Well, it's like 95% WWP, but it has to!
What do you think of this:
----------
- Haemonculus with Shattershard and WWP (in the Grotes)
- Haemonculus with WWP (in the Venom Wracks)
- 4 Trueborn with 4 Blasters
- 4 Trueborn with 4 Blasters
- 6 Grotesques with Liquifier and an Aberration with Flesh Gauntlet
- 10 Wracks with 2 Liquifiers and an Acothyst with Agonizer
- 6 Wyches with Haywire Grenades and a Hekatrix with Agonizer
- 6 Wyches with Haywire Grenades and a Hekatrix with Agonizer
- 3 Wracks in an unupgraded Venom
- 3 Wracks in a Raider with Dark Lance, Shock Prow, Enhanced Aether Sails and Flicker Fields
- 5 Scourges with 2 Heat Lances
- 5 Scourges with 2 Heat Lances
- 4 Beastmasters with 5 Khymaeras and 6 Razorwing Flocks
- Talos with Chain Flails and a twin-linked Heat Lance
- Talos with Chain Flails and a twin-linked Heat Lance
- Cronos with Spirit Vortex
Total: 1996 points
Here's the plan:
In Dawn of War, only the Venom Wracks deploy with the 'naked' Haemo - as far forward as possible, dropping the portal asap. Everything else comes in from the portal, except for the Raider Wracks, who come through normal reserves, hide and grab backfield objectives. In every other deployment setting, the Grotes deploy as well, acting as the second line portal droppers, reacting - slowly - to enemy movement.
I have 8 Blasters, 6 Heat Lances, two (and a half) monstrous creatures, a lot of rending attacks and Haywire Grenades plus some angry Grotesques for anti-tank; basically everything else just rips through infantry. The Cronos helps the unprotected units in need of FnP/FC.
I know, I'm basically playing a 1750 point list by sacrificing a Venom, a Haemonculus and 3 Wracks first turn, as well as only using the 3 Wracks in the Raider in an emergency, but I think the possibilities these two units grant my list make up for it. I've only played the list once against Chaos and lost 10-11 in Killpoints, so I'd like to have your opinion on it.
What do you think?