So I have been learning to play and have been playing Dark Eldar for the past 6 months or so. At first I started out with a typical venom spam list which worked pretty well, just staying out of range and kiting people around focusing on their long range weapons. Now my lists have transformed into a more diverse and effective army. I usually play shooting but recently I have added in a mega killy close combat unit. I have found that over the past few games that things in cover or where I can't easily shoot at them are a problem. Also tossing 9 venoms worth of splinter shots into a unit of 3+ save people or hordes of guardsmen in cover is not too effective.
To solve this I have added in a close combat aspect into my army. Usually It has consisted of a unit of 10 wyches in a raider but I have not had too much success with them for clearing things in cover or simply killing too much. Now I have a unit which consists of the following:
Archon w/ Shadowfield, Phantasm Grenade Launcher, Venom Blade, Haywire Grenades
Drazhar
8 Incubi in a raider with disintegrator cannon
Now I know it is a butt load of points but so far it has done a very good job for what it is meant for which is, being surviv-ish-ble (more so than wyches that is), clearing things in cover, eating up most anything without a good invuln save in close combat.
What do you all think of this? Have you tried something like this?
Remember I use a mostly shooty army with one close combat element (I also use units of 5 wyches and reavers but they don't count as close combat dedicated units)