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 Ynnari Mini Codex!

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Myrvn
Faitherun
Jinky
Siticus the Ancient
Evil Space Elves
sweetbacon
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velaresh
amorrowlyday
Soulless Samurai
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Lord Asvaldir
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amishprn86
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Gizamaluke
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AuthorMessage
Soulless Samurai
Incubi
Soulless Samurai


Posts : 1921
Join date : 2018-04-02

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeSun May 12 2019, 15:26

amishprn86 wrote:
So, looking through it more (and more and more) i came across this little combo, it might be my new favorite combo.

Im most likely going to add it to my DE forces (A supreme command with Yvarine, Autarch, Warlock, or a Battalion, Autarch, Yvarine, 3x8 Storm Guardians or Rangers)

Autarch Skyrunner, Reaper Launcher, Banshee Masker, Laser Lance, Pistol.
Relic- Corag Hai's Locket "Each time an enemy is destroyed with an attack made by the bearer, add 1 to the bearer's attacks and movement characteristics"
WL trait - Walker of Many Paths (Re-roll 1 hot 1 wound, 5+ to regain a CP) WL trait cost 1 CP

Turn 1, shoot a Reaper Launcher to get the final blow, +1 A/M, (17" movement with 5 attacks base)

Turn 2 Shoot Reaper Launcher again, +1 A/M (18" movement with 6 base attacks base)

Charge turn 2, No overwatch, Str 6 on the charge, 6 attacks hitting on 2+, -4ap, 2D, get a kill (19" movement with 7 attacks base)

Turn 3, Shoot and another kill, now 20" with 8 base attacks, Charge.

Repeat

I missed this initially but I really like this idea. I want to use Ynnari in some form so I'll probably give this a whirl.
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Silverglade
Wych
Silverglade


Posts : 521
Join date : 2012-12-30

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 14:39

cool ideas.

I also just realized looking at the mini codex (but then again I could just be slow), that it only precludes units from an auxiliary super heavy detachment from getting strength from death.

So if you take a supreme command detachment and include a wraith knight, it gets the ability.

This opens up lots of possibilities on what you can do with that model following a similar pattern to the autarch one described above. kill things with your wraith cannons, then add (effectively) 3 attacks for each unit killed (with the stomp) or 1 attack with the fists.
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Gizamaluke
Sybarite
Gizamaluke


Posts : 398
Join date : 2013-10-28

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 14:41

Wraith Knight cant take the Corag Hai locket it's not a character
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Soulless Samurai
Incubi
Soulless Samurai


Posts : 1921
Join date : 2018-04-02

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 14:59

What about a Wraithseer?
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Gizamaluke
Sybarite
Gizamaluke


Posts : 398
Join date : 2013-10-28

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 15:12

Yeah a Lord of Rebirth, Corag Hai Wraithseer might be okay if they dont decide to blast it off the board asap. The locket negates the model getting slower as it goes, it has the wraith cannon or d scythe for wrecking up kills.
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nerdelemental
Kabalite Warrior
nerdelemental


Posts : 180
Join date : 2016-02-18

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 18:29

I just ran the Wraithseer gambit this weekend. Loaded him up to be durable AF. I ran:
Wraithseer Warlord. Trait: Walker of Many Paths.
Relic: The Lost Shroud.
So I had a bold as hell tank moving right up the middle of the board as a huge target with no fear at all.
T8, 12Wounds, all incoming damage halved, re-rolling a failed hit or wound roll on the D-cannon, 3+,5++,5+++ monstrosity.
And he costs as much as every Wraithseer ever played. Insane. It was just nuts to actually move him. Normally he hides behind a wall like a bitch. Also because of the heavy weapon and moving. The trait helps mitigate that, too.
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Jimsolo
Dracon
Jimsolo


Posts : 3212
Join date : 2013-10-31
Location : Illinois

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 18:56

How'd he perform?
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nerdelemental
Kabalite Warrior
nerdelemental


Posts : 180
Join date : 2016-02-18

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 19:06

Omg. My opponent quickly threw in the towel after I smacked him around two turns in a row.
Hard to say on the Wraithseer. Everything else got prioritized. Autarch on skyrunner, getting through the Razorwing Flocks to get to the Yncarnne, taking out Yvrainne with her Gaze and pseudo-guide. The D-Cannon only did 2 damage on turn 1 and he asked about the litany of durable stats so he just chose to go after more threatening targets.
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amishprn86
Archon
amishprn86


Posts : 4436
Join date : 2014-10-04
Location : Ohio

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 19:16

What did you play against?
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nerdelemental
Kabalite Warrior
nerdelemental


Posts : 180
Join date : 2016-02-18

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 19:36

Imperial Guard. Pretty standard Guard list. He's one of our local best, too. Since I was trying Ynnari - one of the "ERMAGEHRD! NErFeD! FACTIONS SINCE GREY KNIGHTS BAD!!!21!" I requested he leaves his Custodes on the shelf so I can see what this does. Guard are ridiculous and he knew what I was playing ahead of time but I did not know what he was playing (other than not Custodes) so he might have even done minor counter-building but I don't think so. He had no idea what new Ynnari did and asked several times how I trigger additional attacks before finally believing me that they could no longer do that.
He's one of our loca 40k guru's, too, so no chump.
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amishprn86
Archon
amishprn86


Posts : 4436
Join date : 2014-10-04
Location : Ohio

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 19:38

Yeah me and a friend were looking at playing them the same way for an up coming league. I wont play it as i dont have it, but he might as he hasnt got to play with it all of 8th yet. Good to hear it works. I'll tell him about it.
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nerdelemental
Kabalite Warrior
nerdelemental


Posts : 180
Join date : 2016-02-18

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 19:45

Well, in some ways he worked perfectly. As a warlord, he's walking right out in the open. 12 wounds so he can be targeted. It's like shaking my naked ass at the enemy taunting him. Just way too tempting. But that's it: I'm obviously tempting you. Wanting you to dump fire into him. Even if you killed it, it would take a *lot* to do and then I'd have Soulburst triggered, and the Yncarnne could pop over there if she was feeling heat where she was. Or you ignore her and my warlord is both protected by your aversion, still sports a crazy good tank buster, and is solid in melee as well.
So, I didn't get to do much with my Wraithseer, but it was really enlightening to see my opponent acknowledge that he didn't know what to prioritize, that even my Incubi and Razorwings were too much to deal with...
So, I guess the Seer did perfectly.
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Soulless Samurai
Incubi
Soulless Samurai


Posts : 1921
Join date : 2018-04-02

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 19:56

I don't know if this is a silly question but would it not be better to use a different character as your warlord? (One that can benefit from the Character rule.)
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Burnage
Incubi
Burnage


Posts : 1505
Join date : 2017-09-12

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 20:08

Soulless Samurai wrote:
I don't know if this is a silly question but would it not be better to use a different character as your warlord? (One that can benefit from the Character rule.)

I'm not certain if there's an absolutely correct answer to this in a world where stuff like Vindicares exist.
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Soulless Samurai
Incubi
Soulless Samurai


Posts : 1921
Join date : 2018-04-02

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 20:11

Burnage wrote:
Soulless Samurai wrote:
I don't know if this is a silly question but would it not be better to use a different character as your warlord? (One that can benefit from the Character rule.)

I'm not certain if there's an absolutely correct answer to this in a world where stuff like Vindicares exist.

Hmm, that's true.

I think I'd still prefer to try my luck with a regular character, though. But I'll freely admit that this is as much personal preference as tactical insight.
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amishprn86
Archon
amishprn86


Posts : 4436
Join date : 2014-10-04
Location : Ohio

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 20:28

You get 2 WL traits as Ynnari, you can make your actual WL something else if you wanted too.
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Gizamaluke
Sybarite
Gizamaluke


Posts : 398
Join date : 2013-10-28

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 21:11

Yeah I considered trying out the build Amish posted on an autarch with Master of Death as my sub warlord and the Wraithseer as the Walker of Paths, 2cp for 2 relics and 2 warlords is decent.
Not sure how I'd fit them into a list yet, looking at some cheap troops, banshees and wraithblades in wave serpents with some Wraith Lords for anti tank back up.
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Jimsolo
Dracon
Jimsolo


Posts : 3212
Join date : 2013-10-31
Location : Illinois

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 21:32

amishprn86 wrote:
You get 2 WL traits as Ynnari, you can make your actual WL something else if you wanted too.

Do you mean with the strat? Or did I miss something?
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Gizamaluke
Sybarite
Gizamaluke


Posts : 398
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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeMon May 13 2019, 21:35

Yeah 1cp strat to take an additional warlord that isnt one of the named 3 (so you can take one of the named 3 as your main WL and add another, or just take two none named Warlords)
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Gizamaluke
Sybarite
Gizamaluke


Posts : 398
Join date : 2013-10-28

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeWed May 15 2019, 13:02

It would be interesting to see if they amend Battle Brothers to not prevent Ynnari working as a base for detachment building; I cant imagine it would strengthen Ynnari units all that much but it would be much more efficient list building.
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Siticus the Ancient
Wych
Siticus the Ancient


Posts : 936
Join date : 2011-09-10
Location : Riga, Latvia

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeTue May 21 2019, 21:30

So here's a curious question. The Yncarne cannot declare charges after teleporting 1" away from an enemy unit. Can it perform Heroic Intervention, however?
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Myrvn
Wych
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Posts : 500
Join date : 2012-08-05

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeTue May 21 2019, 21:32

Yep!
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Gizamaluke
Sybarite
Gizamaluke


Posts : 398
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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeTue May 21 2019, 22:11

I think they made it so it cant in the recent FAQ actually.
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Myrvn
Wych
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Posts : 500
Join date : 2012-08-05

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeTue May 21 2019, 22:20

Specific to Ynnari?

The FAQ mentions that you can only heroically intervene on your opponent's turn. I didn't see anything for the Yncarne. So I don't think the Yncarne would be able to heroically intervene on it's turn, but it should on the opponent's turn.
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Gizamaluke
Sybarite
Gizamaluke


Posts : 398
Join date : 2013-10-28

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PostSubject: Re: Ynnari Mini Codex!   Ynnari Mini Codex! - Page 10 I_icon_minitimeTue May 21 2019, 23:23

Think it was In the wording for units to arrive via deepstrike
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