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 1850 DE with coven formations

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Electric Wizard
Slave
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Posts : 5
Join date : 2013-01-27
Location : Portland OR

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PostSubject: 1850 DE with coven formations   1850 DE with coven formations I_icon_minitimeWed Jan 27 2016, 01:08

Greetings all, looking for feedback and suggestions on this take all comers list and how I might tweak or improve it. Thank you for your time and energy.

Dark Artisan Formation 330
Haeminculus ( HQ)
WWP

Talos
Chain flails

Chronic
Spirit siphon

5 kab warriors 120
Blaster
Venom splinter cannon

5 kab warriors 120
Blaster
Venom splinter cannon

5 kab warriors 120
Blaster
Venom splinter cannon

5 kab warriors 105
Venom splinter cannon

3 reavers 63
Caltrops

3 reavers 63
Caltrops

3 reavers 63
Caltrops

Grotesquerie formation 485
Haemonculus

4 Grotesques
Liquifier gun
Raider
Ether sails

4 grotesques
Raider
Ether sails

Ravager 125
3 dark lances

5 scourges 125
3 blasters

Talos 120
Chain flails

A couple questions, having the haemonculus as the HQ in the Dark Artisan formation is legal correct?
Does the new 33mm base size apply to space marines only or all 25 mm bases?
Thank you for your feedback cyclops
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hydranixx
Wych
hydranixx


Posts : 583
Join date : 2013-11-26

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PostSubject: Re: 1850 DE with coven formations   1850 DE with coven formations I_icon_minitimeWed Jan 27 2016, 01:37

Yeah he can be your Warlord, (which can be pretty good) sure. This will make the Dark Artistan your primary detachment, and give you that sweet re roll of 1's for FNP on his two pain engines.

Asides from this, you lack an HQ choice for your regular Dark Eldar force.

The Dark Eldar force needs to be your choice of either Realspace Raiders detachment or Combined Arms Detachment, or Kabalite Raiding Party, (but we don't speak about that last one much.. Razz )

Basically, either:
- A set up for the RSR, which is 1 HQ, 2 Troops and 1 Fast Attack minimum, with tonnes of fast attack slots options and a cover save for everything during night fighting or the first turn. You would need this if you kept 3 units of reavers and the scourge unit.

- The regular "Force Org" equivalent of previous editions of 1 HQ and 2 Troops minimum. This option gives Objec Secured, which is really, really good though. (Objec Secured units count as holding an objective regardless of enemies contesting it, unless the enemies are also Objec Secured)

You can also put 2 of your reaver units together for 6 man squad (popular in 7th), and you're ok with 3 FA choices for either of these detachments.

You'd need to pick an HQ either way, and I'd recommend a Succubus with an Archite Glaive and Haywire nades.

She's able to travel with one squad of Grotesques, while the Haemonculus from the Grotequerie travels with the other. Succubi with this load out complement the Grotesques really well, and they in turn look after her squishy frame from shooting etc.

[EDIT] As for Army list nitpicking and feedback,

Grotesquerie and Dark Artisan is an awesome combo. If they can get in range of spirit probe turn 2, they'll be even more robust. The Dark Artisan itself can hit a little harder - I like a heat lance on the Talos as it doesn't scatter and will be close enough to eat a tank or heavy infantry model.

These two formations will do the heavy lifting, and your Dark Eldar need to support them with vehicle busting, taking objectives and long ranged splinter shots.

To this end, I'd drop a blaster from one Kabalite unit to afford Haywire blasters instead of regular blasters on your Scourges. They're more reliable as support for your Dark Lance fire when they bring haywire blasters.

The Kabalite Warriors with their venoms will do plenty of work. Sometimes they don't make good use of their blasters, depending on your meta. Usually worth the 15 pts just for the flexibility.

I think you need to find points for your Dark Eldar HQ by cutting the Liquifier gun, the Chain flails, and either your regular Talos, or some reavers and Kabalite blasters.
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Electric Wizard
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PostSubject: Re: 1850 DE with coven formations   1850 DE with coven formations I_icon_minitimeWed Jan 27 2016, 02:56

Thanks for the great suggestions and straightening out the HQ question.
Going to drop a unit of kabalites to make space for the following:
HQ will be a Succubus with Glaive and haywire grenades as suggested to lead a RSR detachment
Left over points will go to a flesh gauntlet on my dark artisan Heame
And add a liquified gun on my other grot unit
In addition swap all blasters for haywire blasters on scourge unit( as per suggestion)
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hydranixx
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hydranixx


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PostSubject: Re: 1850 DE with coven formations   1850 DE with coven formations I_icon_minitimeWed Jan 27 2016, 03:39

Electric Wizard wrote:

Thanks for the great suggestions and straightening out the HQ question.
My pleasure.

Electric Wizard wrote:

HQ will be a Succubus with Glaive and haywire grenades as suggested to lead a RSR detachment
Great! Just remember RSR is good for the cover save early, but you need to scour everything the enemy has off objectives, for you to count as holding them.

Electric Wizard wrote:

Left over points will go to a flesh gauntlet on my dark artisan Heame
And add a liquified gun on my other grot unit
In addition swap all blasters for haywire blasters on scourge unit( as per suggestion)

Good stuff. The Haywire will serve you well.
I prefer Scizzorhand on the Haemonculus because rending is awesome.
I'd not recommend any liquifier guns at all - in fact quite recently there's a thread about them: Here

Otherwise, best of luck.
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Electric Wizard
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PostSubject: Re: 1850 DE with coven formations   1850 DE with coven formations I_icon_minitimeThu Jan 28 2016, 00:26

@Hydranixx all your feedback and time and energy are much appreciated!
I've been on the fence about the liquifier gun with the random ap and weak strength, your link to the thread has convinced me the points are better spent elsewhere.
Can't wait to run the grotesquerie and see what kind of carnage it can produce!
Thanks for the Succubus joining the formation suggestion as well.
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