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 Wychy WWP - Boredom and Musings

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KnightSeerValkia
Kabalite Warrior
KnightSeerValkia


Posts : 223
Join date : 2011-08-24
Location : Liverpool, England

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PostSubject: Wychy WWP - Boredom and Musings   Wychy WWP - Boredom and Musings I_icon_minitimeThu Oct 06 2011, 23:58

Reading up on a number of Webway Portal lists and add seeing some Wych focused ones + boredom at after 11:30 UK time I was like "eh why not try and make a list"...


1 Sucubus: Agoniser - 85
2 Haemonculus: WWP & Liquifier Gun - 190

5 Wracks: Liquifier Gun, in Raider with Flickerfield, Nightshield & Enchanted Aethersails - 145
5 Wracks: Liquifier Gun, in Raider with Flickerfield, Nightshield & Enchanted Aethersails - 145
12 Wyches: Wyche Weapon, Haywire Grenades, Hekatrix with Agoniser - 184
12 Wyches: Wyche Weapon, Haywire Grenades, Hekatrix with Agoniser - 184
12 Wyches: Wyche Weapon, Haywire Grenades, Hekatrix with Agoniser - 184
12 Wyches: Wyche Weapon, Haywire Grenades, Hekatrix with Agoniser - 184

5 Scourges: 2 Haywire Blasters - 130 / 6 Reavers: 2 Heat Lances 156
5 Scourges: 2 Haywire Blasters - 130 / 3 Reavers: Heat Lances 78
5 Scourges: 2 Haywire Blasters - 130 / 3 Reavers: Heat Lance - 78

Talos: Extra CCW, Chain-fails and Heat Lance - 130
Talos: Extra CCW, Chain-fails and Heat Lance - 130
Ravager: 3 Dark Lances, Nightshield & Flickerfield - 115

1998


I know, lacking the Baron is probably tatical suicide due to possibly going second and more then anything this is just an idea.

Though MIGHT be something to try after playing my previous army list posted to death and or give this to a friend of mine who loves all things Wychy and does so also love bat-winged Scourges so some comments and critics are welcomed...have fun ripping this to shreds =]


EDIT: ONLY JUST NOTICED I POSTED THIS IN THE WRONG SECTION ¬__¬;;;; *FAIL*

Can a mod please move this to Army Lists x


Last edited by KnightSeerValkia on Fri Oct 07 2011, 00:28; edited 1 time in total (Reason for editing : Accidentally posted in the wrong section)
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Thor665
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Thor665


Posts : 5546
Join date : 2011-06-10
Location : Venice, FL

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PostSubject: Re: Wychy WWP - Boredom and Musings   Wychy WWP - Boredom and Musings I_icon_minitimeFri Oct 07 2011, 17:47

What's the point of the Aethersails on the Wrack's rides?

Also - I'm really not understanding your annotation on the Scourges/Reavers could you clarify what's going on there?

Which weapon are you taking on the Wyches? I guess I'd suggest the Gauntlet.
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KnightSeerValkia
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KnightSeerValkia


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Join date : 2011-08-24
Location : Liverpool, England

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PostSubject: Re: Wychy WWP - Boredom and Musings   Wychy WWP - Boredom and Musings I_icon_minitimeFri Oct 07 2011, 18:36

The Aethersails is to give me the option to flat out to get the portals anywhere on the board if needed I guess, again this is just a result of not being able to sleep and boredom.

The annotation on the Scourges and Reavers is because I'm unsure on which of the 2 units would work out better and sorry for the confusion about it. Though I could mix it up with 1 of the 5 man Scourge unit and the 3 men Reaver units, which also would allow me a litte over 100 points for extra things.

Tbh I wrote Wych Weapon instead of one particular weapon as any could be useful coming out of the portal I think and to keep a record on the cost for the units, though was slightly leaning towards the Gauntlets myself, added that the girl I mentioned loving Wychs has a little obession with the Hydra Gauntlets.

And I'm actually surprised I haven't seen pitchforks and fire directed at me since this lacks pretty much what makes most WWP lists useful/reliable if you can call anything Dark Eldar related reliable: Baron Sathynox and Beastmasters (while writing this originally I started wishing Beastmasters could be made Troops xD)
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Lazarus
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Lazarus


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Join date : 2011-09-08
Location : Houston Texas

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PostSubject: Re: Wychy WWP - Boredom and Musings   Wychy WWP - Boredom and Musings I_icon_minitimeFri Oct 07 2011, 20:05

Hell thar. I'm trying to make my self a wwp wyche army also and i had a few questions. Are nightshields and flickerfields a good idea on a escort transport for your wwp? I always assumed that they would be a waste of points as your unit is bound to be shot at first turn and most likely killed.

I would go for a health mix in the wyche weapons, they're all pretty good, take shardnets deffo, it allows your wyches to tarpit like a boss. Also I dunno about you but I'm not a big fan of beast masters, cause in my opinion you probably need all the AT you can get, love the models though.
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teknistmajjan
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teknistmajjan


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PostSubject: Re: Wychy WWP - Boredom and Musings   Wychy WWP - Boredom and Musings I_icon_minitimeFri Oct 07 2011, 20:54

Regarding WWP i would suggest you all try beast units out for several games. This is without any doubt the most interresting and probably the strongest unit in a WWP list. The talos is great and i almost always run tripple in WWP builds but beasts are even more amazing. Sure wyches are incredible at being tar pits but you should see the beasts aswell when they get to work. With their speed on top of that.

One thing to remember if you run WWP is that you will most certain always be low on AT weapons. You will most certain also be a huge underdog against someone who things the match true before you begin and if he is experience it will be hard. But that doesn't really matter since WWP is fantastic and more fun then you can handle.

Ive been up against both hordes and fully meched opponents and both can be done. The Mech version is of course alot harder since he rather not engange you and you will have to chase him. You will have to use haywires, rending attacks from beasts / harlequins and the talos to open vehiceles cause you really dont have enough AT from shooting.

In the latest version i played i had 3 x Beastmaster units. This is to be sure to get atleast one on the table in turn 2. In my other lists i run 2 beastmaster units and one reaver unit. Scourges are cool and all but Reavers are just so mych better here in my oppinion.

Now onto the list that this topic is about.

You have 3 vehicels in the list. The ravager will be dead in most games before you can even say hey. You are alot better of with a third Talos. The sails are just points better spent on troops aswell, the succubus to. if not i would invest in a third portal carrier just to cover every bit of the table. I would invest in 5 harlequins with a shadowseer for those games when you will have a hard time due to going second against a really shooty list with good range.

I'm a fan of running only footsluggers and yeah thats not optimal but atleast my harlequin unit will deliver the portal in almost every single game if just a bit further back then the raider one. Last game i ran one portal in a venom (which was my only vehicle) and the other one was planted on foot.

Its hard to just say hey drop this, add this, drop this add this. Iput together the list you have with the changes i suggest, if you dont like it i drop it from the post, just let me know. Just makes it easier to explain.

Also the talos you posted costs 135p not 130. There are also points to be cut here since the extra CCW isnt woth the 15 points you pay for it.


Haemonculus: wwp 85
Haemonculus: wwp 85

4 Harlequins + shadowseer: 3 kisses, 1 fusion pistol 142

5 Wracks: liquifier in raider with flickerfield and dark lance 130
5 Wracks: liquifier in raider with flickerfield and dark lance 130
10 Wyches: haywire grenades, hekatrix with agoniser 150
10 Wyches: haywire grenades, hekatrix with agoniser 150
10 Wyches: haywire grenades, hekatrix with agoniser 150
10 Wyches: haywire grenades, hekatrix with agoniser 150

6 Reavers: 2 heat lances 156
6 Reavers: 2 heat lances 156
3 Beastmasters: 5 Khymereas, 4 razorwing flocks 156

Talos: chain-flails, heat lance 120
Talos: chain-flails, heat lance 120
Talos: chain-flails, heat lance 120

total: 2000
models: 86


So you got the two haemonculus with the wwp's. Liquifier is a luxuary that you can do without on a portal dropper, they will suicide often Smile Go with reavers also if you run the wychy kind, you get AT shots and you get combat drugs hehe.

The harlequins can be important in games where you go second if you really need to secure a portal. You dont want both to be shot of the table and gone with the wind with all your reserves.

just a few cents.
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Thor665
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Thor665


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PostSubject: Re: Wychy WWP - Boredom and Musings   Wychy WWP - Boredom and Musings I_icon_minitimeFri Oct 07 2011, 21:06

KnightSeerValkia wrote:
The Aethersails is to give me the option to flat out to get the portals anywhere on the board if needed I guess, again this is just a result of not being able to sleep and boredom.
If you go flat out 24" + 12" movement turn 2 + 2" disembark + 6" units coming out of portal...there's not much of the board you can't reach anyway.

KnightSeerValkia wrote:
The annotation on the Scourges and Reavers is because I'm unsure on which of the 2 units would work out better and sorry for the confusion about it. Though I could mix it up with 1 of the 5 man Scourge unit and the 3 men Reaver units, which also would allow me a litte over 100 points for extra things.
Coming out of the portal I think Sourges are better - but they're also pricier. Still, their heat lances are deadly when they basically appear mid board and have a threat bubble of 21".

Lazarus wrote:
Hell thar. I'm trying to make my self a wwp wyche army also and i had a few questions. Are nightshields and flickerfields a good idea on a escort transport for your wwp? I always assumed that they would be a waste of points as your unit is bound to be shot at first turn and most likely killed.
It's...a debate.
Personally I always put FFs on a Raider when I use it as a transport for WWP, but it's not to help it survive Turn 1 - it's to help it survive Turn 2+ when it will be a weapon platform.
I certainly don't consider them obligatory.
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Lazarus
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Lazarus


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PostSubject: Re: Wychy WWP - Boredom and Musings   Wychy WWP - Boredom and Musings I_icon_minitimeFri Oct 07 2011, 23:27

Well its cool then cause i run wrack venoms so i automaticly get flickerfields. Is it worth taking the extra splinter cannon on venoms if thier an escort?
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Thor665
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PostSubject: Re: Wychy WWP - Boredom and Musings   Wychy WWP - Boredom and Musings I_icon_minitimeSat Oct 08 2011, 00:06

If you have nothing better to do, sure, but usually the stuff coming out of the portal will cover your need to hurt infantry.
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Lazarus
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Lazarus


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PostSubject: Re: Wychy WWP - Boredom and Musings   Wychy WWP - Boredom and Musings I_icon_minitimeSat Oct 08 2011, 03:35

I could get some raiders i suppose but i don't really want to spend so much points on something is potentionaly going to get destroyed first turn before i can do any damage.
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Thor665
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Thor665


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PostSubject: Re: Wychy WWP - Boredom and Musings   Wychy WWP - Boredom and Musings I_icon_minitimeSat Oct 08 2011, 04:54

Very Happy Welcome to playing DE.

It is only a five point difference between the Raider and the Venom - and if you're buying the extra S.Cannon the Raider is actually cheaper, or, again, only five points more with a FF. They are fragile though and, yes, they may end up dead in a hurry. It happens.
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