This list is more fun theory craft than competitive, but the general idea is to cram in as many DL’s and S8 weapons as possible, while not being skewed so far as to be unable to compete against certain builds.
++ Patrol Detachment 0CP (Aeldari - Drukhari) [45 PL, 830pts, 11CP] ++
+ Configuration +
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Detachment Command Cost
Obsession: Kabal of the Obsidian Rose: Flawless Workmanship
Raiding Forces - CP Refund
+ Stratagems +
Stratagem: Prizes from the Dark City [-1CP]
+ HQ +
Archon [5 PL, 80pts]: Overlord, Parasite's Kiss, Power sword, Splinter Pistol
. Splintered Genius (Obsidian Rose): Splintered Genius
+ Troops +
Kabalite Trueborn [8 PL, 135pts]
. 6x Kabalite Trueborn: 6x Splinter Rifle
. Kabalite Trueborn w/ Heavy Weapon: Dark Lance
. Kabalite Trueborn w/ Special Weapon: Blaster
. Kabalite Trueborn w/ Special Weapon: Blaster
. Trueborn Sybarite: Splinter Rifle
+ Fast Attack +
Scourges [5 PL, 120pts]
. Scourge with Special / Heavy weapon: Dark Lance
. Scourge with Special / Heavy weapon: Dark Lance
. Scourge with Special / Heavy weapon: Dark Lance
. Scourge with Special / Heavy weapon: Dark Lance
. Solarite: Shardcarbine
Scourges [5 PL, 120pts]
. Scourge with Special / Heavy weapon: Dark Lance
. Scourge with Special / Heavy weapon: Dark Lance
. Scourge with Special / Heavy weapon: Dark Lance
. Scourge with Special / Heavy weapon: Dark Lance
. Solarite: Shardcarbine
+ Heavy Support +
Ravager [8 PL, 140pts]: 3x Dark Lance
Ravager [8 PL, 140pts]: 3x Dark Lance
+ Dedicated Transport +
Raider [6 PL, 95pts]: Dark Lance, Kabal
++ Patrol Detachment 0CP (Aeldari - Drukhari) [32 PL, 575pts] ++
+ Configuration +
Detachment Command Cost
Obsession: Kabal of the Black Heart: Thirst for Power
Raiding Forces - CP Refund
+ HQ +
Archon [5 PL, 85pts]: Hatred Eternal, Huskblade, Overlord, Splinter Pistol, The Djin Blade, Warlord
. Splintered Genius (Black Heart): Splintered Genius
+ Troops +
Kabalite Trueborn [8 PL, 135pts]
. 6x Kabalite Trueborn: 6x Splinter Rifle
. Kabalite Trueborn w/ Heavy Weapon: Dark Lance
. Kabalite Trueborn w/ Special Weapon: Blaster
. Kabalite Trueborn w/ Special Weapon: Blaster
. Trueborn Sybarite: Splinter Rifle
+ Fast Attack +
Scourges [5 PL, 120pts]
. Scourge with Special / Heavy weapon: Dark Lance
. Scourge with Special / Heavy weapon: Dark Lance
. Scourge with Special / Heavy weapon: Dark Lance
. Scourge with Special / Heavy weapon: Dark Lance
. Solarite: Shardcarbine
+ Heavy Support +
Ravager [8 PL, 140pts]: 3x Dark Lance
+ Dedicated Transport +
Raider [6 PL, 95pts]: Dark Lance, Kabal
++ Patrol Detachment 0CP (Aeldari - Drukhari) [28 PL, 575pts, -2CP] ++
+ Configuration +
Detachment Command Cost
Obsession: Cult of Strife: The Spectacle of Murder
Raiding Forces - CP Refund
+ Stratagems +
Stratagem: Prizes from the Dark City [-1CP]
+ HQ +
Succubus [3 PL, 60pts, -1CP]: 1 - Adrenalight (Combat Drug), Competitive Edge, Stratagem: Tolerated Ambition, The Triptych Whip
. Agoniser & Archite Glaive
+ Troops +
Wyches [6 PL, 100pts]: 2 - Grave Lotus (Combat Drug)
. Hekatrix: Hekatarii Blade, Splinter Pistol
. 9x Wych: 9x Hekatarii Blade, 9x Plasma Grenades, 9x Splinter Pistol
+ Fast Attack +
Hellions [7 PL, 170pts]: 2 - Grave Lotus (Combat Drug)
. Helliarch: Hellglaive
. 9x Hellion: 9x Hellglaive, 9x Splinter Pods
Reavers [6 PL, 150pts]: 6 - Splintermind (Combat Drug), 2x Grav-talon
. Arena Champion: Splinter Rifle
. 3x Reaver: 3x Bladevanes, 3x Splinter Pistol, 3x Splinter Rifle
. Reaver with special weapon (up to 1 for 3 models): Blaster
. Reaver with special weapon (up to 1 for 3 models): Blaster
+ Dedicated Transport +
Raider [6 PL, 95pts]: Dark Lance, Kabal
++ Total: [105 PL, 1,980pts, 9CP] ++
Created with BattleScribe
There are 26 DL’s, including 2 always hitting on 2s and 6 blasters, which also hit on 2s. The hellions, wyches and succubus still provide some solid CC output as well as anti-horde, while everything else would just focus on blasting things away.
I think this could actually be pretty hard to beat for certain builds, such as death guard, grey knights, IK, vehicle/monster heavy orks and most space marine lists. Even in armies with lots of shooting like admech or tau, the sheer number of threats could be overwhelming. Thoughts?