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Desc440
Slave
Desc440


Posts : 3
Join date : 2011-06-15
Location : Canada

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PostSubject: 1500 Test list   1500 Test list I_icon_minitimeWed Jun 15 2011, 03:09

Hey there! I'm trying to put together a DE list I like and this is what I got so far. Can this work?

Archon 110
Venom Blade
Clone Field
Phantasm Grenade Launcher

Haemonculous 50

8 Incubi 176

Raider 70
Flickerfield

10 Kabalite Warriors 110
Splinter Cannon
Sybarite

Raider 80
Flickerfield
Night Shields

10 Wyches 150
2 Shardnets with Impalers
Haywire Grenades
Hekatrix

Raider 70
Flickerfield

5 Wracks 70
Liquifier Gun
Acothyst

Venom 65
Splinter Cannon

9 Reavers 244
3 Heat Lances
Arena Champion

Ravager 125
Flickerfield
Night Shields

Razorwing Jetfighter 165
Flickerfield
Night Shields

(15 pts left, taking suggestions)

So basically the Archon, Incubi and Haemon go in a Raider and advance with the Wyches and Wracks while the Warriors, Ravager and Razorwing provide fire support from the back. The Reavers act as mobile anti-tank and can lend a hand in CC if needed.


Last edited by The Strange Dude on Wed Jun 15 2011, 15:51; edited 1 time in total (Reason for editing : edited out individual item costs)
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The Strange Dude
Master of Raids
The Strange Dude


Posts : 277
Join date : 2011-05-15
Location : UK

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PostSubject: Re: 1500 Test list   1500 Test list I_icon_minitimeWed Jun 15 2011, 16:07

Mod hat on - No posting of individual wargear points cost it is against the forum rules (a link for which can be found in my sig)

Mod hat off

Desc440 wrote:
Hey there! I'm trying to put together a DE list I like and this is what I got so far. Can this work?

Archon 110
Venom Blade
Clone Field
Phantasm Grenade Launcher

venom blade is a poor choice for a combat archon and clone field is an "interesting" choice (it's only really viable with a bloodbride shardnet hareem).

Haemonculous 50

8 Incubi 176

This combined with haemonculus and archon will most likely go through anything it hits this is good for most hammer units but dark eldar you ideally want to aim to be in combat or cover never out in the open aim to kill your opponents in there assault phase so you can roll into another combat without getting shot.


Raider 70
Flickerfield

10 Kabalite Warriors 110
Splinter Cannon
Sybarite
This unit is a bit meh could do with a blaster and you could lose the sybarite and the cannon and a few bodies and still have an effective unit


Raider 80
Flickerfield
Night Shields

10 Wyches 150
2 Shardnets with Impalers
Haywire Grenades
Hekatrix

The hekatrix needs an agoniser (the agoniser being what will help you most on winning combats) I'd always say you could get away with less 7 being my favourite number but the Baron will argue that point.


Raider 70
Flickerfield

5 Wracks 70
Liquifier Gun
Acothyst
Acothyst is unnessecary if your not taking a special weapon with him


Venom 65
Splinter Cannon

9 Reavers 244
3 Heat Lances
Arena Champion

This unit is too big and unwieldy and will get shot down suprisingly easily, I'd say drop it to 3 w/heatlance and use it as a distraction suicide squad the baron would say 6 and 2 lances YMMV. Also reaver suck in cc


Ravager 125
Flickerfield
Night Shields
Industry Standard

Razorwing Jetfighter 165
Flickerfield
Night Shields
I like these

(15 pts left, taking suggestions)

My comments in red

I think that maybe with a little rejiggling you could have a pretty good list.
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Desc440
Slave
Desc440


Posts : 3
Join date : 2011-06-15
Location : Canada

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PostSubject: Re: 1500 Test list   1500 Test list I_icon_minitimeWed Jun 15 2011, 18:34

My comments in blue.

The Strange Dude wrote:
Mod hat on - No posting of individual wargear points cost it is against the forum rules (a link for which can be found in my sig)

Mod hat off

Sorry about that. It won't happen again.

Desc440 wrote:
Hey there! I'm trying to put together a DE list I like and this is what I got so far. Can this work?

Archon 110
Venom Blade
Clone Field
Phantasm Grenade Launcher

venom blade is a poor choice for a combat archon and clone field is an "interesting" choice (it's only really viable with a bloodbride shardnet hareem).

The idea with the VB is to be able to deal with high toughness units at a cheap cost. Agoniser is better, but 4 times as costly as well. The clone field could work if the Wyches assault the same squad as the Archon, no?





Haemonculous 50

8 Incubi 176

This combined with haemonculus and archon will most likely go through anything it hits this is good for most hammer units but dark eldar you ideally want to aim to be in combat or cover never out in the open aim to kill your opponents in there assault phase so you can roll into another combat without getting shot.


Ya, that’s a worry, but I prefer a large squad here to ensure it continues having an effect throughout the game (killing Incubi isn’t THAT hard after all).

Raider 70
Flickerfield

10 Kabalite Warriors 110
Splinter Cannon
Sybarite
This unit is a bit meh could do with a blaster and you could lose the sybarite and the cannon and a few bodies and still have an effective unit


Blaster would be out of range most times, so it feel like a waste. This unit is mainly for backfield scoring purposes. The sybarite is mostly a fluff choice.

Raider 80
Flickerfield
Night Shields

10 Wyches 150
2 Shardnets with Impalers
Haywire Grenades
Hekatrix

The hekatrix needs an agoniser (the agoniser being what will help you most on winning combats) I'd always say you could get away with less 7 being my favourite number but the Baron will argue that point.


Agoniser seems overly expensive on hekatrix. I’m not overly worried about winning combats as the point of the unit is mostly to tarpit threats and pop tanks with haywires. Maybe it’s my inexperience with DE talking here.

Raider 70
Flickerfield

5 Wracks 70
Liquifier Gun
Acothyst
Acothyst is unnessecary if your not taking a special weapon with him


Again, mostly a fluff addition.

Venom 65
Splinter Cannon

9 Reavers 244
3 Heat Lances
Arena Champion


This unit is too big and unwieldy and will get shot down suprisingly easily, I'd say drop it to 3 w/heatlance and use it as a distraction suicide squad the baron would say 6 and 2 lances YMMV. Also reaver suck in cc


I don’t like suicide units. 3 squads of three make the lances easy to dispatch. One big squad, while not able to attack multiple targets, can at least ensure the lances some degree of longetivity. Duly noted on CC abilites, however.

Ravager 125
Flickerfield
Night Shields
Industry Standard

Good stuff.

Razorwing Jetfighter 165
Flickerfield
Night Shields
I like these

How effective are they? Are the other missile types worth it?

(15 pts left, taking suggestions)
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Bauglir
Hellion
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PostSubject: Re: 1500 Test list   1500 Test list I_icon_minitimeWed Jun 15 2011, 22:20

Hi there

My two cents.

I concur with strange dude on most things.

Your archon is quite brave. Leaving Commoragh without a shadowfield. I've tried out the husk blade/ soultrap combo. Which is a nice combo, but too situational too my liking. So it's back to the trusted agoniser. Venom blades I keep mostly for sybarites and heamonculi.

Why the lone Heamonculus? You're paying 50 creds for just a pain token in my opinion.

8 Incubi was and still is over kill. Strange dude is absolutely right.

Sybarite for fluff? Never heard that one before:-)

The agoniser is a no-brainer for a hekatrix.

I've tried out the reavers with heat lances/blasters. And I tend to just harass small units. Making use of the 36" movement and blades. However, if this works for you. Go a head. And yes, 9 reavers are too much.

Yours
B
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Desc440
Slave
Desc440


Posts : 3
Join date : 2011-06-15
Location : Canada

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PostSubject: Re: 1500 Test list   1500 Test list I_icon_minitimeWed Jun 15 2011, 23:07

The reason why I didn't go with the Shadowfield is that I'm deathly afraid of rolling a one at an innopportune moment. I guess I should try it.

How about the Djinn blade? Tried that? Any good?

The lone Heamon is to give the pain token and have access to Wracks as troops.

Say I didgive the Hek an agoniser: what do I drop to get the points?
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Raneth
Sybarite
Raneth


Posts : 467
Join date : 2011-06-12
Location : ridin' the Razor, cussin' at my Wyches

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PostSubject: Re: 1500 Test list   1500 Test list I_icon_minitimeWed Jun 15 2011, 23:09

Hi! I'm on a post rampage so I'll try to help the best I can.
Quote :
The idea with the VB is to be able to deal with high toughness units at a cheap cost. Agoniser is better, but 4 times as costly as well. The clone field could work if the Wyches assault the same squad as the Archon, no?
The only targets I can think of that would warrant the use of a Venom Blade shouldn't be anywhere near Incubi, so by all means drop the Clone Field for a Shadow Field. It's just a grenade carrier, right? Wink

Quote :
Ya, that’s a worry, but I prefer a large squad here to ensure it continues having an effect throughout the game (killing Incubi isn’t THAT hard after all).
All in all seems a pretty big points sink on what is still basically an AV10 vehicle. Sad

Quote :
The sybarite is mostly a fluff choice.
I really don't get this, 10pt will get you so much cooler stuff than just another S3 cc attack.

Quote :
Agoniser seems overly expensive on hekatrix.
Take it from another new guy: lots of 4++ saves and a PW that wounds everything on 4+ are a winning combo!

Quote :
Say I didgive the Hek an agoniser: what do I drop to get the points?
EASY! Sybarite + Acothyst! Wink
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PostSubject: Re: 1500 Test list   1500 Test list I_icon_minitime

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