Here's a scenario that occured during my last game.
My opponent fired on a raider with his Multi-Melta. The Raider had the Nightshields upgrade.
While we agreed that the Multi-Melta's full range was reduced to 18", we couldn't quite agree on the Melta rule. The rule states that when fired at a target up to half the range, you roll an extra d6 penetration.
My question is, how does Nightshields effect the 2d6 range of a meltaweapon, in this case, a multi-melta.
Option 1: The full range is reduced to 18", the Half Range point is still calculated from the original stat, and is thus unchanged at 12"
Option 2: The full range is reduced to 18", the Half Range point is then re-calculated at 18", wich drops it to 9" (half of 18")
Option 3: THe full range is reduced to 18", the half range is still calculated from the original stat, but is also affected by Nightshields, and thus reduced from 12" to 6".
Does anyone know if there's an FAQ on this that I've missed? If not, how do you play this at your clubs?