially good with either Dark Creed or Dark Technomancers. The former, to snipe characters with brutal efficiency, the latter because wounding T7 on 2+ is nasty. They're still solid in Dark Technomancer, but the amount of self-damage they inflict has gone up. Hard to justify 30 points more than a Ravager.
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Burnage
Incubi
Burnage


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PostSubject: Re: Tantalus and/or Reaper in Cults   Tantalus and/or Reaper in Cults I_icon_minitimeMon Apr 26 2021, 18:04

Glass Battleaxe wrote:
So, one of the issues I've always had with pure Wych Cult armies is the lack of high-strength firepower - yes, there are Reavers and Raiders, but I'm not sure they're enough on their own.

Bear in mind aircraft can be Wych Cults, too. The Razorwing's in a weird spot but the Voidraven seems to have some play, especially with how the bomb has changed.
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Count Adhemar
Dark Lord of Granbretan
Count Adhemar


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PostSubject: Re: Tantalus and/or Reaper in Cults   Tantalus and/or Reaper in Cults I_icon_minitimeMon Apr 26 2021, 19:53

sekac wrote:
They're still solid in Dark Technomancer, but the amount of self-damage they inflict has gone up. Hard to justify 30 points more than a Ravager.

Remember though that the Reaper is a single weapon firing multiple shots so it's only 1d3 mortal wounds, no matter how many 1's you roll to hit. The Ravager would need to roll each weapon separately, taking damage if any weapon rolls any 1's.

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Tantalus and/or Reaper in Cults YhBv3Wk
You have been weighed, you have been measured, and you have been found wanting. In what world could you possibly beat me?
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dumpeal
Hekatrix
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PostSubject: Re: Tantalus and/or Reaper in Cults   Tantalus and/or Reaper in Cults I_icon_minitimeTue Apr 27 2021, 07:16

Just put a kabal ravager in your cult detachment. Sure, the ravagers won't have obsession, but they aren't THAT useful on ravagers.
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sekac
Wych
sekac


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PostSubject: Re: Tantalus and/or Reaper in Cults   Tantalus and/or Reaper in Cults I_icon_minitimeTue Apr 27 2021, 18:36

Count Adhemar wrote:
sekac wrote:
They're still solid in Dark Technomancer, but the amount of self-damage they inflict has gone up. Hard to justify 30 points more than a Ravager.

Remember though that the Reaper is a single weapon firing multiple shots so it's only 1d3 mortal wounds, no matter how many 1's you roll to hit. The Ravager would need to roll each weapon separately, taking damage if any weapon rolls any 1's.

Oh good call! I had initially read it that they take D3 MWs per 1 they roll, not D3 per weapon that rolls one or more 1s. Much better than I thought. I might bring the reapers out of retirement for my next tournament...
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CptMetal
Dracon
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PostSubject: Re: Tantalus and/or Reaper in Cults   Tantalus and/or Reaper in Cults I_icon_minitimeWed Apr 28 2021, 07:03

dumpeal wrote:
Just put a kabal ravager in your cult detachment. Sure, the ravagers won't have obsession, but they aren't THAT useful on ravagers.

This.
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PostSubject: Re: Tantalus and/or Reaper in Cults   Tantalus and/or Reaper in Cults I_icon_minitime

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