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| Fixing Drahzar | |
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+11Shadows Revenge highzander Massaen a1elbow Anggul Rangrok1k Todo13 Saintspirit Radium Local_Ork Jack Russel 15 posters | |
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Anggul Sybarite
Posts : 320 Join date : 2011-06-22 Location : Southampton, England
| Subject: Re: Fixing Drahzar Wed Sep 14 2011, 21:12 | |
| - Rainbow Dash wrote:
- Anggul wrote:
- It would be better if phoenix lords (including Drazhar) just made one squad of their 'disciples' scoring. Asurmen would have something else obviously.
It seems fine for the CE phoenix lords, but Drazhar isn't a leader, he's a silent killing machine. Giving him support abilities doesn't fit his fluff. The only fitting fixes I can see would be to drop his cost, increase his combat abilities to match his current price tag (which would certainly require an invulnerable save of some sort) or both. Since the idea of our pheonix lord not being superior in every way to the craftworld eldar ones is simply absurd, I'd pick the second option. Besides, if every IG Company Commander can get their hands on a 5+ invulnerable save, I'd say the Master of Blades should be able to get one too. Drazhar needed to be better because we want the Phoenix Lords to be better. Hopefully they will be anyway, but either way it's a shame for Drazhar. As for your comment on him being better than all of the others, that's not true. They should all have WS8, I8, 5A, 4+ invulnerable save. Battle fate would give Asurmen a 3+ invulnerable. Before anyone says that would be overpowered, take a nice long look at Lysander. He's 200pts. The Phoenix lords are that at the cheapest, and are grossly over-costed for what they can do. | |
| | | Rainbow Dash Slave
Posts : 7 Join date : 2011-09-10
| Subject: Re: Fixing Drahzar Wed Sep 14 2011, 23:08 | |
| - Anggul wrote:
- Drazhar needed to be better because we want the Phoenix Lords to be better. Hopefully they will be anyway, but either way it's a shame for Drazhar. As for your comment on him being better than all of the others, that's not true. They should all have WS8, I8, 5A, 4+ invulnerable save. Battle fate would give Asurmen a 3+ invulnerable. Before anyone says that would be overpowered, take a nice long look at Lysander. He's 200pts. The Phoenix lords are that at the cheapest, and are grossly over-costed for what they can do.
I agree that CE phoenix lords should be better than they are now, I wasn't being entirely serious when I said that Drazhar should be superior to them. It is a bit disappointing that GW decided to keep Drazhar (and harlequins, for that matter) as equals to the CE versions, since it indicates that either they consider the phoenix lords appropriately costed or that they know they're overpriced but are keeping them like that for the sake of tradition. | |
| | | Anggul Sybarite
Posts : 320 Join date : 2011-06-22 Location : Southampton, England
| Subject: Re: Fixing Drahzar Thu Sep 15 2011, 17:34 | |
| - Rainbow Dash wrote:
- Anggul wrote:
- Drazhar needed to be better because we want the Phoenix Lords to be better. Hopefully they will be anyway, but either way it's a shame for Drazhar. As for your comment on him being better than all of the others, that's not true. They should all have WS8, I8, 5A, 4+ invulnerable save. Battle fate would give Asurmen a 3+ invulnerable. Before anyone says that would be overpowered, take a nice long look at Lysander. He's 200pts. The Phoenix lords are that at the cheapest, and are grossly over-costed for what they can do.
I agree that CE phoenix lords should be better than they are now, I wasn't being entirely serious when I said that Drazhar should be superior to them. It is a bit disappointing that GW decided to keep Drazhar (and harlequins, for that matter) as equals to the CE versions, since it indicates that either they consider the phoenix lords appropriately costed or that they know they're overpriced but are keeping them like that for the sake of tradition. Indeed, especially on the Harlequins. I think all of us Craftworld players were looking to the Dark Eldar codex as a sign of salvation for the Lords and the Clowns, but alas it was not to be, now we wait with bated breath for the next Eldar codex to see what happens. | |
| | | Yadahr of the Stolen Star Hellion
Posts : 34 Join date : 2011-12-23 Location : The thrice-cursed subrealm of Shaa-dom
| Subject: Re: Fixing Drahzar Fri May 25 2012, 15:35 | |
| as someone who likes to spam Incubi, i thoroughly agree. he should make atleast one incubus squad either a troop choice not take any choice at all. | |
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