Hi there,
I had a really bad time last time i played a tournament here in Milan with all my AV10 tanks... (nowhere to hide from incoming damage here in Po Valley)
So i thought about a footslogging list:
QG 463
Sathonyx = 105
Uren = 190
-Farseer + Soul Stone + Jetbike + Witchspear + Guide + Eldritch + Mind War = 168
Truppe 485
-5 Pathfinder = 120
10 Hellion + Heliarc + Stunclaw = 175
10Warriors + Lance + Sybarite + Blaster= 125
10Warriors + Lance + Sybarite + Blaster= 125
5 Wrack + Liquifier =60
Elite 255
6 Grotesque + Aberration + Venom Blade + S 6= 255
Supporti Leggeri 286
5 Scourge + 2 Haywire GL = 130
3 Beastmaster + 5 Khymerae + 4 Razorwing = 156
Supporti Pesanti 510
Talos +TL-HGL +TL Liquifier = 110
Talos +TL-HGL + TL Liquifier = 110
Cronos + Spirit Vortex + Spirit Probe = 110
- 3 WW + 6 Scatter Laser = 180
1998
The main core of the army is Grotesques + Urien Rackarth. 23 Wounds at R 5. Uren stays in front of the party and gives wounds with "Look Out,sir!! (recovering a wound he takes every turn). Taloi and the chronos stay near the grotesques party giving Pain Token with S 3 AP 3 blasts and taking some hit.
The second party is Sathonyx + 10 Hellions: he gives stealth and they start to really play when grotesques are near the enemy. I hope they are not gonna shot too much with 2 taloi, 1 chronos and 6 grotesques running against the enemy. The Baros takes Wracks' Paint Token (they could have 2, if i roll at least 2 with the free pain token distribution from Urien).
Warriors, WWs and scourges bring AA, pathfinders stay on an objective, and beastmasters work like hellions: fast attack unit.
In the end there is the farseer. I'm gonna roll on the divination chart, hoping to get 4+ Inv save for Grots. If I can't get 4+ Inv I surely take other useful powers from divination chart. (If i can't take anything... I'm gonna just take primaris power ^^)
For competitive play i'd remore a khimera for RoW.
Any thought on the list?
What do you think?
(I hope I'm gonna try this this evening ^_^... )