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| | 1500 All-Gun list | |
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PainReaver Sybarite
Posts : 374 Join date : 2012-10-21
| Subject: 1500 All-Gun list Tue Nov 12 2013, 08:35 | |
| Archon- 75 Blaster
Farseer- 120 Singing Spear, Jetbike
Trueborn- 146 3x, 3x Blasters, Venom, 2x SC
Warriors- 110 5x, Venom, 2x SC
Warriors- 110 5x, Venom, 2x SC
Dire Avenger- 210 5x, Wave Serpent w/ TL SL, HF, ShC
Dire Avenger- 210 5x, Wave Serpent w/ TL, SL, HF, ShC
Ravager- 110 3x Dark Lances, Grisly Trophies
Ravager- 105 3x Dark Lances
Ravager- 105 3x Dark Lances
War Walkers- 210 3x, each w/2x Bright Lance
1496 points
If someone can come with a better item to buy with 5 points, do say it.
Arsenal
1 Singing Spear (s9, armourbane in melee, s9 ranged) 19 AT weapons (s8, Lance) 36 Splinter Cannon shots (4+ poisoned) 2D6+2 Serpent Shield shots (s7, Ignore Cover) 8 Scatter Laser shots (s6, Laser Lock) 6 Shuriken Cannon shots (s6, rending) 10-20 Splinter Rifle shots (4+ poisoned)
Last edited by PainReaver on Tue Nov 12 2013, 09:47; edited 3 times in total | |
| | | Vasara Incognito assault marine
Posts : 1160 Join date : 2012-08-22 Location : Vantaa
| Subject: Re: 1500 All-Gun list Tue Nov 12 2013, 08:59 | |
| Grisly trophies for one ravager. Rerolls to psychic tests are good for the Farseer. As well as pinning tests after explosions. _________________ New Dark Eldar in Tournaments: Wins: 17 Draws: 2 Losses: 8 ETC 2013 DE/Eldar player (4th) ETC 2014 Coach (16th) ETC 2015 Captain, Eldar/DE (10th) Painting blog
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| | | PainReaver Sybarite
Posts : 374 Join date : 2012-10-21
| Subject: Re: 1500 All-Gun list Tue Nov 12 2013, 09:26 | |
| - Vasara wrote:
- Grisly trophies for one ravager. Rerolls to psychic tests are good for the Farseer. As well as pinning tests after explosions.
A bit situational but better than nothing. | |
| | | CarnalVirtue Slave
Posts : 14 Join date : 2013-09-30
| Subject: Re: 1500 All-Gun list Wed Nov 13 2013, 22:13 | |
| Seeing as you already have 3 Ravagers I'd say put scatter lasers on the War Walkers. 24 S6(7?) shots are amazing, especially against flyers. | |
| | | PainReaver Sybarite
Posts : 374 Join date : 2012-10-21
| Subject: Re: 1500 All-Gun list Wed Nov 13 2013, 22:48 | |
| s6 shots agains flyers are dumb considering most are av11-12 | |
| | | Bibitybopitybacon Wych
Posts : 592 Join date : 2012-07-01
| Subject: Re: 1500 All-Gun list Wed Nov 13 2013, 23:26 | |
| - PainReaver wrote:
- s6 shots agains flyers are dumb considering most are av11-12
If you want anti flyer you should take warpspiders. Twinlinked they are good anti flier and Str7 seems to be the magic number for popping planes. I would agree that a couple Str6 shots against fliers are dumb. However, 24 Str 6 shots, probably twinlinked, are not half bad if you can get rear armor shots | |
| | | PainReaver Sybarite
Posts : 374 Join date : 2012-10-21
| Subject: Re: 1500 All-Gun list Wed Nov 13 2013, 23:40 | |
| I've done the numbers on warp spiders- and they can legitly down a heldrake.
7x Warp Spiders for 133 pts.
The problem is I have to lose 2 war walkers to fit such a unit. | |
| | | CarnalVirtue Slave
Posts : 14 Join date : 2013-09-30
| Subject: Re: 1500 All-Gun list Thu Nov 14 2013, 00:32 | |
| War Walkers can outflank. I suppose you may want to start them on the board, but I personally like to drop them in my opponent's back field. They have a 60" range so they're going to be getting rear armor shots most the time. They're my primary anti-flyer and they work wonders when you twin-link them, even against AV 12. | |
| | | PainReaver Sybarite
Posts : 374 Join date : 2012-10-21
| Subject: Re: 1500 All-Gun list Thu Nov 14 2013, 00:35 | |
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| | | PainReaver Sybarite
Posts : 374 Join date : 2012-10-21
| Subject: Re: 1500 All-Gun list Thu Nov 14 2013, 01:08 | |
| I'm toying with an assault idea (a death star)
Archon w/ Huskblade, Shadow Field, Combat Drugs, Soul Trap Haemonculi w/ Liquefier, Venom Blade 4 Grots, Liquefier, Aberration w/ Venom Blade Raider w/ Disintegrator, Aethersail
430 points worth of:
2 pain tokens on the squad from the get go. 3 if i roll a 6 for Combat Drugs (preferably 3, 4, or 5) Strength 6 on the charge from Grots, 5+ FNP with T5 for protection against overwatch. Archon provides 5 AP2 Attacks, 6 on the charge, and 2+ invulnerables against anything not S10 Archon is safely protected enough to challenge anyone and charge himself up. 2 Random strength/AP flamer attacks, which may have a chance of destroying the unit before I get into assault. 30+6 Flat Out in Turn 1 In case of emergency, Characters leave Grots and let Grots do suicide rampage, and take pain tokens with them. | |
| | | PainReaver Sybarite
Posts : 374 Join date : 2012-10-21
| Subject: Re: 1500 All-Gun list Thu Nov 14 2013, 03:02 | |
| If all else fails
The Dancing/Boring list
Archon w/ Blaster, Shadow Field, Ghostplate Armour- 115 3x Trueborn, 3x Blasters, Venom 2x SC- 146 3x Trueborn, 3x Blasters, Venom 2x SC- 146 3x Trueborn, 3x Blasters, Venom 2x SC- 146 5x Warriors, Venom 2x SC, NS- 120 5x Warriors, Venom 2x SC, NS- 120 5x Warriors, Venom 2x SC, NS- 120 5x Warriors, Venom 2x SC, NS- 120 5x Warriors, Venom 2x SC, NS- 120 Ravager, 3x DL, NS- 115 Ravager, 3x DL, NS- 115 Ravager, 3x DL, NS- 115
1498 pts
19 Darklight weapons (for killing tanks and feasting on monsters) 96 Splinter Cannon shots 25-50 Splinter Rifle shots
compared to above list, this has more saturation, more troll-tastic (Broadsides can only shoot trueborns hahahahaha), but shorter ranged AT, no Psychic-Twin links- in short less sting but more dance. Oh and Monstrous creatures are boned. | |
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