| Are we playing the same game? | |
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+8Massaen amorrowlyday RCZ DEfan Jimsolo Thor665 Creeping Darkness Brom 12 posters |
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Brom Wych
Posts : 755 Join date : 2013-03-28
| Subject: Are we playing the same game? Tue Sep 15 2015, 00:55 | |
| I've gamed in a variety of places over the years whether LGS's, homes or even motels etc. From what I've seen there is an often overlooked portion of the hobby, one that is integral to defining the environment. In fact it literally changes everything. I'm speaking of terrain.
So which game do you commonly play: The game where you might get a single line of sight blocking terrain piece if your lucky two, and then maybe a smattering of forests or a fence?
The game where terrain dense boards are littered in ruins and wreckage with multi level buildings and maybe even water features or race specific scenery?
Something altogether different.. (elaborate please)
I ask because it makes a difference. The first game is strictly a shooting game. It favors guns and range, and movement is king when there is no down side. Here infantry have no place and assault is dead.
The second game is really an entirely different animal. It actually enables a fourth phase.. the assault phase. This game is more hostile to mechanized ground forces, caters to infantry more than the first and can even cause entire air forces to fight for space to place the models.
So I'm curious, how do you play? Do you choose and place terrain for thematic purposes or until both players are happy, or do you roll off aiming for 25% board coverage like in ages past? Do you use 'those same 3 terrain pieces we got again' or something else like beer cans? (yea I'm guilty too heh heh budweiser pod assault ftw!).
The difference is part of whats at the core of how units and even whole armies are perceived and evaluated by players, how advice is given and received. We may play the same army but do we play the same game??
Heres the floor take it away.. | |
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Creeping Darkness Wych
Posts : 556 Join date : 2012-11-21
| Subject: Re: Are we playing the same game? Tue Sep 15 2015, 02:05 | |
| I recently became tired of playing on planet bowling ball, so made some big old hills to block line of sight. | |
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Thor665 Archon
Posts : 5546 Join date : 2011-06-10 Location : Venice, FL
| Subject: Re: Are we playing the same game? Tue Sep 15 2015, 03:07 | |
| - Brom wrote:
- So which game do you commonly play:
The game where you might get a single line of sight blocking terrain piece if your lucky two, and then maybe a smattering of forests or a fence?
The game where terrain dense boards are littered in ruins and wreckage with multi level buildings and maybe even water features or race specific scenery?
Something altogether different.. (elaborate please) I play on tables both light and heavy with terrain. Tournaments are generally notoriously light though - as they always choose to add tables and participants regardless of their terrain supply. I am pretty sure that's common knowledge and, why, paired with the ruleset, tournament armies are so often shooting favored. | |
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Jimsolo Dracon
Posts : 3212 Join date : 2013-10-31 Location : Illinois
| Subject: Re: Are we playing the same game? Tue Sep 15 2015, 03:11 | |
| Our local meta tends to be very GW ruins heavy. When the club veterans set up terrain, it's almost always high noon on Main Street: six ruins set up lengthwise down the board in two rows of three, facing one another.
There's enough to give cover to most units, even vehicles, but rarely enough to fully block LOS for any models. | |
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DEfan Sybarite
Posts : 261 Join date : 2013-07-19 Location : Shakesville
| Subject: Re: Are we playing the same game? Tue Sep 15 2015, 07:12 | |
| Our scene, even for tournaments, is terrain heavy. LOS blocking terrain will always be a feature and of late some really large terrain pieces, such as a combined basilca administratum/muntions factorum/shrine of the atilla have appeared on tables. We run lots of tournaments and use the entry funds to acquire better terrain sets to play with in the future. The TOs encourage players to bring everything but S8-10 ignores cover nonsense. | |
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RCZ Kabalite Warrior
Posts : 119 Join date : 2015-08-04 Location : ITALY, no ireland, WTF.
| Subject: Re: Are we playing the same game? Tue Sep 15 2015, 10:17 | |
| We usually build up small town with GW scenery ruins or even ours, but however the town is usually in the center so you could turn around it. It usually has a small oper area (like plaza) and 2-3 LOS that cut through.
Few times we play with less LOS blockers, mostly because we aim to maintain an equal environment of play and granting cover saves to those army who don't have obscene armor save is considered a fair play.
So, as thumb rule: *if there is an army with wide armor save 3+, and the other not= high density of LOS blockers. *if the two army has more of less the same armor save capacity= free density. | |
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amorrowlyday Hekatrix
Posts : 1318 Join date : 2015-03-15 Location : Massachusetts
| Subject: Re: Are we playing the same game? Tue Sep 15 2015, 16:31 | |
| I almost always play with 4 LARGE pieces of line of sight blocking terrain placed per player, and 5-8 pieces of small terrain per player. | |
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Massaen Klaivex
Posts : 2268 Join date : 2011-07-05 Location : Western Australia
| Subject: Re: Are we playing the same game? Tue Sep 15 2015, 17:00 | |
| When setting up games - and for the tourney I am running later this year - I aim for between 25% and 33% of the table being covered with terrain and of that - at least 2 large LOS blockers but ideally 3 or even 4. | |
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Black Death Sybarite
Posts : 264 Join date : 2012-10-02 Location : West Texas
| Subject: Re: Are we playing the same game? Tue Sep 15 2015, 22:32 | |
| Don't forget, night fight more then one turn can help too, if it lasted longer then one turn. Light or heavy set ups, this can benefit DE, eh, some at least. | |
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Razkien Kabalite Warrior
Posts : 161 Join date : 2013-10-19
| Subject: Re: Are we playing the same game? Fri Oct 23 2015, 08:35 | |
| My whole group generally makes an effort to be a bit heavy on terrain. I don't mind, playing a fast army. My main opponent is Nurgle, so he generally likes to have a good amount of terrain to boost his cover saves / survivability. I don't mind as I feel that a lot of terrain usually adds another tactical element to the matches. To each their own though. I've been playing with the same guys for like eight years, we're pretty set in our ways | |
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Calyptra Wych
Posts : 802 Join date : 2013-03-25 Location : Boston
| Subject: Re: Are we playing the same game? Fri Oct 23 2015, 16:58 | |
| I've learned the hard way that I need to be pro-active about setting up terrain. This is not to say that my opponents are trying to gain an advantage by denying me places to hide; it frequently isn't something that they need to think about. When setting up for a game, if there are not at least four or five structures that will block LOS to my vehicles, I will walk over to the shelf and get some, and distribute them evenly around the table.
This is not entirely for my own benefit. The more terrain that's on the table, the more decisions players will have to make (no matter what their armor saves are), and I think that more decisions = more fun. | |
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Mushkilla Arena Champion
Posts : 4017 Join date : 2012-07-16 Location : Toroid Arena
| Subject: Re: Are we playing the same game? Fri Oct 23 2015, 17:11 | |
| I love terrain heavy boards. Ironically I enjoy them the most when I play with my Tau Farsight army, so much fun (for the same reason that I enjoy terrain heavy boards with DE). | |
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