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 Sky Serpents 1850, again...

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Sky Serpent
Adrenalight Junkie
Sky Serpent


Posts : 2433
Join date : 2011-02-26
Location : Dais Of Administration

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PostSubject: Sky Serpents 1850, again...   Sky Serpents 1850, again... I_icon_minitimeWed Mar 20 2013, 19:19

I hate when people say goodness so I am now disgusted with myself. I am also disgusted with my myself for spamming the Army Lists section lately. Anywho, this is a rough draft for serious competitive play. I feel there's not quite enough AI in here though. Love to know what you all think.

I have 166 points spare......
Nightwing?
2 Venoms?
Warrior squad in Venom?
Pathfinder up the rangers?


SKY SERPENTS 1850

Duke Sliscus, 150pts


3 Trueborn, 2 Dark lances, 86pts

3 Trueborn, 2 Dark lances, 86pts


9 Kabalite Warriors, 81pts
Raider, Enhanced aethersails, Splinter racks, 75pts

5 Kabalite Warriors, 45pts
Venom, additional Splinter cannon, 65pts

5 Kabalite Warriors, 45pts
Venom, additional Splinter cannon, 65pts

5 Wyches, Haywire grenades, 60pts
Raider, 60pts

5 Wyches, Haywire grenades, 60pts
Venom, additional Splinter cannon, 65pts


Ravager, 105pts

Ravager, 105pts

Razorwing Jetfighter, 155pts

~

Farseer, Runes of warding, Guide, 90pts

5 Rangers, 95pts

3 Guardian Jetbikes, 66pts

Warp Hunter, 125pts



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depayen
Hellion
depayen


Posts : 91
Join date : 2011-05-24
Location : Illinois

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PostSubject: Re: Sky Serpents 1850, again...   Sky Serpents 1850, again... I_icon_minitimeThu Mar 21 2013, 03:44

Maybe agies defence line for the rangers or bastion. Just a thought.

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Panic_Puppet
Wych
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Join date : 2012-12-30

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PostSubject: Re: Sky Serpents 1850, again...   Sky Serpents 1850, again... I_icon_minitimeThu Mar 21 2013, 16:59

6 reavers with 2 heat lances, and night shields on the pair of ravagers sets you back 176, but the razorwing is only 145 not 155 as you've put, so maybe that would work as an option?

If its anti-infantry you're after, maybe some scourges instead? Or 3 trueborn, 2 splinter cannons, in a venom with dual-cannons is 145, and then toss night shields on the ravagers. Venom moves 6" a turn and gobs out 20 BS4 poisoned shots at 36" range. Punisher-lite. And you still have 24 spare points

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Sky Serpents 1850, again... TDxlYzL
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Squierboy
Kabalite Warrior
Squierboy


Posts : 197
Join date : 2012-09-23

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PostSubject: Re: Sky Serpents 1850, again...   Sky Serpents 1850, again... I_icon_minitimeThu Mar 21 2013, 18:17

I'd upgrade the rangers to pathfinders - much better protection for your farseer in cover.
Then add the splinterborn unit mentioned by Panic_Puppet (actually only 121pts) - loads of AI firepower there.
Then add a blaster to one of the warrior squads - makes them dangerous.

That comes to 161pts, so 5pts spare to throw where you fancy (shardcarbine in the splinteborn?)

I wouldn't bother with night shileds unless you really can't think of anywhere else to spend the points.

And I assume the Razorwing has the mandatory flickerfield included, hence the seeming overspend on that unit.


Now go and hang your head in shame for the crimes to which you have confessed! Twisted Evil

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PostSubject: Re: Sky Serpents 1850, again...   Sky Serpents 1850, again... I_icon_minitime

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