| Iron Hands oh my god... | |
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+25Cerve Archon_91 Calindor Red Corsair Septimus yellabelly Gorgon Elfric amishprn86 krayd Myrvn AzraeI Sarcron Azdrubael False Son dumpeal Skulnbonz Gizamaluke TheBaconPope Lord Asvaldir sweetbacon Soulless Samurai Genomir Burnage DevilDoll 29 posters |
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Azdrubael Incubi
Posts : 1857 Join date : 2011-11-16 Location : Russia
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 06:45 | |
| If you will see what would be most popular choices for IH you will realise that charging it with anything but grots or talos is insanity.
Even basic intercessor squad can lay down lot of shots on overwatch on 4+ and fight back with 31 S4 atacks.
Charging something like repulsor is madness. Maybe Talos will survive overwatch. _________________ The Dance of Death begins - embraces, caresses, and kisses, The Harlequin loves you as you fall over in pieces!
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Lord Asvaldir Hekatrix
Posts : 1157 Join date : 2015-12-06
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 16:07 | |
| I disagree, I think people overestimate the effects of overwatch. Yeah hitting on 5s is good, but it's usually going to just degrade whatever is charging it, not take it out completely. Plus if you are super concerned about charging something like a repulsor, well we have handy little mask for that.
I do agree though marines are a lot scarier in melee due to shock assault, especially for wych cult units. That being said, if you're the one charging them it's not going to be 31 s4 attacks, a well kitted out wych squad will kill a few. _________________ The Night is Dark and Full of Terrors...
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Soulless Samurai Incubi
Posts : 1921 Join date : 2018-04-02
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 16:10 | |
| Regarding Overwatch, how do effects that let you hit on a 5+ interact with effects that give -1 to hit? _________________ - TeenageAngst wrote:
- Never trust the French.
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Myrvn Wych
Posts : 500 Join date : 2012-08-05
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 16:26 | |
| Modifiers do not affect overwatch. Iron Hands have a set unmodified 5 or 6 to hit.
And a stratagem for 4, 5, or 6.
Last edited by Myrvn on Wed Sep 18 2019, 16:27; edited 1 time in total | |
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Myrvn Wych
Posts : 500 Join date : 2012-08-05
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 16:26 | |
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Soulless Samurai Incubi
Posts : 1921 Join date : 2018-04-02
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 16:35 | |
| - Myrvn wrote:
- Modifiers do not affect overwatch.
Could you point me to where it says that in the rulebook? _________________ - TeenageAngst wrote:
- Never trust the French.
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Lord Asvaldir Hekatrix
Posts : 1157 Join date : 2015-12-06
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 17:12 | |
| - Myrvn wrote:
- Modifiers do not affect overwatch. Iron Hands have a set unmodified 5 or 6 to hit.
And a stratagem for 4, 5, or 6. A strat to overwatch on 4s, didn't realize they had that. Boy that sucks, vexator mask haemonculus is going to be a must have vs IH. _________________ The Night is Dark and Full of Terrors...
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Myrvn Wych
Posts : 500 Join date : 2012-08-05
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 17:56 | |
| Charge subsection #3 in the core rules. uses all the normal rules except that a 6 is always required for a successful hit roll, irrespective of the firing model’s Ballistic Skill or any modifiers. Iron Hands chapter tactic specifically states a 5 or a 6. It doesn't say a 5+. And the FAQs have some language about modifiers as well. Otherwise you would never be able to overwatch anything with a -1. | |
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Azdrubael Incubi
Posts : 1857 Join date : 2011-11-16 Location : Russia
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 18:26 | |
| My iron hands list will have intercessors with auto bolt rifles (10 bodies with Assault 3), Redemptor Dread (18 S5 AP-2), Agressors (horse load of S4 dakka, 54 i think), Repulsor and some other stuff.
Basically its either charge it with boats or charge it with covens. Everything else will go puff. Oh and repulsor can fly away and gives -2 to charge roll. And warlord can walk away from combat at a whim.
Its really not a smartest of ideas to assault IH, its a gift to them. Best bet is dissies. _________________ The Dance of Death begins - embraces, caresses, and kisses, The Harlequin loves you as you fall over in pieces!
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Soulless Samurai Incubi
Posts : 1921 Join date : 2018-04-02
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 19:33 | |
| - Myrvn wrote:
- Charge subsection #3 in the core rules.
uses all the normal rules except that a 6 is always required for a successful hit roll, irrespective of the firing model’s Ballistic Skill or any modifiers.
Iron Hands chapter tactic specifically states a 5 or a 6. It doesn't say a 5+.
And the FAQs have some language about modifiers as well. Otherwise you would never be able to overwatch anything with a -1. So they ignore negative modifiers but not positive ones. Awsome. _________________ - TeenageAngst wrote:
- Never trust the French.
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Burnage Incubi
Posts : 1505 Join date : 2017-09-12
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 19:47 | |
| - Soulless Samurai wrote:
- Myrvn wrote:
- Charge subsection #3 in the core rules.
uses all the normal rules except that a 6 is always required for a successful hit roll, irrespective of the firing model’s Ballistic Skill or any modifiers.
Iron Hands chapter tactic specifically states a 5 or a 6. It doesn't say a 5+.
And the FAQs have some language about modifiers as well. Otherwise you would never be able to overwatch anything with a -1. So they ignore negative modifiers but not positive ones. Awsome. They ignore both. +1 to hit won't change that they're hitting on 5s during Overwatch. | |
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AzraeI Wych
Posts : 630 Join date : 2018-03-04 Location : maybe
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 19:48 | |
| - Soulless Samurai wrote:
- Myrvn wrote:
- Charge subsection #3 in the core rules.
uses all the normal rules except that a 6 is always required for a successful hit roll, irrespective of the firing model’s Ballistic Skill or any modifiers.
Iron Hands chapter tactic specifically states a 5 or a 6. It doesn't say a 5+.
And the FAQs have some language about modifiers as well. Otherwise you would never be able to overwatch anything with a -1. So they ignore negative modifiers but not positive ones. Awsome. you cant modify overwatch up or downwards the 5+ is fix, unless the stratagem says "...this unit can fire overwatch and a 4,5 or 6 is required..." | |
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Myrvn Wych
Posts : 500 Join date : 2012-08-05
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 19:48 | |
| They do not benefit from positive modifiers either.
In this case it is a specific rule and stratagem. But you can't use the +1 to hit spell or the 2+ BS spell either.
The stratagem says hits on a 4, 5, or 6. | |
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Soulless Samurai Incubi
Posts : 1921 Join date : 2018-04-02
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 19:54 | |
| Sorry but for all intents and purposes hitting on a 5+ in overwatch is getting +1 to hit.
Yes, the game mechanics treat it differently because Overwatch is (and always has been) a quagmire of horrible game-design. But it amounts to exactly the same thing. _________________ - TeenageAngst wrote:
- Never trust the French.
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AzraeI Wych
Posts : 630 Join date : 2018-03-04 Location : maybe
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 20:32 | |
| - Soulless Samurai wrote:
- Sorry but for all intents and purposes hitting on a 5+ in overwatch is getting +1 to hit.
Yes, the game mechanics treat it differently because Overwatch is (and always has been) a quagmire of horrible game-design. But it amounts to exactly the same thing. no, because if you shoot for example a plasma gun with a +1 to hit, you cannot kill yourself with gets hot | |
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Myrvn Wych
Posts : 500 Join date : 2012-08-05
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 21:04 | |
| The +1 to hit on Hellblasters is amazing. | |
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amishprn86 Archon
Posts : 4436 Join date : 2014-10-04 Location : Ohio
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 21:22 | |
| Talking to a couple highly competitive SM players, they still dont like Hellblasters and feel they still are not worth it compare to other units. _________________ New to Blogging, just starting https://maddpaint.blogspot.com/
Drukhari: 10k+ SoB: 3k AoS: BoC 9k, CoS 3k
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AzraeI Wych
Posts : 630 Join date : 2018-03-04 Location : maybe
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 23:26 | |
| - Myrvn wrote:
- The +1 to hit on Hellblasters is amazing.
I actually want my hellblasters to die so thry can shoot again with the standard and then get revived by an apothecary | |
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Myrvn Wych
Posts : 500 Join date : 2012-08-05
| Subject: Re: Iron Hands oh my god... Wed Sep 18 2019, 23:48 | |
| Too many points of failure now :-( and I'll probably lose at least one in the enemy turn, so the apothecary is already doing its job. | |
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False Son Sybarite
Posts : 307 Join date : 2012-12-23
| Subject: Re: Iron Hands oh my god... Thu Sep 19 2019, 03:10 | |
| - Azdrubael wrote:
- If you will see what would be most popular choices for IH you will realise that charging it with anything but grots or talos is insanity.
Even basic intercessor squad can lay down lot of shots on overwatch on 4+ and fight back with 31 S4 atacks.
Charging something like repulsor is madness. Maybe Talos will survive overwatch. I was thinking more like Reavers charging vehicles to force them to fall back in the opponent's turn, but agreed on Wyches charging to their deaths. Just a shame to see the answer to this is even more dark light weapons. | |
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False Son Sybarite
Posts : 307 Join date : 2012-12-23
| Subject: Re: Iron Hands oh my god... Thu Sep 19 2019, 03:11 | |
| double post, please delete. | |
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Azdrubael Incubi
Posts : 1857 Join date : 2011-11-16 Location : Russia
| Subject: Re: Iron Hands oh my god... Thu Sep 19 2019, 08:39 | |
| - Quote :
- but agreed on Wyches charging to their deaths. Just a shame to see the answer to this is even more dark light weapons.
Well if boats will soak overwatch wyches are doable. Boats with full HP have capacity to bully through infantry overwatch. _________________ The Dance of Death begins - embraces, caresses, and kisses, The Harlequin loves you as you fall over in pieces!
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amishprn86 Archon
Posts : 4436 Join date : 2014-10-04 Location : Ohio
| Subject: Re: Iron Hands oh my god... Thu Sep 19 2019, 11:01 | |
| Also... could just shooting them, they are still just marines after all. Charge the non 4+ to hit OW units. Remember they will get re-rolls too, so 4+ OW is insanely good on marines. Shoot them dead! _________________ New to Blogging, just starting https://maddpaint.blogspot.com/
Drukhari: 10k+ SoB: 3k AoS: BoC 9k, CoS 3k
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Elfric Kabalite Warrior
Posts : 100 Join date : 2018-03-04
| Subject: Re: Iron Hands oh my god... Thu Sep 19 2019, 19:40 | |
| Is the Iron Father the linchpin of the army? You cannot tell me that Dark Eldar and especially Harlequins don't have the tools to take him out | |
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Azdrubael Incubi
Posts : 1857 Join date : 2011-11-16 Location : Russia
| Subject: Re: Iron Hands oh my god... Thu Sep 19 2019, 20:12 | |
| Well, he is tough, T5 7W 2+ 5++, 6+++, but your normal sniper or targeted psychic power can get him. Maybe Flyer if he is in bad spot.
Thing is, Drukhari aint that good in sniper/assassin department. Certainly not Vindicare good. Maybe Solitaire with Rose can, or Shadowseer.
But thruthfully, the only thing that can remove him for sure is Dark Creed Tantalus. Or just kill everything around him and then shoot him with darklight _________________ The Dance of Death begins - embraces, caresses, and kisses, The Harlequin loves you as you fall over in pieces!
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