| GWs new pains | |
|
+3Thor665 Fidra facelessabsalom 7 posters |
Author | Message |
---|
facelessabsalom Wych
Posts : 661 Join date : 2012-11-17 Location : Freefall
| Subject: GWs new pains Sat Nov 16 2013, 12:47 | |
| The new technicals and dry brush paints look promising.
http://www.games-workshop.com/gws/catalog/armySubUnitCats.jsp?catId=cat470003a
The blood technical seems very useful and looks decent. The Agrellan Earth is very cool I think, is GW first with this kind of paint? Ryza Rust and Typhus Corrosion is looking ok, not really new imo. I believe FW, Secret weapon and others got better stuff than these.
The rest is meh.
What do you think? I'm certainly gonna get that blood paint, never seen anything like it before. | |
|
| |
Fidra Hellion
Posts : 53 Join date : 2013-10-30 Location : Edinburgh
| Subject: Re: GWs new pains Sat Nov 16 2013, 13:39 | |
| I don't know, I think the Nihilakh Oxide could be rather interesting in achieving that ghostly touch, no? I'm a big fan of vert-de-gris effect and could see myself using it on terrain (think big oxidized copper statues and busts of archons and incubi from ages past ) though I'm dubious as to whether Eldar weaponry would ever oxidize and so probably wouldn't use it for the intended purpose of detailing equipment, but rather a full body wash, or light effect or something. Does anyone else think it can be used to help create an ethereal effect? Blood technical is nice enough, but again Agrellan Earth is really what caught my eye-- seems like it would be great for creating a dried fresco look on buildings, like cracking wallpaper. Wondering (and hoping!) it can be used in that end... | |
|
| |
Thor665 Archon
Posts : 5546 Join date : 2011-06-10 Location : Venice, FL
| Subject: Re: GWs new pains Sat Nov 16 2013, 17:40 | |
| Here I thought this was going to be a topic about some new GW blunder Pain ts - I got it now! | |
|
| |
macknight Hellion
Posts : 61 Join date : 2012-10-07 Location : McAllen, TX
| Subject: Re: GWs new pains Sat Nov 16 2013, 17:48 | |
| - Fidra wrote:
- I don't know, I think the Nihilakh Oxide could be rather interesting in achieving that ghostly touch, no? I'm a big fan of vert-de-gris effect and could see myself using it on terrain (think big oxidized copper statues and busts of archons and incubi from ages past ) though I'm dubious as to whether Eldar weaponry would ever oxidize and so probably wouldn't use it for the intended purpose of detailing equipment, but rather a full body wash, or light effect or something.
Does anyone else think it can be used to help create an ethereal effect?
Blood technical is nice enough, but again Agrellan Earth is really what caught my eye-- seems like it would be great for creating a dried fresco look on buildings, like cracking wallpaper. Wondering (and hoping!) it can be used in that end... ethereal effect can be done quite easily, direction: prime model black, drybrush eshin grey, drybrush dawnstone, brush on heavily watered down vellejo jade green, let dry, lightly drybrush dawnstone, highlight admin grey, lightly highlight white. | |
|
| |
Fidra Hellion
Posts : 53 Join date : 2013-10-30 Location : Edinburgh
| Subject: Re: GWs new pains Sat Nov 16 2013, 18:20 | |
| - macknight wrote:
ethereal effect can be done quite easily, direction: prime model black, drybrush eshin grey, drybrush dawnstone, brush on heavily watered down vellejo jade green, let dry, lightly drybrush dawnstone, highlight admin grey, lightly highlight white.
Heheheh +1 (Is that still hip?) - macknight wrote:
ethereal effect can be done quite easily, direction: prime model black, drybrush eshin grey, drybrush dawnstone, brush on heavily watered down vellejo jade green, let dry, lightly drybrush dawnstone, highlight admin grey, lightly highlight white.
Thank you for this! I had been needing a tutorial for a while. Might throw some of the Oxide in afterwards to see what comes of it. | |
|
| |
darkmark Kabalite Warrior
Posts : 133 Join date : 2011-05-18
| Subject: Re: GWs new pains Sun Nov 17 2013, 17:30 | |
| - facelessabsalom wrote:
The Agrellan Earth is very cool I think, is GW first with this kind of paint?
No, Distress crackle paint has them beaten by years. Reviews seem to suggest the earth paint doesn't exactly crack; GW claim bad batch. | |
|
| |
facelessabsalom Wych
Posts : 661 Join date : 2012-11-17 Location : Freefall
| Subject: Re: GWs new pains Mon Nov 18 2013, 13:05 | |
| - darkmark wrote:
- facelessabsalom wrote:
The Agrellan Earth is very cool I think, is GW first with this kind of paint?
No, Distress crackle paint has them beaten by years.
Reviews seem to suggest the earth paint doesn't exactly crack; GW claim bad batch. +1 Not first time GW edit videos and photos to make their paint look better. But yeah, I'll wait a bit before I try this out. When the bad batches are clear Sounds fun, making ethereal effect witht he oxid paint. Perhaps it could make the painting easier and less steps. | |
|
| |
Mngwa Wych
Posts : 955 Join date : 2013-01-26 Location : Stadi
| |
| |
Thor665 Archon
Posts : 5546 Join date : 2011-06-10 Location : Venice, FL
| Subject: Re: GWs new pains Mon Nov 18 2013, 18:24 | |
| Hey now, we've already started discussing how the paints maybe don't do what they're supposed to - so there's hope yet | |
|
| |
Humnhapymeal Hellion
Posts : 59 Join date : 2013-09-03 Location : Sacramento area
| Subject: Re: GWs new pains Mon Nov 18 2013, 19:08 | |
| Since im new to the hobby (started in june) these paints look super awsome and funtastic i actually plan on picking up the set. and imma make my little dark spikey dudes all rusted up and stuff. | |
|
| |
Thor665 Archon
Posts : 5546 Join date : 2011-06-10 Location : Venice, FL
| Subject: Re: GWs new pains Mon Nov 18 2013, 22:29 | |
| I will say that these paints are, as usual for GW, kind of a mixed bag. As a negative you'll basically spend more money for an effect but will have the ease of a very focused paint line. There are two cautionary notes I'd give you. 1. Make sure the price is reasonable for you, I promise you that other paint companies provide these items in some manner where you'll pay less and get more product overall. 2. Also, and this is the big one, be warned that GW can and will cancel paints at the drop of a hat. So, if these paints become a big part of your army scheme and you expect to be playing that army for 5+ years then there is a decent chance that you'll be working to find a replacement paint to match the canceled GW stuff. Other than that, most of their stuff here looks useful, and some of it I'm actually mildly intrigued by, so if you do opt to get some I'd love to see a few pics posted of the effects on some DE models instead of the usual Marine stuff | |
|
| |
Humnhapymeal Hellion
Posts : 59 Join date : 2013-09-03 Location : Sacramento area
| Subject: Re: GWs new pains Mon Nov 18 2013, 22:52 | |
| | |
|
| |
facelessabsalom Wych
Posts : 661 Join date : 2012-11-17 Location : Freefall
| Subject: Re: GWs new pains Wed Nov 20 2013, 16:52 | |
| I'm not gonna edit my typo on this thread, looks like it brings attention!
http://www.belloflostsouls.net/2013/11/review-new-citadel-special-effects.html
Reviews say that the blood paint is good. The crackle paint is dodgy but when it works, is kinda nice.
Other than that, it seems like GW managed to pull out some good stuff here.
@Thor, I'll have to look into other companies special effects stuff. I didn't realize there were special effects paint already, I'm so late! | |
|
| |
Sponsored content
| Subject: Re: GWs new pains | |
| |
|
| |
| GWs new pains | |
|