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Adma
Thor665
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Marrath
Wych
Marrath


Posts : 694
Join date : 2014-01-01
Location : A very spiky Webway-Hulk

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeWed May 11 2016, 13:31

Okay so it is retarded. Awesome.
I thought 1 save for all would be nice middle ground between 1 save for each venom / passengers and the stupid way it actually is. Naive me...

So we are like Mermaid Man and Barnacle Boy in the Invisible Boatmobile Very Happy
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Alvaneron
Hellion
Alvaneron


Posts : 64
Join date : 2016-05-08

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeWed May 11 2016, 13:46

i had to google that, but yeah that fits perfectly Laughing Laughing Laughing
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The Shredder
Trueborn
The Shredder


Posts : 2970
Join date : 2013-04-11

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeWed May 11 2016, 13:51

I'd liken it to a Rogue in D&D who can only Hide if he's playing a trombone.
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stilgar27
Sybarite
stilgar27


Posts : 468
Join date : 2012-12-04

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeWed May 11 2016, 15:49

Alvaneron wrote:

There is no reason for DE not to do dogfight.
Our flyers are cheap, fast and agile, we can hit them with lance weapons and (thanks FAQ) with rockets.
And no particular reason for other people to agree to have dogfights, or not to try and evade an unwelcome one even if they did (50/50 chance thereof).  I mentioned this in another thread but if the early reviews/summaries are any indicator - getting people to agree to this new phase is going to be a problem.
Alvaneron wrote:

We have no other AA, the dogfight is our only chance to attack a flyer without a whole army under us with AA.
They're not very dark eldar, but every army has access to fortifications and therefore anti-air.  I have a feeling if people start fielding large quantities of flyers - fortifications will remind us exactly why that strategy didn't "fly" in 6th edition.  After the stronghold assault update in 2014 - the options for fortifications are considerably better but have yet to see real use in most circles.
Alvaneron wrote:

Even if we lose a HP
AV10 Flyer - that's not usually how this works.

The most likely players to accept dogfights will have fighters of their own.  I'm not really sure why people think we have such an advantage here - honestly sit down and look at the two other most likely participants (stormhawk and crimson hunter) before you go buy $200 worth of flyers.  The stormhawk can fire 9 shots at a time, 7 of which are twin linked while the other 2 are lascannons.  Ya the razorwing has a slight advantage in pursuit/agility, but considering how easily a stormhawk can turn AV10 into a cloud of debris...
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krayd
Hekatrix
krayd


Posts : 1343
Join date : 2011-10-03
Location : Richmond, VA

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeWed May 11 2016, 16:28

stilgar27 wrote:


The most likely players to accept dogfights will have fighters of their own.  I'm not really sure why people think we have such an advantage here - honestly sit down and look at the two other most likely participants (stormhawk and crimson hunter) before you go buy $200 worth of flyers.  The stormhawk can fire 9 shots at a time, 7 of which are twin linked while the other 2 are lascannons.  Ya the razorwing has a slight advantage in pursuit/agility, but considering how easily a stormhawk can turn AV10 into a cloud of debris...

The dogfights kinda *need* to be included in order for the rules changes to balance out. For competitive play, I can see TO's either requiring that players agree to dogfights, or just throwing out the book altogether (aside from the new dataslates) and just using the original flyer rules. There doesn't appear to be any middle ground.
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Painjunky
Wych
Painjunky


Posts : 871
Join date : 2011-08-08
Location : Sunshine Coast

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeThu May 12 2016, 08:57

stilgar27 wrote:

honestly sit down and look at the two other most likely participants (stormhawk and crimson hunter) before you go buy $200 worth of flyers.  The stormhawk can fire 9 shots at a time, 7 of which are twin linked while the other 2 are lascannons.  Ya the razorwing has a slight advantage in pursuit/agility, but considering how easily a stormhawk can turn AV10 into a cloud of debris...

Yeah that's what i was thinking. We are outmatched even with cool stats. Rolling Eyes

I will wait to see if it gets picked up in my area (unlikely), even then i'm not convinced multiple DE flyers are going to be worth the extreme cost in points and $.
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Squidmaster
Klaivex
Squidmaster


Posts : 2225
Join date : 2013-12-18
Location : Hampshire, England

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeThu May 12 2016, 10:18

The GW Facebook Page has just uploaded the draft FAQs for Admech, both Skitarii and Cult.

I wouldn't say there's anything in there which tragically effects us, but thought it worth raising to see if there was anythihg.
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Ultimatejet
Hellion
Ultimatejet


Posts : 44
Join date : 2016-05-05
Location : Kabal of the Black Ark

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeThu May 12 2016, 13:34

If they release a FAQ per week... we'll see it in 2020...
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Klaivex Charondyr
Wych
Klaivex Charondyr


Posts : 918
Join date : 2014-09-08

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeFri May 13 2016, 08:04

stilgar27 wrote:

They're not very dark eldar, but every army has access to fortifications and therefore anti-air.  I have a feeling if people start fielding large quantities of flyers - fortifications will remind us exactly why that strategy didn't "fly" in 6th edition.  After the stronghold assault update in 2014 - the options for fortifications are considerably better but have yet to see real use in most circles.

Most fortifications faded out because they are not very good. And a lot of flyers faded out because they either got nerfed (Drake, Vendetta,..) or have no more place in the meta due to the firepower of post necron codices.
There was never a single instance where I considered a Firestom a lethal threat to a 3 Heldrake list.
The presence of Tau alone discourages flyer use in tournaments.
DftS will change nothing at all. The rules are basically a stone/paper/scissors game that takes an additional table while DE gain nothing out of it.
If you actually have to use your missiles on enemy aircraft you already traded unfavorable.
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stilgar27
Sybarite
stilgar27


Posts : 468
Join date : 2012-12-04

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeFri May 13 2016, 14:46

Klaivex Charondyr wrote:

If you actually have to use your missiles on enemy aircraft you already traded unfavorable.

I've been biting my tongue on this since I read the faq, but this is especially true if you're paying an extra 20 points for them.  Most of the value of the razorwing is in the missiles.  If you're wasting the blasts (and shred if you paid for the upgrade) on a 125-130 point flyer you probably won't take out anyway... you're already losing.

This problem appears unique to the "jack of all trades" razorwing though - space marine flyers tend to carry anti-vehicle missiles that are at least as effective against flyers as on the ground.  The dark angels fighter even carries (6 twin-linked) missiles which have special bonuses in dogfights.
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Alvaneron
Hellion
Alvaneron


Posts : 64
Join date : 2016-05-08

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeFri May 13 2016, 19:04

yep. it sounds nice to shoot a missile against a flyer, but our missiles are not supposed to hit flyers. They are supposed to crush everything in its blast radius!

Other flyers don´t need to shoot with their rockets against us. They can save them for real targets and kill our flyers with normal weapons (with no extra points spend).

That said, it is a buff, but not one we wanted^^
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Jimsolo
Dracon
Jimsolo


Posts : 3212
Join date : 2013-10-31
Location : Illinois

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeFri May 13 2016, 22:28

If you shoot a blast missile at a flyer, will it still hit ground targets in the radius?
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Alvaneron
Hellion
Alvaneron


Posts : 64
Join date : 2016-05-08

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeSat May 14 2016, 08:50

Jimsolo wrote:
If you shoot a blast missile at a flyer, will it still hit ground targets in the radius?

Not in a Dogfight, because you play on another table. In the Air, so to speak.

But thats a good question. The blast radius is just 5", and the flyer-base quite big but it is possible to hit other targets. Thats a question for the FAQ Smile
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CptMetal
Dracon
CptMetal


Posts : 3069
Join date : 2015-03-03
Location : Ruhr Metropolian Area

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeSat May 14 2016, 10:28

Why? A missile launcher also only hits the height level it was aimed against.
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Barking Agatha
Wych
Barking Agatha


Posts : 845
Join date : 2012-07-02

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeSat May 14 2016, 16:04

CptMetal wrote:
Why? A missile launcher also only hits the height level it was aimed against.

Not any more Smile
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CptMetal
Dracon
CptMetal


Posts : 3069
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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeSat May 14 2016, 18:48

What? Is that something from the faq? What does it say now?
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CurstAlchemist
Wych
CurstAlchemist


Posts : 915
Join date : 2015-05-01

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeSat May 14 2016, 19:47

From the first draft of the FAQ:

BLAST MARKERS & TEMPLATES
Q: Do blast weapons, regardless of size or type, now hit all models at all height levels under the template? And if so, is intervening terrain (such as bridges or floors) ignored when determining how many hits are caused?
A: A blast marker or template affects all models underneath it, including those on different levels of a piece of scenery. (Designer’s Note: Earlier versions of this rule restricted the effect of blast markers and templates to models on ‘a single level’ of scenery. This created problems with scenery that didn’t have strictly definable ‘levels’ and we decided on this change for simplicity. In addition, we feel the rules now better reflect the explosions being three-dimensional (i.e. spherical and not circular) as well as better representing the deadliness of weapons such a flamers when used in confined spaces.)
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CptMetal
Dracon
CptMetal


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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeSat May 14 2016, 20:52

Oh. That's new for me. Now I have to think of something to exploit it except Medusae
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Jimsolo
Dracon
Jimsolo


Posts : 3212
Join date : 2013-10-31
Location : Illinois

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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeSat May 14 2016, 21:09

That was RAW at the start of 7th, but a lot of people thought/wanted to think that it was just an oversight.
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CptMetal
Dracon
CptMetal


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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeSat May 14 2016, 21:51

It wasn't Raw in the German rule book version.... :/
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Squidmaster
Klaivex
Squidmaster


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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeWed May 18 2016, 21:18

A new batch went up today.

Not that exciting - Sisters, Militarum Tempestus, Assassins and Inquisition.
Nothing that really affects DE except a mild clarification as to what counts as Plasma for the Ulumeathi Plasma Syphon (anything Tau with "Plasma" in the name) and it seems Coteaz intercepting everything is legit.
Very light this time around.
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Squidmaster
Klaivex
Squidmaster


Posts : 2225
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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeThu May 26 2016, 12:02

And a new batch. Very unexciting - Deathwatch, Genestealers Cult and Imperial knights.
Only thing of any interest is Genestealer Cult now being Allies Of Convenience with Tyranids.


I'm going to shoot for a prediction - all the Eldar races in one go (Craftworld, Dark and Harlequins), and sometime quite soon I think.
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Hekatrix
avatar


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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeThu May 26 2016, 13:31

I agree Squid with your release block but won't be holding by breath. The first one and this one are released a week apart so still have 7 days till the next release
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Squidmaster
Klaivex
Squidmaster


Posts : 2225
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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeThu May 26 2016, 13:34

True, but the current theme seems to be "small" books - smaller Codecies (like AdMech) and Dataslates. I think w;ere due a proper big Codex, and I don;t think they'll blow their Astartes load in one go, and Tyrnaids would probably try to cover the extra campaign additions at the same time. I'm irrationally optimistic.
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mrmagoo
Sybarite
mrmagoo


Posts : 325
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PostSubject: Re: NEW (First Draft FAQs!   NEW (First Draft FAQs! - Page 7 I_icon_minitimeThu May 26 2016, 14:35

They are not doing ours as the new book will be out by the time they get to it. Smile I know wishful thinking. But let me hope.
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