Sky Serpent Adrenalight Junkie
Posts : 2433 Join date : 2011-02-26 Location : Dais Of Administration
| Subject: Sathonyx the Beastmaster - Warlord Traits? Thu Oct 24 2013, 18:49 | |
| So, recently I have been running Sathonyx with a large unit of Beasts.
Since the dawn of 6th I have been going Strategic for my rolls as the majority of the traits are beneficial to my army. Discussing this with a friend, he believes I should be looking to the Personal traits as these are more successful for such a unit?
What are your views? If you run this combination what traits do you usually choose and why? | |
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Thor665 Archon
Posts : 5546 Join date : 2011-06-10 Location : Venice, FL
| Subject: Re: Sathonyx the Beastmaster - Warlord Traits? Thu Oct 24 2013, 18:54 | |
| I favor personal if Sathy is my Warlord leading Beasts (though not Hellions), Strategic remains a solid choice in any case with each having probably an equal chance to positively effect the outcome of the game. | |
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Skulnbonz Hekatrix
Posts : 1041 Join date : 2012-07-13 Location : Tampa
| Subject: Re: Sathonyx the Beastmaster - Warlord Traits? Thu Oct 24 2013, 20:33 | |
| Strategic. It helps keep your vehicles alive, while the beasts all have a 4+. You do only take dogs, correct? | |
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Azdrubael Incubi
Posts : 1857 Join date : 2011-11-16 Location : Russia
| Subject: Re: Sathonyx the Beastmaster - Warlord Traits? Fri Oct 25 2013, 06:28 | |
| Personal is a solid choice as well. - Quote :
- Lets look.
Master of Defense - Counter Attack in your deployment zone Thats situational, but usefull if you planning to defend with the unit or hold it in reserve for some reason. One of few rolls not so usefull.
Master of Offense - Furious Charge in opponent's deployment zone Very usefull, beastmasters gaining Furious Charge is a good roll, and since unit is atacking and have crazy mobility and hit'n'run probably it will be usefull as a buff to already powerfull atack.
Master of Maneuver - Warlord and unit he joins gain outflank. Thats usefull, in certain situations. Outflanking beastmasters with stealth. You could ask for less.
Legendary Fighter - Bonus VPs for killing characters. Semi usefull, but still nice. The enemy wont be giving sergeants with happy faces.
Tenacity - FNP when near objectives Beastmasters dont have the option to have FnP, now they do. Very usefull in the Scouring mission, where beastmasters are scoring. Anyway in any mission usefull to help beastmasters deny VPs.
Immovable Object- Warlord is a scoring unit. Also very usefull, because we have hit'n'run and good mobility, so we can have last run grabs.
So thats 3 very usefull and 3 mildly usefull, no losers at all. Basically if you are taking Baron and Beastmasters, Personal Traits will help them do better what they are already doing. Thats a win. | |
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| Subject: Re: Sathonyx the Beastmaster - Warlord Traits? | |
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