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 First FAQ/Designer's Commentary

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krayd
Hekatrix
krayd


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Join date : 2011-10-03
Location : Richmond, VA

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PostSubject: First FAQ/Designer's Commentary   First FAQ/Designer's Commentary I_icon_minitimeSun Jun 18 2017, 02:42

Here it is.

https://17890-presscdn-0-51-pagely.netdna-ssl.com/wp-content/uploads/2017/06/Warhammer_40000_Designers_Commentary-ENG.pdf

It doesn't really answer much of what I wanted them to address, and there is no errata (yet).

But it does settle the reroll-gate issue.
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krayd
Hekatrix
krayd


Posts : 1343
Join date : 2011-10-03
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PostSubject: Re: First FAQ/Designer's Commentary   First FAQ/Designer's Commentary I_icon_minitimeSun Jun 18 2017, 02:58

However, there are a couple other things that I noticed:

Supercharged plasma weapons will get hot 1/3 of the time when firing at venoms or mandrakes, because a roll of 2 will modify to a 1, and gets hot counts the post-modifier result.

You don't require line of sight to declare a charge, but you *do* need line of sight to fire overwatch. So, jump pack infantry that are hiding behind a nearby LOS-blocking piece of terrain can get an overwatch-free charge.




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CptMetal
Dracon
CptMetal


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Join date : 2015-03-03
Location : Ruhr Metropolian Area

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PostSubject: Re: First FAQ/Designer's Commentary   First FAQ/Designer's Commentary I_icon_minitimeSun Jun 18 2017, 09:20

That might be a tactic to get Hellions into combat and infantry in general when moving through ruins.
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PostSubject: Re: First FAQ/Designer's Commentary   First FAQ/Designer's Commentary I_icon_minitime

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