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 LVO Reveals - Drukhari Kill Team

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Thor665
Soulless Samurai
krayd
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Count Adhemar
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Count Adhemar
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PostSubject: LVO Reveals - Drukhari Kill Team   LVO Reveals - Drukhari Kill Team I_icon_minitimeFri Jan 27 2023, 08:53

New Kill Team box includes a Drukhari Kabalite upgrade sprue.

Arrayed against them are a cruel band of Kabalite Warriors. With a packed upgrade sprue, you can make a range of specialists, including an Archsybarite, Crimson Duellist, and even a Skysplinter Assassin.

I suppose it's too much to hope that we might get 40k rules for these guys? Main use at the moment appears to be for making Corsair units.

Announcement here
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Sarcron
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PostSubject: Re: LVO Reveals - Drukhari Kill Team   LVO Reveals - Drukhari Kill Team I_icon_minitimeFri Jan 27 2023, 11:50

They look really cool, loving the head with the facemask and hair out.
I really like the mention of Yaelindra, founder of the cult of the lhamaean, so maybe there'll be a bit of exploration in that direction
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Kalmah
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PostSubject: Re: LVO Reveals - Drukhari Kill Team   LVO Reveals - Drukhari Kill Team I_icon_minitimeFri Jan 27 2023, 17:06

and maybe one day we will receive a real new range of model for 40k.
At least this can be useful for Trueborn if you want them special looking instead of just playing with the color scheme.

Our Kabalites are already super good looking, but i'm looking in the direction of my 5 same-looking-resin-Grotesque and others and i'm like: one day dear boys.....one day!
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Archon_91
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PostSubject: Re: LVO Reveals - Drukhari Kill Team   LVO Reveals - Drukhari Kill Team I_icon_minitimeFri Jan 27 2023, 17:08

I think we will see 40k rules for these show up eventually, pretty much every kill team GW has put out has gotten rules for 40k use a month to a few months after release
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SarisKhan
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PostSubject: Re: LVO Reveals - Drukhari Kill Team   LVO Reveals - Drukhari Kill Team I_icon_minitimeFri Jan 27 2023, 18:38

I'm a bit underwhelmed by what we've seen so far. Seems like a bunch of Kabalites stole some stuff from their Wrack and Wych friends Laughing

Of course, we've yet to see all the stuff in that "packed" upgrade sprue, and I do like the pet Razorwing.
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krayd
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PostSubject: Re: LVO Reveals - Drukhari Kill Team   LVO Reveals - Drukhari Kill Team I_icon_minitimeSat Jan 28 2023, 02:34

The model with the razorwing has a shardcarbine. It might be nice if you could outfit the whole squad with those (if there are 40k rules), but I strongly suspect that there is only one in the kit.
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Soulless Samurai
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PostSubject: Re: LVO Reveals - Drukhari Kill Team   LVO Reveals - Drukhari Kill Team I_icon_minitimeSat Jan 28 2023, 14:31

It's quite telling that, sans maybe the bird, you'd have to tell me this was an upgrade sprue for me to notice the difference.

On my patented half-arsed-ness scale, I'd give it maybe 1/10th of a butt-cheek.

Most of the "upgrades" just seem like random (and often rather pointless) weapon swaps that I could kitbash myself from the existing sets in about 5 minutes.

The bird is a Razorwing (I think?). Shame it looks barely different from a regular bird, painted in spooky colours. I'm not opposed to pets but why pick something so boring? If you want space-pirates, we've already got Corsairs. Their kill team literally has a bird. Could we not have gotten a miniature Khymerae? Or some tentacle-faced monstrosity from the depths of the Dark City? You know, something a little more alien for what not only an alien race but an alien race with a fondness for collecting abhorrent beasts from other dimensions.

About the only thing I like is the Winter Soldier head, which is definitely nice and definitely destined to be forever out of stock on Bitz Box. Evil or Very Mad

Honestly, it just seems like wasted potential to me. If they wanted to make a DE kill team, why not go for a mishmash of all our factions? Why not have an Incubus, a Beastmaster, a Mandrake, a Wych, a Kabalite, a Wrack etc.? You could still include some interesting options/extras for the Kabalite and the Wych (that would be useable on other such models), but it would also make for a much more varied team, and an opportunity to add some extras/decorations/different poses to some of models that are otherwise monopose and boilerplate.

Instead, we don't even see all our troops represented. All we get is some Kabalites that have pinched their stuff.
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Thor665
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PostSubject: Re: LVO Reveals - Drukhari Kill Team   LVO Reveals - Drukhari Kill Team I_icon_minitimeSat Jan 28 2023, 15:20

Count Adhemar wrote:
I suppose it's too much to hope that we might get 40k rules for these guys? Main use at the moment appears to be for making Corsair units.
A large amount of Kill Teams have seen rules, since this isn't a configuration one could field in any way shape or form I would tend to expect them to show up as a dataslate. Whether they'll be any good at all is another thing - melee Kabalites are pretty 'meh' and unfortunately a lot of the other new weapons look iffy at best to add to Kabs.

Soulless Samurai wrote:
Most of the "upgrades" just seem like random (and often rather pointless) weapon swaps that I could kitbash myself from the existing sets in about 5 minutes.
Yeah, this is unfortunately true. Some of the new bits are pretty cool though, but there isn't anything too overwhelming. I do like some of the action weapon bits (reloading the liquifier and the grenades, and the Razorwing is cool too) but, yeah, I was hoping for something a little bit more.

Soulless Samurai wrote:
Honestly, it just seems like wasted potential to me. If they wanted to make a DE kill team, why not go for a mishmash of all our factions?
A limitation of Kill Team design philosophy, unfortunately.
With how it works, I would have actually liked to see them do a Mandrake squad, frankly.

I mean, overall, I know I'm going to buy this squad because...well, that's what I do for DE releases, and the models are certainly nice enough to make me want to assemble and paint them. But they're probably going to be destined to just get mixed in with my regular Kabs I suspect.

6/10
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Archon_91
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PostSubject: Re: LVO Reveals - Drukhari Kill Team   LVO Reveals - Drukhari Kill Team I_icon_minitimeSat Jan 28 2023, 16:36

I am kind-of interested in the assassin model that they teased with the release ... this almost feels like a squad of sudo-characters, with names like "Archsyberite", "Crimson duelist" and "Skysplinter Assassin" ... we might be looking at a Court of the archon 2.0 type thing when it comes to 40k rules that or "Trueborn" are finally getting their own datasheet ... which means the next two Druhkari kill teams might be focused on wyches/bloodbrides and Wracks/Haemoxites
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Squidmaster
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PostSubject: Re: LVO Reveals - Drukhari Kill Team   LVO Reveals - Drukhari Kill Team I_icon_minitimeSun Jan 29 2023, 11:32

I don't like them.

Honestly, I think they look really meh and generic.

And I honestly don't think they'll bother with 40k rules for them. Certainly not any that will survive to the next edition.
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PostSubject: Re: LVO Reveals - Drukhari Kill Team   LVO Reveals - Drukhari Kill Team I_icon_minitimeSun Jan 29 2023, 11:54

Squidmaster wrote:
And I honestly don't think they'll bother with 40k rules for them. Certainly not any that will survive to the next edition.

Are you sure? Because I can already picture them:

Trueborn are armed with Splinter Rifles.
Up to one Trueborn may exchange his Splinter Rifle for a pair of Wrack Weapons. (5pts)
Up to one Trueborn may exchange his Splinter Rifle for a Stinger Pistol and Razorflail (works like a pair of Razorflails except that it doesn't get double attacks). (10pts)
Up to one Trueborn may exchange his Splinter Rifle for a Stinger Pistol and Plasma Grenades. (10pts)
Up to one Trueborn may exchange his Splinter Rifle for a Shredder. (5pts)
Up to one Trueborn may exchange his Splinter Rifle for a Blast Pistol and Power Sword. (15pts)
Up to one Trueborn may exchange his Splinter Rifle for a Splinter Cannon. (10pts)
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PostSubject: Re: LVO Reveals - Drukhari Kill Team   LVO Reveals - Drukhari Kill Team I_icon_minitimeSun Jan 29 2023, 13:51

New models are always nice, but I doubt this will come into Comp play. The last few killteam boxes were not really Comp level in 40k (looking at you Kroot and IG Boarding Teams)
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PostSubject: Re: LVO Reveals - Drukhari Kill Team   LVO Reveals - Drukhari Kill Team I_icon_minitimeSun Jan 29 2023, 13:56

Soulless Samurai wrote:
Squidmaster wrote:
And I honestly don't think they'll bother with 40k rules for them. Certainly not any that will survive to the next edition.

Are you sure? Because I can already picture them:

Trueborn are armed with Splinter Rifles.
Up to one Trueborn may exchange his Splinter Rifle for a pair of Wrack Weapons.  (5pts)
Up to one Trueborn may exchange his Splinter Rifle for a Stinger Pistol and Razorflail (works like a pair of Razorflails except that it doesn't get double attacks). (10pts)
Up to one Trueborn may exchange his Splinter Rifle for a Stinger Pistol and Plasma Grenades. (10pts)
Up to one Trueborn may exchange his Splinter Rifle for a Shredder. (5pts)
Up to one Trueborn may exchange his Splinter Rifle for a Blast Pistol and Power Sword. (15pts)
Up to one Trueborn may exchange his Splinter Rifle for a Splinter Cannon. (10pts)

All that does though is mix up the three sub-factions. Which I think defeats the point in having three sub-factions.
Especially when there is no Trueborn unit, just an upgrade to Kabalites (which I think is better than the options this kit seems to give).

And even so, the kit is too......meh. The Corsairs were nice because they were new and had variety. These guys - those that are different to basic Kabalities - all just look like simple kit-bashes/conversions.
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PostSubject: Re: LVO Reveals - Drukhari Kill Team   LVO Reveals - Drukhari Kill Team I_icon_minitimeSun Jan 29 2023, 16:11

Squidmaster wrote:
Soulless Samurai wrote:
Squidmaster wrote:
And I honestly don't think they'll bother with 40k rules for them. Certainly not any that will survive to the next edition.

Are you sure? Because I can already picture them:

Trueborn are armed with Splinter Rifles.
Up to one Trueborn may exchange his Splinter Rifle for a pair of Wrack Weapons.  (5pts)
Up to one Trueborn may exchange his Splinter Rifle for a Stinger Pistol and Razorflail (works like a pair of Razorflails except that it doesn't get double attacks). (10pts)
Up to one Trueborn may exchange his Splinter Rifle for a Stinger Pistol and Plasma Grenades. (10pts)
Up to one Trueborn may exchange his Splinter Rifle for a Shredder. (5pts)
Up to one Trueborn may exchange his Splinter Rifle for a Blast Pistol and Power Sword. (15pts)
Up to one Trueborn may exchange his Splinter Rifle for a Splinter Cannon. (10pts)

All that does though is mix up the three sub-factions. Which I think defeats the point in having three sub-factions.
Especially when there is no Trueborn unit, just an upgrade to Kabalites (which I think is better than the options this kit seems to give).

I mean, I wasn't actually proposing this as something I wanted to see.

Rather, I was referring to the trend of units having to match EXACTLY what is in the box, and so getting a wall of text about the very specific wargear-combinations that are permissible.


Squidmaster wrote:

And even so, the kit is too......meh. The Corsairs were nice because they were new and had variety. These guys - those that are different to basic Kabalities - all just look like simple kit-bashes/conversions.

Oh yeah, Corsairs blow these out of the water. No question.

My only complaint is that Corsairs in general are still stuck in this awkward position of being tacked-on to other armies, rather than being able to exist as a force in their own right.
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PostSubject: Re: LVO Reveals - Drukhari Kill Team   LVO Reveals - Drukhari Kill Team I_icon_minitimeMon Jan 30 2023, 13:32

The wrack mask bit looks interesting. I'm not a huge fan of the kabalite models, but I might use this as an opportunity to start a new dark eldar project.
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