A completely random idea I had for a short distance teleporter for transports and thought up these rules
Jump Field 50pts
A model equipped with a jump field may elect to use it during two times, On the player's movement phase prior to shooting any of the model's weapons, or during the opponent's shooting phase after he has rolled to hit with a weapon but before he has rolled to wound.
If the jump field is used, the model scatters 2D6 immediately, if he rolls a direct hit, any ranged
weapons being fired proceed as normal, if the model scatters any distance away, any ranged weapons being fired at it currently immediately stop, as if all rolls were misses in the first place.
Once the jump field is used, all shooting attacks made by the model in their nearest shooting phase are fired as snap shots.
If the Vehicle scatters onto another model or cover, than it automatically suffers a S7 AP1 hammer of wrath hit