In the last edition you had to move to get that Jink, and if you want your unit to shoot, you only ha e 5+ protection. Now you don't even need to move to get Jink, which is better as its a 4+ and your guys can still shoot. To me, better
As for the list, not bad. Good mix of shooty and CC, I take it this is the way you like to play?
In terms of recommendations I'd suggest getting some Wyches with Haywire Grenades in there. Haywire really has become a reliable Anti Tank weapon, and best of all our Wyches nolonger die when we roll an explodes (unless against Open-Topped vehicles). Assaulting tanks is fun anyway!
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"I'm alive from this pain!"