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 Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support

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Count Adhemar
Siticus the Ancient
Darklight
Mickylevi
xenonchua
Seshiru
huymix
Mushkilla
Massaen
colinsherlow
Plastikente
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Mushkilla
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Mushkilla


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PostSubject: Re: Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support   Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support - Page 2 I_icon_minitimeWed Jan 30 2013, 14:19

I'm no expert. But your analysis is spot on as far as my experience goes. Ravagers draw fire away from raiders, and that is an important roll they play. That being said you could argue that Talos can also be used to draw fire away from transports (as a lot of players have an irrational fear of them), and AV weapons are needed to take them out due to T7.

But you're right you either run lots of vehicles or none at all as DE are really dependent on target saturation.

EDIT: Also, welcome to The Dark City Niiai! Smile


Last edited by Mushkilla on Wed Jan 30 2013, 15:59; edited 1 time in total
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colinsherlow
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PostSubject: Re: Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support   Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support - Page 2 I_icon_minitimeWed Jan 30 2013, 15:56

I love these threads!
Mush I always love your comments. You are actually rational. And that is saying a lot for interweb forums.

It's very nice to see ppl line you, shadowR, thor and plastikente contributing so much to these forums.

I would like to contribute more and write more in depth comments on here as well. But life has me too busy. You know with actual gaming/painting, full time work, school,/homework, Gf, hockey etc... life is very busy.
I am sure you are all very busy as well. Which is part of why I appreciate you guys (and others) on this forum.
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Plastikente
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PostSubject: Re: Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support   Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support - Page 2 I_icon_minitimeWed Jan 30 2013, 22:29

huymix wrote:

Nice dig, the internet is equal parts nitpicky and sarcastic.

Oops, that wasn't supposed to be a dig, just an explanation of why I do not intend to edit my statement about maxing out on HS slots: sure, it could be read to mean "3 Cronos are great", but it is not intended to be read in isolation.

I will try to weave in a bit of the discussion about Ravagers distracting from our transports, but the style of these articles is not really set up for detailed whole-list analysis.
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Mushkilla
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PostSubject: Re: Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support   Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support - Page 2 I_icon_minitimeThu Jan 31 2013, 08:17

colinsherlow wrote:
I am sure you are all very busy as well. Which is part of why I appreciate you guys (and others) on this forum.

Thanks Colinsherlow! The community and members are so friendly and welcoming here it's hard not to contribute! I mean look at poor Plastkente he's practically written a book. Razz

Plastikente wrote:
I will try to weave in a bit of the discussion about Ravagers distracting from our transports, but the style of these articles is not really set up for detailed whole-list analysis.

Yeah, I don't envy you trying to strike a balance between length, readability and the never ending stream of DE information floating around here. Half the stuff I mentioned about the Talos was probably going into too much detail for a DE overview. Either way good luck with that! I also hear people want you do cover Eldar, Corsairs and Day to Day Dark Eldar life. Wink
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Gobsmakked
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PostSubject: Re: Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support   Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support - Page 2 I_icon_minitimeThu Jan 31 2013, 08:32

I will just add to chorus surrounding the SC on the Razorwing, well worth the points. It can really add a whole new element to the AI mayhem that the jet fighter can generate. I have extremely bad luck with Dark Lances (four consecutive 1's to wound from my Raiders in my most recent game) and I prefer the volume of fire of Dissies, so my Razorwing almost always has Dissies. Combined with the SC, I can do a lot of damage.

The Dissies are also just fine against light armour, as are Shatterfields. I never take Monoscythes, given how cheap the upgrade is on the Razorwing (as opposed to the VR). My Ravagers also usually have Disintegrators, as the volume of AP2 fire will break most ground-based units in one turn.

Re: maxing out your HS slots, I rarely take more than two now. I mostly play 1500-1750 pts and I find in 6th that I would much rather spend my points on scoring units.

Cheers.
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Lynch_91
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PostSubject: Re: Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support   Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support - Page 2 I_icon_minitimeSun Feb 03 2013, 11:40

RAVAGERS - not sure if this has been noted or not yet but with the NEW FAQ flicker field is a must buy again.

Page 83 – Skimmers, Special Rules.
Change this sentence to “Skimmers that are not also Heavy
Vehicles have the Jink special rule”
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Mushkilla
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PostSubject: Re: Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support   Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support - Page 2 I_icon_minitimeSun Feb 03 2013, 11:50

Lynch_91 wrote:
RAVAGERS - not sure if this has been noted or not yet but with the NEW FAQ flicker field is a must buy again.

Page 83 – Skimmers, Special Rules.
Change this sentence to “Skimmers that are not also Heavy
Vehicles have the Jink special rule”

Heavy vehicles are a special "type" of vehicle described on page 83 of The Main Rule Book. It doesn't mean vehicles from the "heavy support" section. So ravagers still have the jink special rule as they are not "heavy" vehicle. An example of a heavy skimmer would be a monolith.

Hope that clears up any confusion. Smile
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Massaen
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PostSubject: Re: Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support   Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support - Page 2 I_icon_minitimeSun Feb 03 2013, 11:51

Except ravagers are not heavy vehicles... A monolith is a vehicle with both skimmer and heavy in its rules.

Ravagers are chosen from the heavy support section
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Lynch_91
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PostSubject: Re: Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support   Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support - Page 2 I_icon_minitimeSun Feb 03 2013, 12:04

Ah, my bad Very Happy
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Plastikente
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PostSubject: Re: Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support   Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support - Page 2 I_icon_minitimeSun Feb 03 2013, 22:59

It all seems to have gone quiet here, so unless anyone adds anything groundbreaking in the next day or so then I will tot up all the changes and publish in the master thread.
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Plastikente
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PostSubject: Re: Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support   Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support - Page 2 I_icon_minitimeThu Feb 07 2013, 17:58

Now uploaded.
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Rabid Bunny
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PostSubject: Re: Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support   Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support - Page 2 I_icon_minitimeMon Feb 25 2013, 03:28

I know i'm a bit late to the discussion, but I thought i'd add something I used to do. Bear in mind I haven't played with my Dark Eldar in 6th yet.

Grisly Trophies on Ravagers. I used to use 2 Ravagers with Grisly Trophies, they're handy at helping fleeing units pass their leadership test to rally. As my Ravagers tended to hang back, they tend to be in good spots to help stragglers. Its a cheeky way ay denying Kill Points.
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PostSubject: Re: Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support   Plastikente's Dark Eldar Unit Guide Part 5 - Heavy Support - Page 2 I_icon_minitime

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