| IG and hydras and vendettas | |
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+7Darkgreen Pirate Steffo Kung Fu Hamster Azdrubael Count Adhemar Massaen depayen 11 posters |
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depayen Hellion
Posts : 91 Join date : 2011-05-24 Location : Illinois
| Subject: IG and hydras and vendettas Mon Oct 08 2012, 04:34 | |
| I am really starting to get turn-off from this game guys cause I can not find a equaliser for IG hydras and vendetta armies. | |
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Massaen Klaivex
Posts : 2268 Join date : 2011-07-05 Location : Western Australia
| Subject: Re: IG and hydras and vendettas Mon Oct 08 2012, 06:08 | |
| Can you provide a typical list your facing? What models do you have to use? | |
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depayen Hellion
Posts : 91 Join date : 2011-05-24 Location : Illinois
| Subject: Re: IG and hydras and vendettas Mon Oct 08 2012, 16:49 | |
| I am at work currently. His basic list is 2 hydras and 3 vendettas are with vetran squads with everything else in chimeras and wall with Quad gun. I have everything but only 1 razorwing and talos. | |
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Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
| Subject: Re: IG and hydras and vendettas Mon Oct 08 2012, 16:53 | |
| All I can think of is to fire absolutely everything you have at his Hydras. If you can take them out, you can probably destroy one of his vendettas with your own flyer. After that you just have to hope that the other Vendettas don't do too much damage after they kill your flyer. | |
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depayen Hellion
Posts : 91 Join date : 2011-05-24 Location : Illinois
| Subject: Re: IG and hydras and vendettas Mon Oct 08 2012, 17:53 | |
| I just complianing more or less about this cookie cutter list. It works I don't blame him just tried of it. I just don't want to play another army to defeat it. | |
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Azdrubael Incubi
Posts : 1857 Join date : 2011-11-16 Location : Russia
| Subject: Re: IG and hydras and vendettas Mon Oct 08 2012, 17:58 | |
| Use reavers, both Vendetta with its Linked Lascannons and Hydra with its Skyfire only cant really harm them much. | |
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Kung Fu Hamster Hellion
Posts : 65 Join date : 2012-05-28
| Subject: Re: IG and hydras and vendettas Mon Oct 08 2012, 21:24 | |
| Keep in mind the little tidbit about Hydras negating Jink saves. Whenever I see one on the field, they're my first target. Kill them as quickly as possible. | |
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Steffo Hellion
Posts : 57 Join date : 2012-09-11
| Subject: Re: IG and hydras and vendettas Tue Oct 09 2012, 05:04 | |
| Hydras, Chimeras, and quad gun, blitz that parking lot. Get fast units that can target vehicles and infantry, Wyche Bombs, Grots, Reavers, boost into his face tank it then start killing, if you get first turn you will have two turns to deal with his ground troops before his air support comes. Then pray...also try to find cover against his second turn air reserves, move to avoid his minimum flying move, force him to go into gliding mode then pop them with your reavers.
If you get second turn you are stuffed...lol umm well maybe but try and boost on your turn one behind some cover in his deployment out of his flyers sight, probable in the far left or far right side, then his flyers will come in and not be that effective, on your second turn you boost into his parking lot start your blitz run and hope it works.
Movement is your greatest strength in reducing the amount his flyers can fire on you without going into glide, your vehicles will die just use them to get your army into his face, your troops will do the rest sweeping the battlefield of any and all.
Read Mushkillas bat reps, he has one against IG airborne, its only 1000 points but it will give you an idea on how to out maneuver air. The big thread of illustrated bat reps will lead you to it.
Last edited by Steffo on Wed Oct 10 2012, 02:53; edited 1 time in total | |
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Kung Fu Hamster Hellion
Posts : 65 Join date : 2012-05-28
| Subject: Re: IG and hydras and vendettas Tue Oct 09 2012, 06:33 | |
| It's lists like these that make me glad I still take Flickerfields on all my vehicles still. | |
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Darkgreen Pirate Sybarite
Posts : 302 Join date : 2012-01-06 Location : The Great White North
| Subject: Re: IG and hydras and vendettas Tue Oct 09 2012, 07:25 | |
| Remember too that in 6th you place terrain before deployment and after choosing table sides; giving you the opportunity to place key pieces of blocking terrain to hide your vehicles behind/deny his hydras a clear shot. | |
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kenny3760 Sybarite
Posts : 462 Join date : 2011-06-15 Location : Inverness Scotland
| Subject: Re: IG and hydras and vendettas Tue Oct 09 2012, 14:19 | |
| IG parking lot? Wyches with Haywires in venoms is the place to start. I'd suggest 4 units of these, pile down 1 flank to use as much terrain as possible for cover saves. Remember Hydra's need 6's to hit skimmers now so turn 2 these bad girls should be wrecking havoc in his lines. Also remember his vendetta's need to move on 18" when they arrive, use this to your advantage. They should be flying over most of your army when they arrive. The quad gun is probably the biggest immediate threat in his list, I'd dedicate lances on that, till it's gone. | |
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Count Adhemar Dark Lord of Granbretan
Posts : 7610 Join date : 2012-04-26 Location : London
| Subject: Re: IG and hydras and vendettas Tue Oct 09 2012, 14:24 | |
| - kenny3760 wrote:
- Remember Hydra's need 6's to hit skimmers now
Sadly, the Skyfire rule says - Quote :
- A model with this special rule, or that is firing a weapon with this special rule, fires using its normal Ballistic Skill when shooting at Flyers, Flying Monstrous Creatures and Skimmers
Oh, and we also get no Jink save. | |
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mug7703 Sybarite
Posts : 409 Join date : 2012-09-19 Location : Brighton
| Subject: Re: IG and hydras and vendettas Tue Oct 09 2012, 15:00 | |
| I seriously think there should be an FAQ limiting any army to only 3 Flyers. Otherwise it's just stupid to come up against 9 Vendettas when AA is so sparse and the Quad Cannon is limited due to terrain placement.
There are a lot of good points in this thread but they do seem like desperate measures and very circumstantial. I don't know what I'd do against a list like this. I always find playing against IG very difficult. | |
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depayen Hellion
Posts : 91 Join date : 2011-05-24 Location : Illinois
| Subject: Re: IG and hydras and vendettas Tue Oct 09 2012, 16:54 | |
| I am hearing what your saying. It all comes back to the my one saying regarding the Dark Eldar Its all or nothing with this army. Go Home Big or Go Home in a Body Bag. I do very well, it is just this one set up that gets the best of me. Believe it or not I have a easier time with the Necron flying circus. Object there is to atleast blow them off the board before fllyer come in out of reserve if you do that game over. time to go I am rambling again.
Edit: If we as a community want to have fun, there is a 1750 tournament coming up where this individual and I are competing. Let us make a competive list for the tournament but keeping him in mind as we do it.
Please dont double post. If you want to add infomation, just use the edit button -Your Friendly Neighborhood Mod SR- | |
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helvexis Sybarite
Posts : 344 Join date : 2012-04-02 Location : Perth, Western Australia
| Subject: Re: IG and hydras and vendettas Tue Oct 09 2012, 17:10 | |
| imperial guard always worry me i had a game the other week against a Vulture with twinlinked Punisher cannons and a bunch of autocannons and some hellhounds ... did very very bad things to me.
the vulture was a nightmare as my voidraven failed to do anything to it and didnt come in till turn 4 | |
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Flayed_Heart_Kabal Hellion
Posts : 51 Join date : 2011-10-23
| Subject: Re: IG and hydras and vendettas Tue Oct 09 2012, 20:28 | |
| Guard used to trouble me to no end, but then I discovered the list to beat them. At 1750, I run 3 warrior squads in venoms, 2 wych squads in raiders with haywire grenades and a haemonculus apiece 3 blasterborn squads in venoms, 2 ravagers, and a voidraven. The basic strategy is first turn, rush your Wyches right up to them, and then they have to make a choice: Shoot at the wyches, Trueborn, or ravagers? The likely will only be able to kill 1-2 of those elements, and the other elements can tear them up. Of course, If you don't get first turn and it's not nightfight, just hide and hope for the best is my advice. Since I've used this tactic, I haven't lost to mech guard at all. | |
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