| Wracks against Guard | |
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+3Toffeehammer CptMetal Elfric 7 posters |
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Elfric Kabalite Warrior
Posts : 100 Join date : 2018-03-04
| Subject: Wracks against Guard Sat May 05 2018, 21:18 | |
| Hi all. I've recently just got three units of wracks and I want to run them this week in a game I've got against a Guard army. I am unsure whether to run them as Prophets of the Flesh with Urien Rakarth, two pain engines and a Cronus. Or run them as Dark Creed with a regular hameonculus with a stinger pistol.
I was going to put two units in two venom and footslog the others behind the advancing engines.
Is 4++ or leadership bombs going to be more effective here?
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Elfric Kabalite Warrior
Posts : 100 Join date : 2018-03-04
| Subject: Re: Wracks against Guard Sat May 05 2018, 21:27 | |
| I'm also running an outsider detachment of one red grief Succubus with 10 bikes, 3 grav talons and a battalion of black heart Kabalites, Ravager, void raven, dark lances and blasters etc | |
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CptMetal Dracon
Posts : 3069 Join date : 2015-03-03 Location : Ruhr Metropolian Area
| Subject: Re: Wracks against Guard Sat May 05 2018, 21:30 | |
| I'm not a big fan of the leadership freak show. Only when you create an entire army around that setting. Otherwise it's too little, too late.
I guess.
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Toffeehammer Hellion
Posts : 87 Join date : 2015-11-08
| Subject: Re: Wracks against Guard Sat May 05 2018, 22:27 | |
| My vote is for Prophets. The 4++ is just too good. The only time I don't play my covens stuff as Prophets is when I want the Esoteric Kill stratagem for my Tantalus and even then it's a toughie.
The problem with Urien and Wracks is his +1S aura doesn't do anything for them due to their poison weapons. He's kind of a Grotesque/Talos guy. A regular Haemonculus might be a better fit. They're better in melee than Urien too. | |
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Lord Asvaldir Hekatrix
Posts : 1157 Join date : 2015-12-06
| Subject: Re: Wracks against Guard Sun May 06 2018, 06:18 | |
| Yeah PoF seems like the go to choice for covens, you're just always going to be glad you took that trait while dark creed requires you building a list around it and coven of twelve is handy but just not as good I think. Plus if you use alliance of agony PoF has an amazing warlord trait that pays off the stratagem. | |
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Quauchtemoc Sybarite
Posts : 253 Join date : 2017-06-19
| Subject: Re: Wracks against Guard Sun May 06 2018, 08:47 | |
| Hum if you go wracks heavy i have the feeling thats Convent of Twelves could be a good choice, wracks are tough but thats all with POF | |
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amishprn86 Archon
Posts : 4436 Join date : 2014-10-04 Location : Ohio
| Subject: Re: Wracks against Guard Sun May 06 2018, 13:56 | |
| Dont forget, once per turn you can teleport a Wrack unit as PoF, putting 10 Wracks out of LoS on their flank or even behind them will force them to remaneuver their army or at least 2-3 units to deal with them, b.c if they dont they will have Wracks charging tanks.
PoF Coven is the way to go vs Guard for sure | |
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Mikoneo Kabalite Warrior
Posts : 173 Join date : 2016-12-31
| Subject: Re: Wracks against Guard Sun May 06 2018, 18:50 | |
| Given that all units are classed as having a close combat weapon, prophet wracks near Urien can use their base strength to wound guard on 3's | |
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amishprn86 Archon
Posts : 4436 Join date : 2014-10-04 Location : Ohio
| Subject: Re: Wracks against Guard Sun May 06 2018, 19:38 | |
| - Mikoneo wrote:
- Given that all units are classed as having a close combat weapon, prophet wracks near Urien can use their base strength to wound guard on 3's
This ^ I actually like Wracks in a more Pure Coven, i've done it a few times with 20 wracks, i REALLY need 10 more, but cant order them, as i used my other 10 as bits lol (they were 1st round finecast and all broke anyways) They teleport 10 Wracks to the flanks in just insanely good, especially on a table with good terrain. | |
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| Wracks against Guard | |
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