I've played a few games with this list, I've found it to be pretty effective, but I'm wondering if there's anything I can do to improve it. C&C Welcomed.
Patrol Detachment - Alaintoc
Farseer Skyrunner: 135
Witchblade
Blazing Star of Vaul
Warlord - Puritanical Leader
Doom
Fortune
Warlock Skyrunner: 70
Witchblade
Conceal/Reveal
Rangers: 60
5x Rangers
Rangers: 60
5x Rangers
Shining Spears: 281
8x Shining Spears
Shining Spear Exarch
Star Lance
Battalion Detachment: Dark Eldar
Archon: 71
Agonizer
Blast Pistol
PGL
Archon: 68
Agonizer
Blast Pistol
Kabalite Warriors: 35
5x Kabalite Warriors
Kabalite Warriors: 35
5x Kabalite Warriors
Kabalite Warriors: 35
5x Kabalite Warriors
Beastmaster: 60
Agonizer
Drug: +2 Ld
Khymerea: 40
2 Pairs of Khymerea
Khymerea: 60
3 Pairs of Khymerea
Scourges: 150
4x Scourges - Dark Lance
Solarite
Scourges: 150
4x Scourges - Dark Lance
Solarite
Ravager: 185
3x Disintegrator Cannons
Ravager: 185
3x Disintegrator Cannons
Venom: 80
Venom: 80
Venom: 80
Venom: 80
Total: 2000 Points
6 Command Points
16 Drops
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The Kabs take three of the Venoms, with the Archons in the other. I've been placing the bikes in cover, with the beasts screening the front. The venoms serve as anti-deep strike assurance to screen for the Ravagers and the bikes. Rangers and Scourges deployment varies based on my opponent.
I've had some success with the list so far, the bikes are bloody impossible to kill with psychic powers (Assuming -1 to hit, cover, and a 5++ it takes 72 Boltguns to kill one). The Bikes provide a good bullet sponge and decent anti-vehicle. Poison does as it always does, mediocre but not terrible. The Archons, I've found, have been excellent at slicing up elite infantry. (The two of them sliced up a unit of ten Purestrain Genestealers in two rounds of combat just the other day.
Thoughts and comments?