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antagonist
Slave
antagonist


Posts : 9
Join date : 2015-05-13

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PostSubject: wracks...   wracks... I_icon_minitimeWed May 27 2015, 01:06

So, I recently purchased some finecast wracks and a grot. I had numerous problems with both, so I contacted games workshop. They sent out replacements for both! Completely free of charge too! Their customer service is definitely top notch!

So anyways, I now have a new unit of plastic wracks. I was just wondering if there is any way to utilize them as venom additions as well as foot or do I have to build them for one or the other?

Thanks!
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@miral
Kabalite Warrior
@miral


Posts : 177
Join date : 2013-09-14

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PostSubject: Re: wracks...   wracks... I_icon_minitimeWed May 27 2015, 13:15

You mean like magnetizing their arms so that they can do both? You should have leftover heads for the pilot anyway. Or did I totally miss your question?
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antagonist
Slave
antagonist


Posts : 9
Join date : 2015-05-13

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PostSubject: Re: wracks...   wracks... I_icon_minitimeWed May 27 2015, 14:39

Nope, that was the question lol
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@miral
Kabalite Warrior
@miral


Posts : 177
Join date : 2013-09-14

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PostSubject: Re: wracks...   wracks... I_icon_minitimeWed May 27 2015, 15:23

I would suggest 1mm magnets. A little harder to apply than 0.5 mm, but strong enough and still easy to do, especially in finecast, but plastic too.
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PostSubject: Re: wracks...   wracks... I_icon_minitime

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