THE DARK CITY
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeDark Eldar WikiDark Eldar ResourcesLatest imagesNull CityRegisterLog in

 

 Using Reavers

Go down 
+19
Hellstrom
krayd
merse24
Trystis
Hen Tai, the tentacle guy
amishprn86
Logan Frost
Minks
hekatrixxy
Von Snabel
Kantalla
Massaen
Count Adhemar
RedRegicide
closecraig
|Meavar
Dark Elf Dave
Cerve
Barrywise
23 posters
Go to page : Previous  1, 2, 3
AuthorMessage
Keast Kannegaard
Hellion
Keast Kannegaard


Posts : 71
Join date : 2017-02-15

Using Reavers - Page 3 Empty
PostSubject: Re: Using Reavers   Using Reavers - Page 3 I_icon_minitimeTue Jun 13 2017, 22:11

How many models of reavers does it take to block a transport vehicle from falling back or disembark units?
Was thinking of using them as a "blocker" unit, disable a transport vehicle turn one by locking it in combat with no option to fall back or disembark the units, while rest of of the army kills everything else.
Back to top Go down
amishprn86
Archon
amishprn86


Posts : 4436
Join date : 2014-10-04
Location : Ohio

Using Reavers - Page 3 Empty
PostSubject: Re: Using Reavers   Using Reavers - Page 3 I_icon_minitimeTue Jun 13 2017, 22:14

Depends on the vehicle, a Rhino 6, a Wave Serpent.. idk. a Land Raider most likely 10? a Baneblade? LOTS lol XD
Back to top Go down
|Meavar
Hekatrix
|Meavar


Posts : 1041
Join date : 2017-01-26

Using Reavers - Page 3 Empty
PostSubject: Re: Using Reavers   Using Reavers - Page 3 I_icon_minitimeWed Jun 14 2017, 06:50

Also depends on if you have them in 1 unit or multiple units.
Technically any square non flying vehicle can be blocked by 2 units of 2 I think. Just put them at 2 opposite corners? He cannot turn without moving your guys and cannot go back forth or sideways since there is always at least 1 reaver in the way?
Back to top Go down
SERAFF
Sybarite
SERAFF


Posts : 259
Join date : 2013-02-12

Using Reavers - Page 3 Empty
PostSubject: Re: Using Reavers   Using Reavers - Page 3 I_icon_minitimeWed Jun 14 2017, 09:41

I ran 3 reavers with an agonizer and bonus move. Worked perfectly as objective takers. The enemy had to send small forces against them and my bikers looked really resilent in a fight with a Kopta and then with 20 Gretchins.
But I think I'd better take one more Venom for 90~ points. The same 6 wounds with much better survivability and damage output.
Back to top Go down
Painjunky
Wych
Painjunky


Posts : 871
Join date : 2011-08-08
Location : Sunshine Coast

Using Reavers - Page 3 Empty
PostSubject: Re: Using Reavers   Using Reavers - Page 3 I_icon_minitimeThu Jun 15 2017, 07:54

A 24" move/advance + shoot assault weapons (at -1 BS) is very useful.

42" threat range.
Back to top Go down
Sponsored content





Using Reavers - Page 3 Empty
PostSubject: Re: Using Reavers   Using Reavers - Page 3 I_icon_minitime

Back to top Go down
 
Using Reavers
Back to top 
Page 3 of 3Go to page : Previous  1, 2, 3
 Similar topics
-
» Reavers out of WWP
» 9 man reavers
» All about Reavers
» How do you actually run Reavers?
» 2k Reavers

Permissions in this forum:You cannot reply to topics in this forum
THE DARK CITY :: 

COMMORRAGH TACTICA

 :: Drukhari Tactics
-
Jump to: