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 1650 pure DE - Kabalite Raiding Party

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Vasara
daxxglax
drdoom222222
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drdoom222222
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PostSubject: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeTue Nov 10 2015, 15:38

O.k. I've tried RRD at a tournament thus far and went 2-3.Sad I really liked the list but I want to try something different this time around - Kabalite Raiding Party. Here's what I have come up with thus far (doesn't look like much but I think it might be o.k.). The archon will not be doing much, maybe some late game assault against someone I think they can handle - the incubi, Lhamaean and archon will be in the same unit.)

Obviously, the main idea is to use the covers saves from the formation in turn one as much as possible and for everyone to have FNP from turn 2 onwards.

Have any of you guys tried this formation out and what's worked and what hasn't?

lmk thanks,

doom

HQ
Archon
Armour of Misery
Haywire Grenade
Total 80

Court of the Archon
Lhamaean Total 10

Elite
3 Incubi
Klaivex
Raider with dark lance Total 130

Troops
Kabalite warriors
Raider Total 135

10 Kabalite warriors
Raider Total 135




5 Kabalite warriors with a Blaster
Venom + extra Splinter cannon
Total 120

5 Kabalite warriors with a Blaster
Venom + extra Splinter cannon
Total 120

5 Kabalite warriors with a Blaster
Venom + extra Splinter cannon
Total 120

5 Kabalite warriors with a Blaster
Venom + extra Splinter cannon
Total 120

Fast
5 Hellions
Total 65

5 Scourges (Black Talons)
4 haywire blasters
Total 120

5 Scourges (Dark Sky Hunters)
4 haywire blasters
Total 120


Heavy
1 Ravager with 3 Dark Lances Total 125
1 Ravager with 3 Dark Lances Total 125
1 Ravager with 3 Dark Lances Total 125

Overall Total 1650
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daxxglax
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeWed Nov 11 2015, 06:10

Whats with the lone Lhamaean is, especially you've already sprung for an Archon? Speaking of whom, I'd advise against running him in an Incubus squad with nothing but Armor of Misery and some Haywire Grenades- he doesn't seem to have a purpose, especially in an assault unit.

I gotta say, I'm pretty impressed with the sheer mass of Warriors/Raiders/Venoms/Ravagers. I wouldn't expect too much from 5 Hellions- they need numbers on their side to hope to accomplish anything.
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drdoom222222
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeWed Nov 11 2015, 12:43

As part of the Kabalite raiding party formation I have to take someone from the court of the archon. the Lhamaean is the cheapest option. The hellions are another tax for the formation, hence only 5 and yes I don't expect much from them either. Very Happy

In regards to the archon, he doesn't have a purpose other than to increase PfP chart. In regards to the assault, it would depend on the target, against tough CC targets he might stay in the raider and / or keep away from them as much as possible against softer targets he might get involved. he does have 4 attacks + 1 ehw +1 on the charge, with furious charge kicking on turn 3 he might be ok in hth again against soft targets.

I could cut the 2 kabalite warriors units of 10 options down to 8 and 7 and buy 2 extra incubi?



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daxxglax
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeWed Nov 11 2015, 19:25

drdoom222222 wrote:
As part of the Kabalite raiding party formation I have to take someone from the court of the archon. the Lhamaean is the cheapest option.  The hellions are another tax for the formation, hence only 5 and yes I don't expect much from them either. Very Happy
Ahhhh I gotcha. Can the Lhamaean join the Incubi, since I don't think she's technically an Independent Character?

Quote :
he does have 4 attacks + 1 ehw +1 on the charge, with furious charge kicking on turn 3 he might be ok in hth again against soft targets.
Maybe not even then- 6 S3 Ap- attacks are still S3 Ap-. If you don't want to give him an Agoniser, you may want to just spring for a Blaster for him and call it good (it's not like anyone else in the unit is doing much shooting)

Quote :
I could cut the 2 kabalite warriors units of 10 options down to 8 and 7 and buy 2 extra incubi
Mmm, yeah, 3 Incubi is just too small/fragile a number (You could lose the Klaivex to free up some points too)
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Vasara
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeThu Nov 12 2015, 07:49

daxxglax wrote:
drdoom222222 wrote:
As part of the Kabalite raiding party formation I have to take someone from the court of the archon. the Lhamaean is the cheapest option.  The hellions are another tax for the formation, hence only 5 and yes I don't expect much from them either. Very Happy
Ahhhh I gotcha. Can the Lhamaean join the Incubi, since I don't think she's technically an Independent Character?

Quote :
he does have 4 attacks + 1 ehw +1 on the charge, with furious charge kicking on turn 3 he might be ok in hth again against soft targets.
Maybe not even then- 6 S3 Ap- attacks are still S3 Ap-. If you don't want to give him an Agoniser, you may want to just spring for a Blaster for him and call it good (it's not like anyone else in the unit is doing much shooting)

Quote :
I could cut the 2 kabalite warriors units of 10 options down to 8 and 7 and buy 2 extra incubi
Mmm, yeah, 3 Incubi is just too small/fragile a number (You could lose the Klaivex to free up some points too)

Lhamean cannot join anything as it requires IC status.
Lately I've been using power swodr for Archon if spare points. Killing warp spiders and marines is his main target. (Do NOT shoot spiders before Charge)

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drdoom222222
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeThu Nov 12 2015, 16:13

@ Vasara - Thanks for heads up in regards to the Lhamaean - keep forgetting she a unit and hq but not a IC. I guess I'll have to kick her out of the raider and hide her somewhere or put her in reserve if there is no where to hide and hope she doest show up! ;D

feel bad about how lame my archon is but the options to make him playable r just to expensive, and even then he is like only o.k..

the Klaivex is to damn good imo to throw out of the list.

I could drop the kabalites further (down to 5) and free up 80 points which would I could then get 3 more incubi and maybe an agoniser for the archon if I drop the haywire grenade as well....

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drdoom222222
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeMon Nov 16 2015, 12:01

Revised list -

HQ
Archon
Armour of Misery
Agoniser
Total 100

Court of the Archon
Lhamaean Total 10

Elite
6 Incubi
Klaivex
Raider with dark lance Total 190

Troops

5 Kabalite warriors
Raider Total 95

5 Kabalite warriors
Raider Total 95


5 Kabalite warriors with a Blaster
Venom + extra Splinter cannon
Total 120

5 Kabalite warriors with a Blaster
Venom + extra Splinter cannon
Total 120

5 Kabalite warriors with a Blaster
Venom + extra Splinter cannon
Total 120

5 Kabalite warriors with a Blaster
Venom + extra Splinter cannon
Total 120

Fast
5 Hellions
Total 65

5 Scourges (Black Talons)
4 haywire blasters
Total 120

5 Scourges (Dark Sky Hunters)
4 haywire blasters
Total 120


Heavy
1 Ravager with 3 Dark Lances Total 125
1 Ravager with 3 Dark Lances Total 125
1 Ravager with 3 Dark Lances Total 125

Overall Total 1650
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Vasara
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeMon Nov 16 2015, 13:18

Looks pretty standard kabal list.
What is the fuction of Lhamean? HWG for archon perhaps
Hellions are a bit odd in this list. An extra venom would be better perhaps.


It's a raiding party.


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drdoom222222
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeMon Nov 16 2015, 14:31

Lol! You got it! has anyone tried this formation out before?

Lhamaean function is to run and hide! Very Happy

Hellions - not much expected of these guys, maybe double charge with the incubi to soak up the overwatch shots.....
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeTue Nov 17 2015, 21:53

Eating overwatch, hitting distant objectives, and providing cover saves seem like the only solid uses of hellions.
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeFri Nov 20 2015, 20:42

I too am currently looking at the Raiding Party formation for something a little different.

I must say though you are not compliant with the formation build. It specifically tells you how many of each you are allowed to take. Basically you have to give the Lhamaean a transport and you can only take 1 unit of Scourge and 1 Ravager

My thoughts on the Hellions will be to act as the meatshield for overwatch, when the Incubi charge something

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drdoom222222
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeMon Nov 23 2015, 12:39

crap! Sad your right, for some reason I thought it was a min. requirement but then of course it would be +1 or something like that. Oh well, back to the drawing board.......
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drdoom222222
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeMon Nov 23 2015, 14:43

updated legal list Wink ......I think......

Dark elder 1650points -KABALITE RAIDING PARTY detachment
Kabal of the Darkest Heart

HQ
Archon
Shadowfield
Agoniser
Total 125

Court of the Archon
4 slyth’s
Venom + extra splinter cannon
Total 165

Elite
5 Incubi
Klaivex
Venom + extra splinter cannon
Total 175

Troops
5 Kabalite warriors
Blaster
Venom + extra Splinter cannon
Total 120

5 Kabalite warriors
Blaster
Venom + extra splinter cannon
Total 120


10 Kabalite warriors
Blaster
Raider with lance
Total 155

10 Kabalite warriors
Blaster
Raider with lance
Total 155

10 Kabalite warriors
Blaster
Raider with lance
Total 155

10 Kabalite warriors
Blaster
Raider with lance
Total 155

Fast
5 Hellions
Total 65
5 Scourges (Black Talons)
4 haywire blasters
Total 120

Heavy
1 Ravager with 3 Dark Lances
With night shields
Total 140

Overall Total 1650


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Vasara
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeMon Nov 23 2015, 17:41

Any change on getting a some formation instead of those big kabalite units?

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The Shredder
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeSun Dec 06 2015, 22:23

A little late to the party here, but a couple of points:

1) If I was going to use units of 10 Warriors in Raiders, I'd want Splinter Racks instead of Blasters.

2) Is there even a reason to use this formation over the RSR detachment (which would allow you to take the 2 Scourge units and 3 Ravagers you originally wanted, without forcing hellions and such on you)?

If you are set on this formation, you could consider my trick and upgrade all the Warrior squads to Trueborn for extra special weapons (though you'd probably have to have just 5 guys in each).
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeMon Dec 07 2015, 07:05

If you could work in a Haemonculus from the Coven book and give him the Sump, I'd stick him with the Incubi that way they have Furious Charge and are Fearless on T2.

Could go Grotesquerie and run the Grots as 2x 4 man in Raiders

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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeThu Dec 10 2015, 13:09

ok this is my final list - thanks again for everyone suggestions.

@ 1++ - like your suggestion about the Haemonculus from the Coven book and Grotesquerie. Just tricky to fit in an army of this size if at 1850 or 2000 I will definitely give it a go as that formation is bad ass. Question does the incubi definitely get fearless from the coven PtP?

@ shredder - added racks and some trueborn, wasn't sure if it worked, but then read your thread on trueborn with this formation. I'll let you know how I get on.


HQ
Archon
Clone field
The Animus Vitae
Agoniser
Total 125

Court of the Archon
1 Lhamaean
Venom + extra splinter cannon
Total 75

Elite
5 Incubi
Klaivex
Raider
Total 165

Troops
5 Kabalite warriors
Upgrade to 5 trueborn
4 Blasters
Venom + extra Splinter cannon
Total 180

5 Kabalite warriors
Upgrade to 5 trueborn
4 Blasters
Venom + extra Splinter cannon
Total 180

5 Kabalite warriors
Upgrade to 5 trueborn
4 Blasters
Venom + extra Splinter cannon
Total 180

5 Kabalite warriors
Blaster
Venom + extra Splinter cannon
Total 120

10 Kabalite warriors
Raider + splinter rack
Total 150

10 Kabalite warriors
Raider + splinter rack
Total 150

Fast
5 Hellions
Total 65

5 Scourges (Black Talons)
4 haywire blasters
Total 120

Heavy
1 Ravager with 3 Dark Lances
With night shield
Total 140

Overall Total 1650
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeFri Dec 11 2015, 16:56

I like it! I like blasterborn squads and gun boats with racks a lot. I know u said this was your final list, but there are a couple small changes I would make. I would ditch the night shields on the Ravager, and get rid of the blaster in the warrior squad. I would put that 30pts on night shields on your warrior squads in raiders. I also haven't had any luck with the vitae. I would ditch it and the clone field for the shadow field.

BTW, Incubi don't get the benefit from the coven pfp table
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeSat Dec 12 2015, 01:05

Incubi follow their own pfp table from the codex but because you are attaching the Haemie (who also uses his own pfp table from the supplement) he is Fearless turn 1 and the rules Fearless allow one model with the rule to make an entire unit Fearless

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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeSat Dec 12 2015, 02:12

"Incubi follow their own pfp table from the codex but because you are attaching the Haemie (who also uses his own pfp table from the supplement) he is Fearless turn 1 and the rules Fearless allow one model with the rule to make an entire unit Fearless"

I don't think that is right. The heamonculus follows the same pfp table regular dark eldar do. The only time he doesn't is if he is taken from the coven book in a detachment or something. For example, a grotesquire
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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeSat Dec 12 2015, 07:26

Nariaklizhar wrote:
"Incubi follow their own pfp table from the codex but because you are attaching the Haemie (who also uses his own pfp table from the supplement) he is Fearless turn 1 and the rules Fearless allow one model with the rule to make an entire unit Fearless"

I don't think that is right. The heamonculus follows the same pfp table regular dark eldar do. The only time he doesn't is if he is taken from the coven book in a detachment or something. For example, a grotesquire

You have taken my comment out of context as a few post prior I had recommended to work in the Haemonculus from Covens supplement as the Incubi would benefit from Fearless and Zealot

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PostSubject: Re: 1650 pure DE - Kabalite Raiding Party   1650 pure DE - Kabalite Raiding Party I_icon_minitimeSat Dec 12 2015, 15:37

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