| Razorwing jet and fire & fade | |
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+2AzraeI Hen Tai, the tentacle guy 6 posters |
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Hen Tai, the tentacle guy Sybarite
Posts : 388 Join date : 2016-12-13 Location : Norway
| Subject: Razorwing jet and fire & fade Sat Apr 07 2018, 14:04 | |
| Is it possible to use fire & fade on razorwings or the voidraven, to do a shorter 90° turn? | |
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AzraeI Wych
Posts : 630 Join date : 2018-03-04 Location : maybe
| Subject: Re: Razorwing jet and fire & fade Sat Apr 07 2018, 14:26 | |
| as fun as it would be i dont think its possible, the BRB states if a model cannot make its minimum move it is destroyed | |
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Squidmaster Klaivex
Posts : 2225 Join date : 2013-12-18 Location : Hampshire, England
| Subject: Re: Razorwing jet and fire & fade Sat Apr 07 2018, 14:55 | |
| Hmm. Its questionable as to whether the minimum move was covered in the movement phase, and if it would apply here. WOrth asking I think. | |
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Burnage Incubi
Posts : 1505 Join date : 2017-09-12
| Subject: Re: Razorwing jet and fire & fade Sat Apr 07 2018, 15:19 | |
| - AzraeI wrote:
- as fun as it would be i dont think its possible, the BRB states if a model cannot make its minimum move it is destroyed
It's not making a standard move, though, it's just moving a flat 7 inches. The 20 inch minimum move doesn't sound like it relates to it at all. | |
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AzraeI Wych
Posts : 630 Join date : 2018-03-04 Location : maybe
| Subject: Re: Razorwing jet and fire & fade Sat Apr 07 2018, 15:38 | |
| - Burnage wrote:
- AzraeI wrote:
- as fun as it would be i dont think its possible, the BRB states if a model cannot make its minimum move it is destroyed
It's not making a standard move, though, it's just moving a flat 7 inches. The 20 inch minimum move doesn't sound like it relates to it at all. yes its not a standard move, but the stratagem says the unit moves as if it were the movement phase, where the minimum movement distance takes precedence, until the faq, i dont think you can use this strtgm on a razorwing | |
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Dalakh Hellion
Posts : 86 Join date : 2018-03-16 Location : Lyon
| Subject: Re: Razorwing jet and fire & fade Sat Apr 07 2018, 15:41 | |
| - AzraeI wrote:
- Burnage wrote:
- AzraeI wrote:
- as fun as it would be i dont think its possible, the BRB states if a model cannot make its minimum move it is destroyed
It's not making a standard move, though, it's just moving a flat 7 inches. The 20 inch minimum move doesn't sound like it relates to it at all. yes its not a standard move, but the stratagem says the unit moves as if it were the movement phase, where the minimum movement distance takes precedence, until the faq, i dont think you can use this strtgm on a razorwing I don't see why there should be a FAQ on that anyway. | |
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AzraeI Wych
Posts : 630 Join date : 2018-03-04 Location : maybe
| Subject: Re: Razorwing jet and fire & fade Sat Apr 07 2018, 15:43 | |
| - Dalakh wrote:
- AzraeI wrote:
- Burnage wrote:
- AzraeI wrote:
- as fun as it would be i dont think its possible, the BRB states if a model cannot make its minimum move it is destroyed
It's not making a standard move, though, it's just moving a flat 7 inches. The 20 inch minimum move doesn't sound like it relates to it at all. yes its not a standard move, but the stratagem says the unit moves as if it were the movement phase, where the minimum movement distance takes precedence, until the faq, i dont think you can use this strtgm on a razorwing I don't see why there should be a FAQ on that anyway. because you could argue that minimum move rules apply in the movement phase, fire and fide happens in the shooting phase, and fire and fade is not a standard move | |
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Burnage Incubi
Posts : 1505 Join date : 2017-09-12
| Subject: Re: Razorwing jet and fire & fade Sat Apr 07 2018, 15:53 | |
| Turns out that this has already been FAQed for the Craftworlds Codex, if you use Fire and Fade on a supersonic flier it does crash.
So that's cool. | |
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AzraeI Wych
Posts : 630 Join date : 2018-03-04 Location : maybe
| Subject: Re: Razorwing jet and fire & fade Sat Apr 07 2018, 15:54 | |
| - Burnage wrote:
- Turns out that this has already been FAQed for the Craftworlds Codex, if you use Fire and Fade on a supersonic flier it does crash.
So that's cool. ah allright, i just wanted to check that, thx | |
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Dalakh Hellion
Posts : 86 Join date : 2018-03-16 Location : Lyon
| Subject: Re: Razorwing jet and fire & fade Sat Apr 07 2018, 16:26 | |
| - Burnage wrote:
- Turns out that this has already been FAQed for the Craftworlds Codex, if you use Fire and Fade on a supersonic flier it does crash.
So that's cool. As per the rule as written initially. | |
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Hen Tai, the tentacle guy Sybarite
Posts : 388 Join date : 2016-12-13 Location : Norway
| Subject: Re: Razorwing jet and fire & fade Sat Apr 07 2018, 17:25 | |
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amishprn86 Archon
Posts : 4436 Join date : 2014-10-04 Location : Ohio
| Subject: Re: Razorwing jet and fire & fade Sat Apr 07 2018, 17:51 | |
| If crash and burn was a 100% chance to do MW and you only had 1 wound left, heck i would do it lol. | |
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