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| attending on a 750 pt mini tournament | |
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Raziel Slave
Posts : 9 Join date : 2012-03-01
| Subject: attending on a 750 pt mini tournament Thu Mar 01 2012, 09:19 | |
| greetings archons i need your tatical input for a list i am attending to play. i am attending on a 750 pt tournament with these rules: no special characters minimum 1 toop max 1 heavy support as i am playing a mainly shooty DE army with nu wyches allowed i wanted to field the following: haemy with casket of flensing - 60 pts 9 Warriors with blaster, raider with dark lance, flickerfields & nightshields - 176 pts 5 Warriors with blaster, venom with splintercannon & nightshields - 135 pts 5 Warriors with blaster, venom with splintercannon & nightshields - 135 pts 4 wracks, venom with splintercannon & nightshields - 115 pts ravager with 3 dark lances, nightshields & flickerfields - 125 pts total 746 pts. my main goal is to stay as far away as possible and snipe as much as i can with the given weapons. the haemy will accompany the 9 warriors giving them FNP. if i play objective based missions these will sit on a home objective and hold it as long as they can, if a enemy unit should come close to contest i will rely on the fire from the warriors and my dice luck with the casket. the raider will then be used as mobile lance platform the wracks will play a similar role as the 9 warriors. holding a second objective or contest one of the enemys if needed by moving with the venom. the 2 warriors units with venom will bring mobile fire support via the venoms splinter cannons, if enemys come halve over the board i will move closer, let those guys out and combine fire or put them in cover and let the venom do its job. based on the board of course. well the ravagers job i dont have to explain i guess the question is.. i love both, night & flickerfields as when im playing on max distance the flickerfields are awesome. the nightshields are good to catch some of the few long range shots comin at them. so dear archons, what do you guys think? how should i improve or is this list okay this way? Edit: just wanted to tell i scored 2nd out of 16 contenders... Just putting your two posts together. We normally dont allow double posts, but its alright on your part as you are just bumping it with new infomation. Next time though just use the Edit button though. -Your Friendly Neighborhood Mod SR- | |
| | | Shadows Revenge Hierarch of Tactica
Posts : 2587 Join date : 2011-08-10 Location : Bmore
| Subject: Re: attending on a 750 pt mini tournament Fri Apr 20 2012, 19:19 | |
| Congrats on your 2nd place. Now is there anything that you thought underpreformed? I have a few comments, but first I want to see what you think before I comment. | |
| | | Raziel Slave
Posts : 9 Join date : 2012-03-01
| Subject: Re: attending on a 750 pt mini tournament Mon Apr 23 2012, 22:24 | |
| actually my plan worked really nicely. and i would play this list again if i would happen to fight another round. i kept my distance most of the time to thin down the enemy until they got in rapid fire range. my most valuable units where the wracks, because of 3 objectives based games they lasted till the end and held it. and the haemy also did very well with the pain token for the warriors and the casket of flensing was just what i really hoped for. in the second round it shot against khorne berserkers with S5 ap 2 and 9 shots and killed 5 berserkers. for the remaining games every enemy always kept a nice distance away from this unit so it worked nicely as a moral weapon wich for 10 points is awesome.
my opponents: 1st round : Space Wolves. Rune Priest, 10 man grey hunters with 2 meltaguns in rhino, 10 man grey hunters with plasma wich was acompanied by the rune priest, 2x1 landspeeder with multimelta. one unit of long fangs 3 missle launchers, 2 lascannons. played annihilation with dawn of war deployment.
2nd round chaos space marines. daemon prince with lash, 9x khorne berserkers with champion in rhino, 1x 10 man chaos space marines and one unit of 3 obliterators. we played kanihilation with pitched battle deployment.
3rd round was against tau. commander with drones, plasma and rocketlauncher. 2 man unit of crisis with plasma, drones, rokets with wound allocation trickery. a 3 man crisis unit also with drones and allocation tricks, 6 man firewarriors, 10x kroot and a unit of 2 broadsides. we played seize ground with 5 objectives on pitched battle.
4th round was against necrons. lord with scythe on command barge, 2 crypteks bothof them of destruction and 1 with solar pulse. 9 necron warriors with ghost ark, 11 necron warrors on foot. 3 canoptek phantoms. we played capture and control on spearhead.
5th round, tyranids. warrior prime with double boneswords, adrenal glances and deathspitter. 20 termagaunts, 1 tervigon with adrenal glances, toxin sacs, katalyst. 2 hiveguard and one trygon prime with adrenal glances. we played anihilation with dawn of war deployment.
final round was against orks. waaghboss in mega armor, 4 meganob in a battle wagon with deathrolla etc, 7 lootas, 12 boys in a pick-up, a 2 man unit of buggies with syncronised rokkits and a killacopta with bazuuka and chainsaw. we played seize ground with 4 objectives and dawn of war deployment.
at the end i won a 20€ (the ork player won 30€) coupon for my GW so it wasnt half bad scoring only 2nd. | |
| | | Shadows Revenge Hierarch of Tactica
Posts : 2587 Join date : 2011-08-10 Location : Bmore
| Subject: Re: attending on a 750 pt mini tournament Tue Apr 24 2012, 15:34 | |
| Not bad Not bad. Seems like you have a wide varity of opponents. Atleast you got a taste of what DE can do shooty wise. Let me comment on your list though.
First off your Warrior is invalid. to get a heavy weapon for them they need to be 10 man strong. But dont fret about screwing them over, you really didnt do too much wrong. The only changes I would do to acomidate the extra warrior is I would drop the dark lance (Ill get to the reason why later) and the Casket. I know you thought it was awesome, but its not consitent enough to worthy 10 points.
Now first off add the extra Warrior to give you a 10 man squad, and then add a splinter cannon. Now you can be mobile and still provide support to your squad (if you move 6", you still get 4 shots from him, and at 36" range). Now I would give your Haemie a power weapon and put him with the Wracks. At this point they both have furious charge, which allows the Haemie to be a S4 power weapon, and gives the Wracks re-rolls to wounds against marines. This small squad puts out 2.495 wounds against MEQ (Marine Equivilent), which is pretty much all that will make it to your lines after you have shot them to death. Oh and btw did I mention they hit before Marines? Yah... Furious Charge is awesome.
Now with that last 5 points you have options. First off you could upgrade one of your venoms to a raider. Personally if you do this I like having duality between the squad and the transport, so I would do it to the Wrack Venom, as the troops are AI, now the transport is AT. Also this gives them a longer reach as the raider has a longer hull. You could also use this do get an existing upgrade, like a stinger pistol (not really reconmended, but possible) for your haemie, Aethersails (not recomended) for your raider, or Shock Prow (reconmended highly) for your raider. Reason I would do the shock prow is tank shocking is very important to remove things from cover or objectives last turn, which allows you to shoot them in the open, getting some ID kills in there with your lances. Also this allows your raider to ram if its dark lances gets destroyed, and still makes it a AT threat (remember to drop off the warriors though, dont want them dying in the impact) | |
| | | Raziel Slave
Posts : 9 Join date : 2012-03-01
| Subject: Re: attending on a 750 pt mini tournament Tue Apr 24 2012, 17:33 | |
| eh, the 9 man warrior unit didnt had a dark lance, the raider that carried them had one i think yo misread something there. and yeah for a 10 man squad i would never ever think about adding a dark lance anyway. the heavy profile is quiet a hindrance for a moving unit so the splinter cannon always is the better choice.
i thought about putting the haemy in the wracks but ini 5 is not even halve that good if you consider that they lack offensive grenades. i agree that a reroll to wound is awesome but any smart opponent will use some sort of cover in wich case the wracks are screwed. so i kept the wracks alone and let them hold objectives while taking cover.. a 3+ coversave and a additional 4+ feel no pain is quiet hard to take down for most enemys, especially because you always pass leadership tests thanks to beeing on the ground. the haemy worked wonders for my 9 man unit because of the feel no pain aswell. i could use the unit very nicely to move out and capture a objective farther away while beeing less fragile than a normal warrior unit would be.
the idea with the raider is also nice but does not fit in the playstiyle of the rest of my army. at that point level you see not so many vehicles but more infantry on the field in wich case the venom served me better.
thanks for the ideas however i will keep them in mind. | |
| | | Shadows Revenge Hierarch of Tactica
Posts : 2587 Join date : 2011-08-10 Location : Bmore
| Subject: Re: attending on a 750 pt mini tournament Tue Apr 24 2012, 17:59 | |
| ah you are right. I must of just glanced over it too fast still though my changes stand. I would drop some nightshields to get it, but that is more personal preference I guess. Its easy to move units out of cover with tank shock (use it for incubi all the time) the problem is yes they do suffer quite a bit from lack of grenades. Atleast though they can take a punch and keep on moving (since their 6+ FNP is comparable to a 3+) Also how many vehicles do you see at 750? Consider youself, as you are driving around with 5 total. I dont play 750 (I normally go from 500 to 1k) but at 500 marines can fit in a razorback, rhino, and pred easily (my favorite BB 500 pt list btw) and consider how cheap ork trukks or BA razorbacks are, Im sure they could easily get to 5 or so as well. Ofc it all depends on your local meta, but I can tell you I saw alot of vehicles at such a low point value because of their effectiveness in my meta (also saw alot of ork and nid hordes, but that is besides the point) | |
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