| Sucubus w/ Incubi | |
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+8The Red King Bleaksoul Brethren sweetbacon Thor665 The_Burning_Eye Vasara StokieRich MurDok 12 posters |
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MurDok Kabalite Warrior
Posts : 220 Join date : 2013-07-24
| Subject: Sucubus w/ Incubi Mon Nov 24 2014, 06:41 | |
| I've seen quite a few lists pop up recently that had a Sucubus escorted with Incubi.... Is this the new Deldar killy unit or are people just experimenting with the new codex? | |
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StokieRich Hellion
Posts : 69 Join date : 2014-01-02 Location : Exeter, Devon
| Subject: Re: Sucubus w/ Incubi Mon Nov 24 2014, 10:16 | |
| Works well for me, I guess the best escort is Grots but I like the Incubi and I've been very impressed with the damage the Klaivex can put out with Rampage.
Depends what you need I guess, for me they provide 3+ against overwatch and AP2 in combat, while being a small enough unit to put in a Venom with a Succubus. They can be pretty killy against MEQ as long as you're not charging through cover. | |
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Vasara Incognito assault marine
Posts : 1160 Join date : 2012-08-22 Location : Vantaa
| Subject: Re: Sucubus w/ Incubi Mon Nov 24 2014, 10:41 | |
| The only thing that Succubus is bringing to Incubi is 4++ and thats only in cc. The Incubion the otherhand doesn't benefit Succubus much.
I rather take Grots. | |
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The_Burning_Eye Trueborn
Posts : 2501 Join date : 2012-01-16 Location : Rutland - UK
| Subject: Re: Sucubus w/ Incubi Mon Nov 24 2014, 10:57 | |
| The Incubi are the scalpel to the Grot's hammer (or in their case, several hammers). As Vasara points out, the Succubus brings very little to a unit of Incubi (and certainly nothing I'd want to risk if she were my warlord!). On the other hand, her AP2 can be quite important in a unit of Grots, particularly since they tend to work through large quantities of attacks for which the 2+ save is a pretty decent counter, the Succubus can strip out a few wounds first, the Grots soak the damage and then hit back.
I could see Succubus and Incubi being a reasonable combo against deathwing, and Grey Knights (whose force weapons would make a mockery of Grots high level of wounds) but outside of that I'd tend to leave them for fluffy games (I have a unit painted, it will sometimes be fielded and I have other models to add to it) | |
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Thor665 Archon
Posts : 5546 Join date : 2011-06-10 Location : Venice, FL
| Subject: Re: Sucubus w/ Incubi Mon Nov 24 2014, 15:08 | |
| The question to me isn't why someone would take a Succubus over an Archon in an assault uint - it's why they'd pick Incubi | |
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The_Burning_Eye Trueborn
Posts : 2501 Join date : 2012-01-16 Location : Rutland - UK
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Thor665 Archon
Posts : 5546 Join date : 2011-06-10 Location : Venice, FL
| Subject: Re: Sucubus w/ Incubi Mon Nov 24 2014, 17:17 | |
| That is one of the two valid reasons I can think of for taking Incubi. | |
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sweetbacon Wych
Posts : 609 Join date : 2014-02-09
| Subject: Re: Sucubus w/ Incubi Mon Nov 24 2014, 17:19 | |
| - Thor665 wrote:
- That is one of the two valid reasons I can think of for taking Incubi.
Don't keep us in suspense, man! What's the other valid reason? | |
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MurDok Kabalite Warrior
Posts : 220 Join date : 2013-07-24
| Subject: Re: Sucubus w/ Incubi Mon Nov 24 2014, 18:20 | |
| Thanks guys, I think I'll just stick to my Grots as the go to unit for assaults. I'm going to be posting a 1500 point list soon any and all feed back would be most welcomed as I am the only Deldar player for a 200 mile radius (not even joking). | |
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Thor665 Archon
Posts : 5546 Join date : 2011-06-10 Location : Venice, FL
| Subject: Re: Sucubus w/ Incubi Mon Nov 24 2014, 21:45 | |
| - sweetbacon wrote:
- Thor665 wrote:
- That is one of the two valid reasons I can think of for taking Incubi.
Don't keep us in suspense, man! What's the other valid reason? Fluff | |
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sweetbacon Wych
Posts : 609 Join date : 2014-02-09
| Subject: Re: Sucubus w/ Incubi Mon Nov 24 2014, 22:33 | |
| - Thor665 wrote:
- sweetbacon wrote:
- Thor665 wrote:
Fluff You got my hopes up there for a second, Thor. I have lots of Incubi I can never find a good use for. How fittingly cruel of you. | |
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The_Burning_Eye Trueborn
Posts : 2501 Join date : 2012-01-16 Location : Rutland - UK
| Subject: Re: Sucubus w/ Incubi Mon Nov 24 2014, 22:43 | |
| I'd love to do a mainly incubi army, if only to see how it looks on the table! If only funds allowed. | |
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Bleaksoul Brethren Sybarite
Posts : 252 Join date : 2014-09-02 Location : San Antonio
| Subject: Re: Sucubus w/ Incubi Tue Nov 25 2014, 04:16 | |
| Succubus gives the incubi assault grenades. I've used it with fantastic results.
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The Red King Hekatrix
Posts : 1239 Join date : 2013-07-09
| Subject: Re: Sucubus w/ Incubi Tue Nov 25 2014, 08:03 | |
| Ooo. .. actually... closer look at those rules bud... I know, I have some extra tissue if you need to weep for what could have been... | |
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The_Burning_Eye Trueborn
Posts : 2501 Join date : 2012-01-16 Location : Rutland - UK
| Subject: Re: Sucubus w/ Incubi Tue Nov 25 2014, 08:20 | |
| - Bleaksoul Brethren wrote:
- Succubus gives the incubi assault grenades. I've used it with fantastic results.
No she doesn't, not any more | |
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Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
| Subject: Re: Sucubus w/ Incubi Tue Nov 25 2014, 09:32 | |
| If she did there would have been much less wailing and gnashing of teeth when the new codex dropped. | |
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The_Burning_Eye Trueborn
Posts : 2501 Join date : 2012-01-16 Location : Rutland - UK
| Subject: Re: Sucubus w/ Incubi Tue Nov 25 2014, 10:15 | |
| And you'd see a lot more incubi being used! | |
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Bleaksoul Brethren Sybarite
Posts : 252 Join date : 2014-09-02 Location : San Antonio
| Subject: Re: Sucubus w/ Incubi Tue Nov 25 2014, 18:39 | |
| She has plasma grenades does she not? | |
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ShadowcatX Hellion
Posts : 38 Join date : 2014-11-24 Location : Oklahoma
| Subject: Re: Sucubus w/ Incubi Tue Nov 25 2014, 18:52 | |
| She does. Grenades only effect the model who has them though, so she doesn't help the incubi at all. | |
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Maple Tiishay Slave
Posts : 23 Join date : 2014-11-20 Location : Saskatchewan
| Subject: Re: Sucubus w/ Incubi Tue Nov 25 2014, 19:11 | |
| Not arguing, but this seems silly to me, as only one model can throw a grenade anyways.. Still having a hard time grasping, fluff wise, how throwing grenades affects your speed in combat. Would make more sense if, by throwing grenades, you lowered your opponents initiative to 1, due to them having to hide from the explosions. Also funny how a squad of 10 wyches throws ten grenades and doesn't manage to wound anyone.. Ever. | |
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The_Burning_Eye Trueborn
Posts : 2501 Join date : 2012-01-16 Location : Rutland - UK
| Subject: Re: Sucubus w/ Incubi Tue Nov 25 2014, 22:02 | |
| - Maple Tiishay wrote:
- Not arguing, but this seems silly to me, as only one model can throw a grenade anyways.. Still having a hard time grasping, fluff wise, how throwing grenades affects your speed in combat. Would make more sense if, by throwing grenades, you lowered your opponents initiative to 1, due to them having to hide from the explosions. Also funny how a squad of 10 wyches throws ten grenades and doesn't manage to wound anyone.. Ever.
It's representative only, the idea is that if you're charging into cover, you have to climb over the wall/rubble etc and therefore the opponent gets the chance to hit you while you're doing that. by throwing grenades you force the enemy to keep their heads down and therefore you get the drop on them, because there's no reason why you'd only throw one as you charge in. It's not about causing damage though. | |
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Bleaksoul Brethren Sybarite
Posts : 252 Join date : 2014-09-02 Location : San Antonio
| Subject: Re: Sucubus w/ Incubi Wed Nov 26 2014, 01:28 | |
| You are absolutely correct my mistake. | |
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Myrvn Wych
Posts : 500 Join date : 2012-08-05
| Subject: Re: Sucubus w/ Incubi Wed Nov 26 2014, 02:42 | |
| My Wyches killed my Klaivex with grenades... That counts right? He even had FNP.... | |
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