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 Final FAQ- De and snap shooting:

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Count Adhemar
Jimsolo
Painjunky
amorrowlyday
CptMetal
Ynneadwraith
fisheyes
Skulnbonz
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Skulnbonz
Hekatrix
Skulnbonz


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Final FAQ- De and snap shooting: Empty
PostSubject: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeTue Nov 22 2016, 17:36

We were heard!
You no longer fire snap shots from a jinking vehicle!

Q: Are passengers in Jinking Transports forced to fire
Snap Shots?
A: No.

https://www.warhammer-community.com/wp-content/uploads/2016/11/40K_The_Rules_v1.2_Nov16.pdf
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fisheyes
Klaivex
fisheyes


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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeTue Nov 22 2016, 17:41

LINK!!!!
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Skulnbonz
Hekatrix
Skulnbonz


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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeTue Nov 22 2016, 17:42

link added above
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Ynneadwraith
Twisted
Ynneadwraith


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Final FAQ- De and snap shooting: Empty
PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeTue Nov 22 2016, 17:52

Wahey! 1-nil for game mechanics vs realism Wink

Given that that's the case, where does the land lie with dual S/C Venoms versus Raider gunboats?
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CptMetal
Dracon
CptMetal


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Final FAQ- De and snap shooting: Empty
PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeTue Nov 22 2016, 18:04

Where is that? I can't find it in the pdf...
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Skulnbonz
Hekatrix
Skulnbonz


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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeTue Nov 22 2016, 18:16

I love this one as well!
Q: Some pieces of terrain (woods, ruins, craters, etc.) provide a
cover save to a models even if they are not 25% obscured. Does
this really include large models like Monstrous Creatures?
A: No. Just like Vehicles, Monstrous Creatures and
Gargantuan Creatures are not obscured simply for being
inside terrain such as woods or ruins.
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Skulnbonz
Hekatrix
Skulnbonz


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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeTue Nov 22 2016, 18:28

CptMetal wrote:
Where is that? I can't find it in the pdf...

Page 15- bottom right.

JINK
Q: Do Immobilised Skimmers get Jink?
A: No.
Q: Does a unit that is embarked on a Transport that Jinks also
count as having Jinked?
A: No.
Q: Are passengers in Jinking Transports forced to fire
Snap Shots?
A: No.
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fisheyes
Klaivex
fisheyes


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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeTue Nov 22 2016, 18:38

Thanks @Skulnbonz

So my brief summery after quickly going through it:

PG 1 - Plasma now gets to re-roll 1's with twin-link/etc (boost to SM)

PG 5 - You can only sweep primary target after multi-charging (nerf to us)

PG 6/13 - Move thru cover/beasts count as charging through terrain (so I1 and -2")

PG 7 - Skyfire blasts/templates no longer can target fliers (nerf to razorwing)

PG 7 - single MCs cannot multicharge (not sure)

PG 9 - Our purge coterie PE cannot be given out from within a transport (nerf to us)

PG 14 - FNP now saves our SF (buff)

PG 15 - Slow and purposeful now transfers to squads. (buff to someone, cant think of who)

PG 15 - Transports can jink, passengers dont jink (BUFF!!!)

PG 16 - Cannot jink from blasts that scatter onto our raiders (nerf)

PG 16 - CAN jink from overwatch (Buff for reavers!)

At least this is my quick and dirty review. Please comment, I may have got some things wrong.
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amorrowlyday
Hekatrix
amorrowlyday


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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeTue Nov 22 2016, 19:03

There is not a buff to shadowfield yet. See the black text about stubbers, precision shots, etc.? that is pre-existing material in the FAQ. We have black text in our FAQ that explicitly says the opposite for the shadowfield archon. It applies until it is stricken from the text. Everyone else get's a buff. If the official FAQ for codex DE no longer has that clause we will also receive that buff.
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fisheyes
Klaivex
fisheyes


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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeTue Nov 22 2016, 19:29

Hunh. I guess they still think DE are too powerful? Lol
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CptMetal
Dracon
CptMetal


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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeTue Nov 22 2016, 22:21

Isn't that faq overwriting every other faq?
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Painjunky
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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeTue Nov 22 2016, 22:24

I'm happy for my fellow archons!

I don't use the warriors in splinter rack gunboat or trueborn in venoms as my opponents know its an opportunity to kill 2 birds with 1 stone and target them accordingly.

Happy for the reavers buffs tho... and that super heavies/GMC cant "toe in" and have to allocate targets for all weapons BEFORE shooting. This is huge! Twisted Evil
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amorrowlyday
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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeTue Nov 22 2016, 22:39

CptMetal wrote:
Isn't that faq overwriting every other faq?

No. It is explicitly overwriting the existent 7th ed main rulebook FAQ from 2015. There are also codex specific FAQ's from then that are fully legitimate until they are also over written. The pink text is the new content from the facebook questions. Until it becomes pink content in one of those FAQ's those FAQ's hold precedent. Specific>General. Specific FAQ > General FAQ. Date of issuance is irrelevant.
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fisheyes
Klaivex
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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeWed Nov 23 2016, 14:45

@amorrowlyday, I will side with CptMetal on this one. This main FAQ is "Official", while the DE one is still "Draft". Official overrules Draft.

I think this overrules our FNP/SF ruling.

At least in my mind. You are free to play however you want bud Wink
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Jimsolo
Dracon
Jimsolo


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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeWed Nov 23 2016, 14:58

Except that there IS an official DE FAQ, that predates the draft, and that one also prohibited the Shadowfield/FNP combo.
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Count Adhemar
Dark Lord of Granbretan
Count Adhemar


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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeWed Nov 23 2016, 15:02

fisheyes wrote:
PG 15 - Slow and purposeful now transfers to squads. (buff to someone, cant think of who)

Not sure this is a change. The S&P rule is already "A unit that contains at least one model with this special rule...". The main users of this are of course Space Marines who can put a Cataphractii Terminator Captain in a Devastator Squad and allow them to move and fire with their heavy weapons grav-cannons for yet more grav cheese.
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amorrowlyday
Hekatrix
amorrowlyday


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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeWed Nov 23 2016, 15:21

@fisheyes

What Jimsolo said, and I TO events in New England so I'm not really free to play however I want. https://www.games-workshop.com/resources/PDF/Errata/Warhammer_40000/Dark_Eldar_EN.pdf

This is not draft. This was published December 2015 and can be found on the GW site. If The clause I am referring to is removed when the draft becomes official then shadowfield will be in line with every other scenario like it, until then the scenario were refering to resolves in exactly the reverse way.
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Count Adhemar
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Count Adhemar


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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeWed Nov 23 2016, 15:28

amorrowlyday wrote:
@fisheyes

What Jimsolo said, and I TO events in New England so I'm not really free to play however I want. https://www.games-workshop.com/resources/PDF/Errata/Warhammer_40000/Dark_Eldar_EN.pdf

This is not draft. This was published December 2015 and can be found on the GW site. If The clause I am referring to is removed when the draft becomes official then shadowfield will be in line with every other scenario like it, until then the scenario were refering to resolves in exactly the reverse way.

If you're the TO just say "We are using the draft FAQ's for all codexes".
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Ynneadwraith
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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeWed Nov 23 2016, 15:44

Count Adhemar wrote:


If you're the TO just say "We are using the draft FAQ's for all codexes".

And all units in Ork, Dark Eldar, SoB and Tyranid codices cost 1 point less!

I am Lord of this tournament. Long may I reign!
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fisheyes
Klaivex
fisheyes


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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeWed Nov 23 2016, 16:06

ALL HAIL THE NEW SUPREME OVERLORD YNNEADWRAITH!!! FREE POINTS FOR ALL!!!

And well, I stand corrected.
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Ynneadwraith
Twisted
Ynneadwraith


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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeWed Nov 23 2016, 16:17

No free points for Thunderwolves. Or Scatbikes.

FREE POINTS FOR ALL EXCEPT THUNDERWOLVES AND SCATBIKES!!!

Bit long for a campaign placard...
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Korona
Kabalite Warrior
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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeThu Nov 24 2016, 02:09

Sounds legit
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Kantalla
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PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeThu Nov 24 2016, 07:58

One key Jink question wasn't answered in the FAQ:

If a blast marker is placed on a primary target and a secondary target, can the secondary target Jink?

They answered some of the more edge cases like scattering onto skimmer, but not the one about placing on the skimmer before scatter.
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Massaen
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Final FAQ- De and snap shooting: Empty
PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeThu Nov 24 2016, 08:49

If its placed then its a target of the attack - so they get to jink
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CptMetal
Dracon
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Final FAQ- De and snap shooting: Empty
PostSubject: Re: Final FAQ- De and snap shooting:   Final FAQ- De and snap shooting: I_icon_minitimeThu Nov 24 2016, 12:34

Someone mentioned that monstrous creatures can't place a foot in cover anymore to get the Save. Where do I find that?
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