So, I'm starting up in a Kill Team campaign, and I was looking at our units, surprisingly limited with the area to go with, so I'm looking at this, tell me what you think
KT 200/200
5x Scourge
1 Dark lance (indomitable specialist:relentless)
1 Heat lance (guerilla specialist: infiltrate)
1 splinter cannon (weapons specialist: sniper)
1 shredder
1 carbine
Nightfiend (team leader)
4x mandrakes
The idea was to mix up the available saves to deal with incoming problems, the relentless lance for ranged kill power, infiltrating HL for emergency transport busting, and the sniper cannon for dice manipulation "rending" (the S4 for vehicles is handy too, the extra chance to glance rear is there)