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Koldan
Archon_91
Darklord
amishprn86
False Son
The Strange Dark One
Lord Asvaldir
Burnage
dumpeal
Karr4x
Squidmaster
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Squidmaster
Klaivex
Squidmaster


Posts : 2225
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Location : Hampshire, England

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PostSubject: NEW INCUBI   NEW INCUBI I_icon_minitimeMon Sep 16 2019, 18:02

NEW INCUBI PsyAwk-Sep16-Incubi4dfg
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http://www.escelionfilms.com
Karr4x
Hellion
Karr4x


Posts : 32
Join date : 2018-04-07

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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeMon Sep 16 2019, 18:29

That glorious plastic Klaivex is absolutely GORGEOUS. That's going to be a day-one purchase for me.
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dumpeal
Hekatrix
dumpeal


Posts : 1275
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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeMon Sep 16 2019, 18:35

plot twist : no rule change
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Karr4x
Hellion
Karr4x


Posts : 32
Join date : 2018-04-07

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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeMon Sep 16 2019, 18:37

dumpeal wrote:
plot twist : no rule change

Let's hope that they do get something in the next Chapter Approved.
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Burnage
Incubi
Burnage


Posts : 1505
Join date : 2017-09-12

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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeMon Sep 16 2019, 18:39

We've seen a rules change for them already, the Klaivex has regained the Demiklaive that they lost in the Codex. Not outrageous to think that other stuff might change for them too.
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Lord Asvaldir
Hekatrix
Lord Asvaldir


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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeMon Sep 16 2019, 18:42

There's no way they don't get some boost, as they'll likely get something in the first psychic awakening campaign book. GW's playbook is always to release nice shiny new models with a rules update to make more worthwhile using often.
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dumpeal
Hekatrix
dumpeal


Posts : 1275
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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeMon Sep 16 2019, 18:44

Well... As we see it, it's still a 1 damage weapon. Pumping it at 2, would have solved many issues and it's unlikely that the +1 damage will be in the model rules.
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Lord Asvaldir
Hekatrix
Lord Asvaldir


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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeMon Sep 16 2019, 18:45

That's just one possible rules change they could have done, let's not reach conclusions just because they didn't go that route.
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Squidmaster
Klaivex
Squidmaster


Posts : 2225
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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeMon Sep 16 2019, 19:04

If there is new Incubi, and new Howling banshees....

My honest hope is thhat this is the best time for a new Jain Zar and a new Drazhar too, each with new special rules for their friends.
That would make it I think.
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Lord Asvaldir
Hekatrix
Lord Asvaldir


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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeMon Sep 16 2019, 19:06

I could see it happening. They are both rather old models, and could be thrown into whatever the new story is for psychic awakening.
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The Strange Dark One
Wych
The Strange Dark One


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Location : Private subrealm of the Eldritch Skies Kabal.

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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeMon Sep 16 2019, 21:50

Oh... oh my.
And just like this Psychic Awakening actually became interesting.
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False Son
Sybarite
False Son


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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeTue Sep 17 2019, 04:20

I don't care for it. The pose makes the model too wide, especially with the arm ribbons. The Klaivex exaggerate this by sticking the Demi Klaives together at the pommels like a Darth Maul lightsaber, instead of stacking them on top of each other. If I were to get it... and I will, I would go with the tested and true double Hellglaive substitution.
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amishprn86
Archon
amishprn86


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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeTue Sep 17 2019, 14:13

To make them playable they really need +1T, +1w, +1d, +1atk, +1str for 16ppm.

Remember Grotesques are 35ppm (2 Incubi are 32pts) they have 4 wounds 5++ base, obsession (Incubi dont have) for a 4++. For the same points they are literally over double the toughness, given they are also Str 5 and 4 attacks, i think it fair to say incubi needs a stat buff.
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Burnage
Incubi
Burnage


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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeTue Sep 17 2019, 14:21

Grotesques are also one of the best units in our Codex (and possibly even the game as a whole), it might not be reasonable to use them as the baseline that others need to be buffed to.
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amishprn86
Archon
amishprn86


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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeTue Sep 17 2019, 14:24

Burnage wrote:
Grotesques are also one of the best units in our Codex (and possibly even the game as a whole), it might not be reasonable to use them as the baseline that others need to be buffed to.

But thats how you have to be in 8th melee unit, no guns, you need to be better in melee, or the ability to reach melee.

Also i would compare them, remember Incubi dont get all the rules (obsessions, good HQ support, aka Archon re-rolls and any stratagem that says <Obsession>) so they NEED to make up for all of that as well, otherwise, why remove all those buffs if they are not strong enough without them?
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Lord Asvaldir
Hekatrix
Lord Asvaldir


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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeTue Sep 17 2019, 14:28

I'll settle for some much more minor buffs given I currently use incubi. I can't defend them as being a great choice of course, but given they are great models, and the full new plastic unit may be even better, I'll keep using them.

That being said, I really don't think GW would release a new kit for them, and not give them a buff. It probably won't just be a huge stat increase, but it will be something. My money is still on powers for the klaivex like the banshee exarch is getting.
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Burnage
Incubi
Burnage


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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeTue Sep 17 2019, 14:55

Right, I'm not saying don't buff them. They very clearly need buffs, but I don't think they need basically a flat +1 to all their stats to get up to par. Even just resurrecting some of their old abilities like Onslaught or Murderous Assault, getting rid of Tormentors and replacing Drazhar's aura with something else would be a substantial boost to them.
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amishprn86
Archon
amishprn86


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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeTue Sep 17 2019, 15:06

Burnage wrote:
Right, I'm not saying don't buff them. They very clearly need buffs, but I don't think they need basically a flat +1 to all their stats to get up to par. Even just resurrecting some of their old abilities like Onslaught or Murderous Assault, getting rid of Tormentors and replacing Drazhar's aura with something else would be a substantial boost to them.

Have you seen Arco-Flagellants? They are 15ppm

3+ws, Str4, 3T, 2A, 2W, 5+++
Their weapon is +1str, -1ap, roll D3 instead for each attack
Has a 25pt HQ/Elite to give a +1 attack, making them 3D3 attacks at Str 5 -1 ap.

Only a 6+ save, but a 5+ FnP and 2 wounds, can get a 6++ invul with another HQ (but we dont care about that) 2 wounds with a 5+++ vs -2ap will make incubi 5+/6+++ 1 wound, which is worst (10 wounds will deal 6 damage to incubi  leaving 4 alive, where 10 wounds would deal 7 wounds to arcos, with 2 wounds each leaving 7.5 alive).

And thats just 1 unit, there are 15+ other units that makes Incubi look bad for their points. If they were say 10ppm, sure i'd be fine with incubi.
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Darklord
Hellion
Darklord


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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeTue Sep 17 2019, 16:25

Quote :
As the deadly fighting elite of the Drukhari, Incubi are sure to be a popular choice, and the new miniatures certainly do them justice. You can look forward to seeing the full unit and learning more about them soon
We'll have to wait until next monday, to know if they are really "the deadly fighting elite of the Drukhari".
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Lord Asvaldir
Hekatrix
Lord Asvaldir


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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeTue Sep 17 2019, 17:24

Maybe, maybe not. I wouldn't count on the full new potential rules being unveiled for incubi this early, we still only have a small idea of how howling banshees are changing, and it sounds like next week's reveal will focus on something else, not incubi.
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dumpeal
Hekatrix
dumpeal


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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeTue Sep 17 2019, 20:21

https://9gag.com/gag/aR0eBgB

I know we're not supposed to post link, but I had to.
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Archon_91
Wych
Archon_91


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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeTue Sep 17 2019, 21:04

Huh, the model is amazing and I'll be buying them soon as they are released ... but I have one question ... he looks to wearing slightly more decorated kabalite armor ... how does that translate to a 3+ save? Or is it the same logic of "make space marine armor gold and slap a few more purity seals on it for a 2+ 3++ save?"
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Lord Asvaldir
Hekatrix
Lord Asvaldir


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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeTue Sep 17 2019, 21:37

I mean incubi armor has never looked super different from kabalite, just how it is. Really nothing new.
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The Strange Dark One
Wych
The Strange Dark One


Posts : 881
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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeTue Sep 17 2019, 22:30

Archon_91 wrote:
Huh, the model is amazing and I'll be buying them soon as they are released ... but I have one question ... he looks to wearing slightly more decorated kabalite armor ... how does that translate to a 3+ save? Or is it the same logic of "make space marine armor gold and slap a few more purity seals on it for a 2+ 3++ save?"

One could argue that their armor simply uses different materials while keeping the same basic design.
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Koldan
Kabalite Warrior
Koldan


Posts : 179
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PostSubject: Re: NEW INCUBI   NEW INCUBI I_icon_minitimeTue Sep 17 2019, 22:53

They are selling a new artwork on warhammer art named "Drahzar vs Jain Zar.
Looks like a new design for Drahzar, and there is this fellow in the background:
https://i.servimg.com/u/f74/20/11/45/09/incubu11.jpg

Looks like he is shooting with a pistol. Could be artistic freedom, but maybe more.
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