THE DARK CITY
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeDark Eldar WikiDark Eldar ResourcesLatest imagesNull CityRegisterLog in

 

 Best Aeldari AI

Go down 
+17
Bugs_N_Orks
Jimsolo
Hellstrom
masamune
Painjunky
Barrywise
dumpeal
Mppqlmd
mightydoughnut
Kantalla
Seshiru
RedRegicide
attackdrone
|Meavar
CptMetal
Count Adhemar
lcfr
21 posters
Go to page : Previous  1, 2
AuthorMessage
Hellstrom
Wych
Hellstrom


Posts : 515
Join date : 2014-11-24
Location : South Central England

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeTue Jul 25 2017, 15:11

As horrible as it is, I think Eldar Rangers (lots) to kill the commanders is the only way. Once they are gone, it's easy.
Back to top Go down
Jimsolo
Dracon
Jimsolo


Posts : 3212
Join date : 2013-10-31
Location : Illinois

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeTue Jul 25 2017, 17:15

If you surround a model you can prevent retreats.
Back to top Go down
lcfr
Sybarite
lcfr


Posts : 456
Join date : 2013-10-20
Location : Toronto

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeTue Jul 25 2017, 17:33

There's no way we're surrounding infantry blobs.

Sinking CP into re-rolling Wych No Retreat roll-offs is something I'm up for. I dunno, I'm not set on this strategy either but if people say it's working for them I'll give it a shot I guess. I don't think Rangers are wildly more effective either, they're unlikely to kill a character in even two rounds of shooting.
Back to top Go down
Jimsolo
Dracon
Jimsolo


Posts : 3212
Join date : 2013-10-31
Location : Illinois

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeTue Jul 25 2017, 18:00

You don't need to surround the blob--just one model.
Back to top Go down
Bugs_N_Orks
Kabalite Warrior
avatar


Posts : 198
Join date : 2011-12-09

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeTue Jul 25 2017, 18:24

Jimsolo wrote:
You don't need to surround the blob--just one  model.

And pray your opponent doesn't have the foresight to pull the surroundable models when you kill stuff.

If we're dipping into the other types of aeldari, a farseer to doom a blob a turn goes a long way towards making those poison shots count.
Back to top Go down
Jimsolo
Dracon
Jimsolo


Posts : 3212
Join date : 2013-10-31
Location : Illinois

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeTue Jul 25 2017, 19:09

You get the opportunity to move multiple times. So long as the combat ends with even a single model locked in, (preferably one with an upgrade so he's loathe to pull it) you prevent the entire blob from fleeing.
Back to top Go down
lcfr
Sybarite
lcfr


Posts : 456
Join date : 2013-10-20
Location : Toronto

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeTue Jul 25 2017, 19:19

I run a Doom Skyrunner Farseer and it's pretty awesome, highly recommend.
Back to top Go down
Dawnstone
Hellion
Dawnstone


Posts : 30
Join date : 2017-06-10

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeThu Jul 27 2017, 13:23

Aeldari flat out do not have a cost efficient answer to 50 Conscripts + Commisar. Our closest to cost efficient option, Wyches, is banking on the roll off, and that's if it even makes it to cc against the game's strongest gunline army.

Wait for a nerf and hope you don't run into Astra Militarum in the meantime? Razz
Back to top Go down
mynamelegend
Kabalite Warrior
mynamelegend


Posts : 225
Join date : 2015-04-05

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeFri Jul 28 2017, 02:30

We are very light on good AI. Wyches are not the most cost-efficient, however.
The most cost-effective aeldari unit at pure anti-conscript murder is Harlequins. The second most cost-effective is Incubi. Neither hold up particularly well against the weight of melee attacks per model that conscripts can put out with Fix Bayonets and a nearby priest.

The best play is probably damage mitigation while focusing down the rest of the army, rather than slaughtering them outright.
Swooping Hawks with a Sunrifle are able to flat halve the damage output of a unit of Conscripts, and may be worth considering.
Drain, combined with some bloodbrides, may keep them stuck in and unable to kill the ladies.
Sunrifle + Drain, for that matter, make conscripts as helpless as babes in close combat. Now if only we had an actually reliable way to keep them stuck in there...
For a far cheaper and less focused method, playing the empty-transport-assault shuffle after that will reduce them to using their Get Back in the Fight order and losing out on half their shooting or being stuck flailing against the transport and hoping to chop it down with Fix Bayonets. Then just "play the objectives", as the saying goes. Bonus points if you can have a haemy standing near the transport (or using a Craftworld one) to get dat T6.

So yeah. It's an unideal situation right now. And it's not one that'd be magically fixed by the return of blast markers, either.
Back to top Go down
CptMetal
Dracon
CptMetal


Posts : 3069
Join date : 2015-03-03
Location : Ruhr Metropolian Area

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeFri Jul 28 2017, 10:32

What about Grotesques with an Haemonculus? T6 should be relativ immun o the conscripts.
Back to top Go down
Count Adhemar
Dark Lord of Granbretan
Count Adhemar


Posts : 7610
Join date : 2012-04-26
Location : London

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeFri Jul 28 2017, 11:21

CptMetal wrote:
What about Grotesques with an Haemonculus? T6 should be relativ immun o the conscripts.

That's pretty much the whole problem - nothing is immune to Conscripts (or anything else). This whole  "anything can hurt anything" approach is responsible for the epidemic of cheap spam because it has turned quantity into quality.
Back to top Go down
Scrz
Sybarite
Scrz


Posts : 378
Join date : 2015-01-23

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeFri Jul 28 2017, 13:40

Yeah they should have made some kind of drop off point where the probability of damage really started getting low. Like <if T is over double of attackers S> = 7+ required to wound.
Or at least the "roll a 6 followed by a 5", system they had for unlikely stuff in previous editions.

Back to top Go down
Count Adhemar
Dark Lord of Granbretan
Count Adhemar


Posts : 7610
Join date : 2012-04-26
Location : London

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeFri Jul 28 2017, 13:43

It comes back to the inherent problems of a D6 system. When you have, at worst, a 1 in 6 chance of success or failure it really isn't that unlikely to occur. Especially in a game that throws buckets of dice.
Back to top Go down
dumpeal
Hekatrix
dumpeal


Posts : 1275
Join date : 2015-02-13
Location : Québec

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeFri Jul 28 2017, 14:09

Count Adhemar wrote:
It comes back to the inherent problems of a D6 system. When you have, at worst, a 1 in 6 chance of success or failure it really isn't that unlikely to occur. Especially in a game that throws buckets of dice.

I'll play with D20's. NOW, my dark lances won't always miss. Nah, I'm kidding. It's dark lances. They will miss anyway.
Back to top Go down
Count Adhemar
Dark Lord of Granbretan
Count Adhemar


Posts : 7610
Join date : 2012-04-26
Location : London

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeFri Jul 28 2017, 14:20

LOL. In our D&D game this week, one of our guys first 5 rolls were 20, 20, 1, 20, 1.
Back to top Go down
aurynn
Incubi
avatar


Posts : 1626
Join date : 2013-04-23

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeFri Jul 28 2017, 14:44

Well about a year ago my friend rolled his character for DnD... 4d6, remove highest... 18, 18, 16, 18, 15, 18... Since then we swapped to points buy. Very Happy
Back to top Go down
masamune
Sybarite
masamune


Posts : 445
Join date : 2017-06-22
Location : Paris

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeFri Jul 28 2017, 15:22

To come back to the original topic (even if I really like D&D stories *-*) Note that you can also multi charge / or most likely with wyches have a unit charge another unique unit, but getting in melee with multiple units.

This way you can
- suffer only one overwatch
- lock mutiples units in melee, forcing them to fall back/test for no escape, giving more chances to stay in combat.

It's all pretty well explained in miniwargaming 8th edition tutorials on youtube (melee & melee advanced)
Back to top Go down
|Meavar
Hekatrix
|Meavar


Posts : 1041
Join date : 2017-01-26

Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitimeFri Jul 28 2017, 15:42

Jeah I remember a party like that.
I said let's do point buy but the rest wanted rolling.
After one guy had 2 18s and a 16 (end the rest around 14)
I had an average penalty on my stats so they led me reroll, then I still ended with 2 stats above 11 so they let me have my points buy XD

I do not mind that everything has 1 in 6 chance to do damage. It actually is quite nice in my mind. Although to mitigate the effect of those small chances you need a lot of wounds on some things (which they sort of did), but the main problem stems that the points are not enough for cheap stuff. The problem is not that everything can hit everything, the problem is that some weapons are actually good against some things. Thus those weapons become expensive, but if tha t weakness cannot be used because your opponent does not have it, you "wasted" points. Thus cheap options that always suck become better, since they are more relyable. maybe not good, but you can always use them. Which is why the grenade launchers are all just as expensive as lascannons, even though their maximum damage versus vehicles is less, and they are way more expensive then mortars (even if they were priced correctly) and will not do more damage against infantry.

Yes getting wyches into melee with multiple units is nice, but wyches die way to fast. They cost only a few points less then a marine, have no shooting, a worse save (no save outside cc) which means that a unit that can fight them will hurt them. Even guardmen will kill a few, so getting multiple units in combat is also painfull for us. Although sometimes still the best option.
Back to top Go down
Sponsored content





Best Aeldari AI - Page 2 Empty
PostSubject: Re: Best Aeldari AI   Best Aeldari AI - Page 2 I_icon_minitime

Back to top Go down
 
Best Aeldari AI
Back to top 
Page 2 of 2Go to page : Previous  1, 2
 Similar topics
-
» Aeldari vs Ad'Tau
» 2,000 Aeldari
» J Rs Aeldari
» Aeldari 2,000
» New Aeldari Codex

Permissions in this forum:You cannot reply to topics in this forum
THE DARK CITY :: 

COMMORRAGH TACTICA

 :: Drukhari Tactics
-
Jump to: