THE DARK CITY
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeDark Eldar WikiDark Eldar ResourcesLatest imagesNull CityRegisterLog in

 

 Grotesquerie & additional rules questions

Go down 
+3
Jimsolo
Massaen
Mercurius
7 posters
AuthorMessage
Mercurius
Slave
Mercurius


Posts : 7
Join date : 2015-05-29
Location : Pomerania District

Grotesquerie & additional rules questions Empty
PostSubject: Grotesquerie & additional rules questions   Grotesquerie & additional rules questions I_icon_minitimeWed Aug 05 2015, 23:58

1. The formation consists of 2 units of grots with a leader. If the leader is using a wwp he can only deepstrike with one of the units right? The other unit will need another haemy with a wwp to do the same?

2. If a raider jinks do the units inside shoot with full bs?

3. I am planning to use the Dark Artisan formation along with De CAD. How does zero ... (forgot the word) work? If I roll and win the initiative and start the 1st turn I just pass it and move straight to the opponents turn right. Then I roll for reserves and whatever gets in, gets in correct?
Back to top Go down
Massaen
Klaivex
Massaen


Posts : 2268
Join date : 2011-07-05
Location : Western Australia

Grotesquerie & additional rules questions Empty
PostSubject: Re: Grotesquerie & additional rules questions   Grotesquerie & additional rules questions I_icon_minitimeThu Aug 06 2015, 01:57

1. Yes you will need another HQ with a WWP
2. Jink does not affect passengers
3. I think you are referring to null deployment? In this instance, if you ever end a game turn with no models on the table then the game ends immediately and you opponent wins.
Back to top Go down
http://objectivesecured.com.au/
Jimsolo
Dracon
Jimsolo


Posts : 3212
Join date : 2013-10-31
Location : Illinois

Grotesquerie & additional rules questions Empty
PostSubject: Re: Grotesquerie & additional rules questions   Grotesquerie & additional rules questions I_icon_minitimeThu Aug 06 2015, 03:25

1. Yes, you need another HQ. (The Haemmy from the Scarlet Epicurean formation, or the HQ from an allied DE CAD, are good picks.)

2. Jink indeed doesn't affect passengers.

3. Null deployment is the word you're looking for, I think. For pure DE to do it, you need a Scalpel Squadron.
Back to top Go down
CptMetal
Dracon
CptMetal


Posts : 3069
Join date : 2015-03-03
Location : Ruhr Metropolian Area

Grotesquerie & additional rules questions Empty
PostSubject: Re: Grotesquerie & additional rules questions   Grotesquerie & additional rules questions I_icon_minitimeThu Aug 06 2015, 06:42

The other grotesques can deep Strike if they are in a Raider. But they will have to roll for scatter.
Back to top Go down
Mercurius
Slave
Mercurius


Posts : 7
Join date : 2015-05-29
Location : Pomerania District

Grotesquerie & additional rules questions Empty
PostSubject: Re: Grotesquerie & additional rules questions   Grotesquerie & additional rules questions I_icon_minitimeThu Aug 06 2015, 07:33

null deployment IS the phrase I was after... Very Happy

sooo... what is the point of that then? or how can this be used to our advantage?
Back to top Go down
flakmonkey
Sybarite
flakmonkey


Posts : 333
Join date : 2013-03-05

Grotesquerie & additional rules questions Empty
PostSubject: Re: Grotesquerie & additional rules questions   Grotesquerie & additional rules questions I_icon_minitimeThu Aug 06 2015, 07:57

Prevents opponents from targeting your units.
Wastes their first turn.
Allows you to make decisions based upon their deployment.

But requires a heavy reliance on your reserve rolls.
Back to top Go down
lelith
Sybarite
lelith


Posts : 334
Join date : 2014-05-27
Location : FAR EAST

Grotesquerie & additional rules questions Empty
PostSubject: Re: Grotesquerie & additional rules questions   Grotesquerie & additional rules questions I_icon_minitimeThu Aug 06 2015, 08:11

If you are the second to go, Scalpel Squadron formation presents you the perfect null deployment (the formation deep strikes in Turn 1 thus there will be no model in the top of first turn).

I'm also planning to use my AV14 building (Looted Imperial Bunker & Plasma Obliterator) as the only model in my first turn - should avoid the melta drop though. The bunker also confers the reserve reliability by Comms Relay with effectively low points of 75 pts.
Back to top Go down
Mercurius
Slave
Mercurius


Posts : 7
Join date : 2015-05-29
Location : Pomerania District

Grotesquerie & additional rules questions Empty
PostSubject: Re: Grotesquerie & additional rules questions   Grotesquerie & additional rules questions I_icon_minitimeThu Aug 06 2015, 08:25

Ok, can we analyse a scenario where this would work?

to pull it off I would need to roll who starts and give initiative away to my opponent had I wont it right?

or the opponent would have to steal the initiative from me.

and when do I announce my null deployment?
Back to top Go down
CptMetal
Dracon
CptMetal


Posts : 3069
Join date : 2015-03-03
Location : Ruhr Metropolian Area

Grotesquerie & additional rules questions Empty
PostSubject: Re: Grotesquerie & additional rules questions   Grotesquerie & additional rules questions I_icon_minitimeThu Aug 06 2015, 09:18

You don't announce it. When it's your turn to deploy you simply put nothing on the board.

Whose turn has to end with me having nothing on the board to loose automatically?
Back to top Go down
Count Adhemar
Dark Lord of Granbretan
Count Adhemar


Posts : 7610
Join date : 2012-04-26
Location : London

Grotesquerie & additional rules questions Empty
PostSubject: Re: Grotesquerie & additional rules questions   Grotesquerie & additional rules questions I_icon_minitimeThu Aug 06 2015, 09:53

CptMetal wrote:
You don't announce it. When it's your turn to deploy you simply put nothing on the board.

Whose turn has to end with me having nothing on the board to loose automatically?

The game turn. So if you go first then at the end of your opponents first turn you lose if you have no models on the table. If you go second, it's the end of your own first turn. That's why Null Deployment is risky if you're going first and probably should be avoided unless you've got some very good LOS blocking terrain on the table to hide stuff behind and guarantee they can't be destroyed turn 1.
Back to top Go down
CptMetal
Dracon
CptMetal


Posts : 3069
Join date : 2015-03-03
Location : Ruhr Metropolian Area

Grotesquerie & additional rules questions Empty
PostSubject: Re: Grotesquerie & additional rules questions   Grotesquerie & additional rules questions I_icon_minitimeThu Aug 06 2015, 11:05

Thanks!
Back to top Go down
Jimsolo
Dracon
Jimsolo


Posts : 3212
Join date : 2013-10-31
Location : Illinois

Grotesquerie & additional rules questions Empty
PostSubject: Re: Grotesquerie & additional rules questions   Grotesquerie & additional rules questions I_icon_minitimeThu Aug 06 2015, 13:05

Count Adhemar wrote:
CptMetal wrote:
You don't announce it. When it's your turn to deploy you simply put nothing on the board.

Whose turn has to end with me having nothing on the board to loose automatically?

The game turn. So if you go first then at the end of your opponents first turn you lose if you have no models on the table. If you go second, it's the end of your own first turn. That's why Null Deployment is risky if you're going first and probably should be avoided unless you've got some very good LOS blocking terrain on the table to hide stuff behind and guarantee they can't be destroyed turn 1.

If you go first, you can always put more stuff on the table. (Going first gives you the ability to shoot without being shot at, or close with the enemy, which is the point of Null Deployment anyway.) Null Deployment isn't something you HAVE to do, but it's a nice option to have to keep from getting shot off the table before even rolling a die. (And might give you a chance to do the same in reverse.)
Back to top Go down
Mercurius
Slave
Mercurius


Posts : 7
Join date : 2015-05-29
Location : Pomerania District

Grotesquerie & additional rules questions Empty
PostSubject: Re: Grotesquerie & additional rules questions   Grotesquerie & additional rules questions I_icon_minitimeThu Aug 06 2015, 13:45

Oviously it is not something I have to do but I want to understand the mechanics before I go play a game and lose on turn one Very Happy thx for the clarifications
Back to top Go down
Sponsored content





Grotesquerie & additional rules questions Empty
PostSubject: Re: Grotesquerie & additional rules questions   Grotesquerie & additional rules questions I_icon_minitime

Back to top Go down
 
Grotesquerie & additional rules questions
Back to top 
Page 1 of 1
 Similar topics
-
» Several rules questions
» Rules Questions
» Rules Questions
» Couple of Rules questions
» Simple Rules Questions from a New 40k Player

Permissions in this forum:You cannot reply to topics in this forum
THE DARK CITY :: 

COMMORRAGH TACTICA

 :: Drukhari Tactics
-
Jump to: