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Sunde
Slave
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PostSubject: 2K Tourney List   2K Tourney List I_icon_minitimeSun Jun 23 2013, 12:58

HQ:
Haemy

Troops:
x6 units of x10 warriors W/ x1 Splinter Cannon + Raider W/ FF SR

Elites:
x3 Units of Trueborn W/ x2 Splinter Cannons (x2 Units have haywires just in case) + Venom W/ Splintercannon

Fast:
x5 Scourges W/ X2 Heat lances

Heavy:
Ravager W/ FF
Void Raven Bomber W/ FF (had two, was tired and math was not right with that)

Comes out to 1955/2k if my math was done right.

Anyhow, hoping to get some input about this list in order to fine tune it, as I think with the immense weight of fire I'll have I wont have any issues in demolishing targets. 11 Dark lances, 92 SC shots, and a butt load of rifle shots (most of which are TL, and 9 rifles have 3+ Poison... unless the duke is with trueborn... which is an idea)


Last edited by Sunde on Sun Jun 23 2013, 22:52; edited 1 time in total
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Phiandros
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PostSubject: Re: 2K Tourney List   2K Tourney List I_icon_minitimeSun Jun 23 2013, 13:40

Hi.

I'm by no means an expert but I will give you my two cents.

I like that you are troop heavy, that tends to win objective games. With the raider /Splinter racks setup with Lances you have you have good AT/AI.

The scourges with DL i do not like, Scourges have wings made of paper and will die quickly. If you give them heavy weapons they won't be able to move/shoot and they will most likely only get 1 round of shooting before gunned down. Unless you start them on the board and footslog them, in which case thaere are better and cheaper options to go for.

The ravager would most likely be better off with Nightshields over Flickerfields. It might not need either as you will have a lot of juicy options for your opponent to shoot at.

What is the general plan with the Bombers? 155p x2 for 2 void lances + mines. If you are after the lances then ravagers are a safer bet, and if you are after the AI then there are cheaper options. For me the jetfighter outshines the bomber, lances are slightly worse off but missiles >> the mines.

2 Ravagers and another trueborn splinter cannon group. adds up to almost the same points. 310 for the bombers vs 210+121 =331.

If you drop dark lances from Scourges and make em into Blasters or Heat lances you will afford the trade.

Like always i ramble and give no definitive answers, just wanted to add some food for thought!
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Ben_S
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PostSubject: Re: 2K Tourney List   2K Tourney List I_icon_minitimeSun Jun 23 2013, 13:57

I'd agree that DL seems a poor choice for Scourges.

Is the tourney using standard book missions? And double force org? (If no to the latter then the suggestion of another Trueborn unit is a no go.)
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Phiandros
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PostSubject: Re: 2K Tourney List   2K Tourney List I_icon_minitimeSun Jun 23 2013, 17:05

Ben_S wrote:
I'd agree that DL seems a poor choice for Scourges.

Is the tourney using standard book missions? And double force org? (If no to the latter then the suggestion of another Trueborn unit is a no go.)

Misread the trueborn line as 1 unit not 3 units. This also changes the fact. another splinterborne unit is mot likely not needed.

You are of course correct good sir. But then again, with the amount of troop choices it's bound to be double.

At this amount of points i'd be tempted to bring Eldar allies (farseer + windriders or Farseer + Avengers + Wave Serpent) or the Parasite engine, force multiplying is good at high points.



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Squierboy
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PostSubject: Re: 2K Tourney List   2K Tourney List I_icon_minitimeSun Jun 23 2013, 17:56

Hi there, I have few comments if it'll help.

Lances: I don't play at 2000pts much, but you seem a little short. They are spread over quite a number of platforms so you should still be plinking away with some all through a game, but apart from a small number of HWG you lack a back up AT solution.
I can see that the scourges provide some lances, but they feel a bit out of place. Trueborn with lances would be cheaper if you don't mind sacrificing a bit of the massive AI firepower you have.
I would also be tempted to put down more lance ravagers as I'm not sold on DE aircraft - they are not around long enough for proper AT support and I feel they die too easily to your opponent's AA. Ravagers could easily survive given the mass of other vehicles in your list. As for your opponent's flyers, just do what other DE players do and ignore them - concentrate on wasting the ground forces. If you want AA, ally in some crafworld chums. Their flyer is better, and guided warwalkers or 'dakka' wave serpents or warp spiders are theoretically very effective.

Duke: Not sure what he gives you in this list apart from slightly better splinter fire with one unit - you have no other combat drug users and no other assault troops. Unless you plan on a risky and unreliable deep strike tactic. I suggest running a normal (and cheaper) archon, or even just a haemonculus for a pain token.

Warriors: You could save a few points by running a couple of the raiders empty, and have the warriors camping, or use them for a bit of area denial. Then you could drop the SR and FF. Gunboating is fine, but when the raiders explode the passengers get badly hurt. Mixing in some HWG wych squads could also help vs vehicles.

Assault: Put simply, you have almost none. Not a major problem necessarily, but it gives you an option vs other shooty armies that can out-shoot you (tau, guard, GK), or deep striking alpha strike type armies that get right in your face. Grotesques, incubi, beasts, reavers, or whatever, can help in those situations.

All the best!
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Sunde
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PostSubject: Re: 2K Tourney List   2K Tourney List I_icon_minitimeSun Jun 23 2013, 22:49

Thanks for all the advice everyone!
Essentially the plan for this list was to put as much fire into our egotistical necron player as possible for turn one. He has a huge ego and doesnt let anyone forget that the list he uses is #1 in our local tourneys.

I put the duke in because I figured with the way I generally wound (badly) that it might help a tad, but who knows. Totally didnt think about blasters or heat lances on the scourges, which I will promptly swap them to, most likely the heat lances. Our local meta doesn't see any GK, or much IG, sometimes we have Tau (but thats the necron player, and he cant beat my DE lists because he puts all his points into a riptide and 2 hammerheads, along with a commander and some craftworld allies).

As far as why I have x2 bombers and not x3 ravagers. Sadly my ravagers 90% of the time die on turn one and my bombers always seem to make double their points, although I do admit I forgot to add missiles to the ones in my list (which if I drop the duke for a hamey and make all warrior boats 10 mans with SC, I should have some left over to add a couple of missiles to the bombers)

As far as the tourney goes, our TO makes up "fun" missions and its always hard to expect what he will drop on us sadly. Double force org is not allowed, and I'd prefer not to use craftworld allies (although, I *could* borrow my wife's and field her wraithknight....)
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Sunde
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PostSubject: Re: 2K Tourney List   2K Tourney List I_icon_minitimeSun Jun 23 2013, 22:54

Updated the list at the top, and figured put it here too:

HQ:
Haemy

Troops:
x6 units of x10 warriors W/ x1 Splinter Cannon + Raider W/ FF SR

Elites:
x3 Units of Trueborn W/ x2 Splinter Cannons (x2 Units have haywires just in case) + Venom W/ Splintercannon

Fast:
x5 Scourges W/ X2 Heat lances

Heavy:
Ravager W/ FF
Void Raven Bomber W/ FF x4 shatterfield missiles (had two, was tired and math was not right with that)

Comes out to 1955/2k if my math was done right. now I have no clue what to put down for my last 45 pts...

disregard mentions to x2 bombers, I was tired when I drew this list up and only have one. Other than that I dont have only but 1 ravager model right now so I kinda have to use my fighter/bomber.
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Phiandros
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PostSubject: Re: 2K Tourney List   2K Tourney List I_icon_minitimeMon Jun 24 2013, 09:27

Ah, that makes sense regarding the bombers.


As for double force orgs. You already now have to many troop choices for a single force org, or am i missing something?

For the missing points; Nightshields on ravager is a given and in my (somewhat lacking i admit) experience it tends to outshine FF. Heamy could be given some gear, i assume he will ride with trueborns as there really isnt any other place for him. LFG if anything comes close (which they shouldnt)

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Sunde
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PostSubject: Re: 2K Tourney List   2K Tourney List I_icon_minitimeMon Jun 24 2013, 16:45

You can have 6 troop choices in a single force org.
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Phiandros
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PostSubject: Re: 2K Tourney List   2K Tourney List I_icon_minitimeMon Jun 24 2013, 17:52

Indeed, I am blind... Re checked codex!
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Sunde
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PostSubject: Re: 2K Tourney List   2K Tourney List I_icon_minitimeWed Jun 26 2013, 18:03

Should I drop the bomber, try for another ravager and throw some wyches in boats with hwg over as many warriors?
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PostSubject: Re: 2K Tourney List   2K Tourney List I_icon_minitimeFri Jun 28 2013, 23:09

Tested this exact list in a 2v1 match last night. It has a stupid amount of firepower that is amazingly unhindered from losing a boat or two at the start. Once my opponent was tired of shelling the hell out of the CSM (opponent was playing Tyrant's Legion from Badab war, we let him play whatever he wanted because it was a friendly game) with basalisks and demolishers, he went at me and it took him 2 turns to put a huge dent into my overall fire.

All and all I'm happy with the list, minus a few things.
Scourges kept missing (crap rolls) with their head lances
Ravager, like usual, never made its points
Dark lances on raiders did absolutely 0 damage for me.
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Sunde
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PostSubject: Re: 2K Tourney List   2K Tourney List I_icon_minitimeSun Jun 30 2013, 07:09

List went pretty well, I got tabled due to bad rolls in my first game. Second game I won hard and only lost one raider, third game I lose due to a necron player crying and whining about time running out. I felt bad and rushed my last turn to make him happy and so he snuck a win out of a heavy loss that way. I refuse to play against him now for being a baby and crying about the reasonable time limits, especially when 3/4 of the game he was too busy bs'n with other people so I had to wait for him to pay attention so he could roll saves, beyond that he cried about how my shooting was not fair due to taking so long because I have a shooty list.
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Phiandros
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PostSubject: Re: 2K Tourney List   2K Tourney List I_icon_minitimeSun Jun 30 2013, 21:45

Stay with the list, master the list and stay away from imature players like that.

Thats DE for you though, either we win hard, or we lose hard, all we can do is to try to keep those losses down to a minimum! Wink

Best of luck in future games!
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Sunde
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PostSubject: Re: 2K Tourney List   2K Tourney List I_icon_minitimeSun Jun 30 2013, 23:32

I've already been thinking of ways to tweak the list, dropping one of my splinter born boats for an incubi raider with a melee kitted archon riding with to get that second turn assault.
Other than that I'll probably remove some warriors for some wyches (2 units or so) and keep my enemy on his toes from all the shooting i usually do, everyone here usually sees my boats and expects heavy fire from them... not angry drugged out chicks and crazy hard hitting 3+ armor troops.
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