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 Bladevane Logic

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Cavash
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MurDok
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PostSubject: Bladevane Logic   Bladevane Logic I_icon_minitimeSun Aug 25 2013, 17:34

Is it just me or does it NOT make sense that our Reavers can't Bladevane FMC's. we can hit dudes on top of buildings and in the books (ie. Path of the Renegade) they are in the air among the birds and scourges.... I guess I need another view on this subject.
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Shadowharte
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PostSubject: Re: Bladevane Logic   Bladevane Logic I_icon_minitimeSun Aug 25 2013, 17:41

To me it is the same common sense issue that does not allow reavers and scourges to shoot flying units (vehicles or FMC) without shooting with bs1. Scourges according to the codex are given the ability for 'true flight'. Reavers fly high above the wych arenas as it is....someone needs to explain GW logic to me because I apparently cannot grasp it.
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Vasara
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PostSubject: Re: Bladevane Logic   Bladevane Logic I_icon_minitimeSun Aug 25 2013, 18:02

Perhaps it's the speed of flyers that has to made somehow in to the game rules. Other vice units moving 275" a turn would be a bit hard to play on 6x4 boards Very Happy
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MurDok
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PostSubject: Re: Bladevane Logic   Bladevane Logic I_icon_minitimeSun Aug 25 2013, 23:49

I'm glad its just me thinking this way. The only reason I brought this up was because I was playing an apoc. game last weekend and I bladevaned a unit in the top part of ruins which measured something like 38" high, and my friend (space wolf player) saw the frustrated look in my eyes and replied with "I know dude before you say anything I know it doesn't make sense". He at least understands the non-logic of the 40k rules.
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MurDok
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PostSubject: Re: Bladevane Logic   Bladevane Logic I_icon_minitimeSun Aug 25 2013, 23:49

*just not me thinking this way
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Cavash
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PostSubject: Re: Bladevane Logic   Bladevane Logic I_icon_minitimeMon Aug 26 2013, 15:47

Logic? GW rules? GW rules and logic? The day they are combined i shall be pleased!
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Eldritchwarmaster84
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PostSubject: Re: Bladevane Logic   Bladevane Logic I_icon_minitimeTue Aug 27 2013, 00:12

Bladevanes target a unit. Thats not vehicles . Technically you can beacuse FMCs are not considered flyers or vehicles
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Ubernoob1
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PostSubject: Re: Bladevane Logic   Bladevane Logic I_icon_minitimeTue Aug 27 2013, 00:43

Eldritchwarmaster84 wrote:
Bladevanes target a unit. Thats not vehicles . Technically you can beacuse FMCs are not considered flyers or vehicles
Rulebook FaQ v1.4 pg.4:
"Q: How do maelstroms, novas and beams – or indeed any weapon that doesn’t need to roll To Hit or hits automatically – interact with Zooming Flyers and Swooping Flying Monstrous Creatures? (p13)
A: Only Snap Shots can hit Zooming Flyers and Swooping Flying Monstrous Creatures. Therefore, any attacks that use blast markers, templates, create a line of/area of effect or otherwise don’t roll to hit cannot target them. This includes weapons such as the Necron Doom Scythe’s death ray or the Deathstrike missile of the Imperial Guard, and psychic powers that follow the rule for maelstroms, beams, and novas."

Sorry Sad
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Count Adhemar
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PostSubject: Re: Bladevane Logic   Bladevane Logic I_icon_minitimeTue Aug 27 2013, 09:24

Ubernoob1 wrote:
Eldritchwarmaster84 wrote:
Bladevanes target a unit. Thats not vehicles . Technically you can beacuse FMCs are not considered flyers or vehicles
Rulebook FaQ v1.4 pg.4:
"Q: How do maelstroms, novas and beams – or indeed any weapon that doesn’t need to roll To Hit or hits automatically – interact with Zooming Flyers and Swooping Flying Monstrous Creatures? (p13)
A: Only Snap Shots can hit Zooming Flyers and Swooping Flying Monstrous Creatures. Therefore, any attacks that use blast markers, templates, create a line of/area of effect or otherwise don’t roll to hit cannot target them. This includes weapons such as the Necron Doom Scythe’s death ray or the Deathstrike missile of the Imperial Guard, and psychic powers that follow the rule for maelstroms, beams, and novas."

Sorry Sad
Also, vehicles are units (page 3 of rulebook). The reason bladevanes cannot target vehicles is that they say non-vehicle unit in the bladevane rules.
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Malevolent-Storm
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PostSubject: Re: Bladevane Logic   Bladevane Logic I_icon_minitimeTue Aug 27 2013, 15:10

Maybe whenever we get a new 'Dex, Scourges will get Skyfire.  It would make sense be logical. Wink 


Last edited by Malevolent-Storm on Tue Aug 27 2013, 15:15; edited 1 time in total (Reason for editing : Made sarcasm more obvious.)
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PostSubject: Re: Bladevane Logic   Bladevane Logic I_icon_minitime

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» Bladevane Casualties
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