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 GWs new pains

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Thor665
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Wych
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PostSubject: GWs new pains   GWs new pains I_icon_minitimeSat Nov 16 2013, 12:47

The new technicals and dry brush paints look promising.

http://www.games-workshop.com/gws/catalog/armySubUnitCats.jsp?catId=cat470003a

The blood technical seems very useful and looks decent.
The Agrellan Earth is very cool I think, is GW first with this kind of paint?
Ryza Rust and Typhus Corrosion is looking ok, not really new imo. I believe FW, Secret weapon and others got better stuff than these.

The rest is meh.

What do you think? I'm certainly gonna get that blood paint, never seen anything like it before.
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Fidra
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PostSubject: Re: GWs new pains   GWs new pains I_icon_minitimeSat Nov 16 2013, 13:39

I don't know, I think the Nihilakh Oxide could be rather interesting in achieving that ghostly touch, no? I'm a big fan of vert-de-gris effect and could see myself using it on terrain (think big oxidized copper statues and busts of archons and incubi from ages past Cool ) though I'm dubious as to whether Eldar weaponry would ever oxidize and so probably wouldn't use it for the intended purpose of detailing equipment, but rather a full body wash, or light effect or something.

Does anyone else think it can be used to help create an ethereal effect?

Blood technical is nice enough, but again Agrellan Earth is really what caught my eye-- seems like it would be great for creating a dried fresco look on buildings, like cracking wallpaper. Wondering (and hoping!) it can be used in that end...
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Thor665
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PostSubject: Re: GWs new pains   GWs new pains I_icon_minitimeSat Nov 16 2013, 17:40

Here I thought this was going to be a topic about some new GW blunder Very Happy

Paints - I got it now!
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macknight
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PostSubject: Re: GWs new pains   GWs new pains I_icon_minitimeSat Nov 16 2013, 17:48

Fidra wrote:
I don't know, I think the Nihilakh Oxide could be rather interesting in achieving that ghostly touch, no? I'm a big fan of vert-de-gris effect and could see myself using it on terrain (think big oxidized copper statues and busts of archons and incubi from ages past Cool ) though I'm dubious as to whether Eldar weaponry would ever oxidize and so probably wouldn't use it for the intended purpose of detailing equipment, but rather a full body wash, or light effect or something.

Does anyone else think it can be used to help create an ethereal effect?

Blood technical is nice enough, but again Agrellan Earth is really what caught my eye-- seems like it would be great for creating a dried fresco look on buildings, like cracking wallpaper. Wondering (and hoping!) it can be used in that end...
ethereal effect can be done quite easily,
direction: prime model black, drybrush eshin grey, drybrush dawnstone, brush on heavily watered down vellejo jade green, let dry, lightly drybrush dawnstone, highlight admin grey, lightly highlight white.

GWs new pains SpiritHosts
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Fidra
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PostSubject: Re: GWs new pains   GWs new pains I_icon_minitimeSat Nov 16 2013, 18:20

macknight wrote:



ethereal effect can be done quite easily,
direction: prime model black, drybrush eshin grey, drybrush dawnstone, brush on heavily watered down vellejo jade green, let dry, lightly drybrush dawnstone, highlight admin grey, lightly highlight white.
Heheheh +1 (Is that still hip?)

macknight wrote:



ethereal effect can be done quite easily,
direction: prime model black, drybrush eshin grey, drybrush dawnstone, brush on heavily watered down vellejo jade green, let dry, lightly drybrush dawnstone, highlight admin grey, lightly highlight white.
Thank you for this! I had been needing a tutorial for a while. Might throw some of the Oxide in afterwards to see what comes of it.
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darkmark
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PostSubject: Re: GWs new pains   GWs new pains I_icon_minitimeSun Nov 17 2013, 17:30

facelessabsalom wrote:

The Agrellan Earth is very cool I think, is GW first with this kind of paint?
No, Distress crackle paint has them beaten by years.

Reviews seem to suggest the earth paint doesn't exactly crack; GW claim bad batch.lol! 
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PostSubject: Re: GWs new pains   GWs new pains I_icon_minitimeMon Nov 18 2013, 13:05

darkmark wrote:
facelessabsalom wrote:

The Agrellan Earth is very cool I think, is GW first with this kind of paint?
No, Distress crackle paint has them beaten by years.

Reviews seem to suggest the earth paint doesn't exactly crack; GW claim bad batch.lol! 
+1

Not first time GW edit videos and photos to make their paint look better. But yeah, I'll wait a bit before I try this out. When the bad batches are clear Razz

Sounds fun, making ethereal effect witht he oxid paint. Perhaps it could make the painting easier and less steps.
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Mngwa
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PostSubject: Re: GWs new pains   GWs new pains I_icon_minitimeMon Nov 18 2013, 17:48

Thor665 wrote:
Here I thought this was going to be a topic about some new GW blunder Very Happy

Paints - I got it now!
We came here for nothing Sad 
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Thor665
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PostSubject: Re: GWs new pains   GWs new pains I_icon_minitimeMon Nov 18 2013, 18:24

Hey now, we've already started discussing how the paints maybe don't do what they're supposed to - so there's hope yet Wink
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Humnhapymeal
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PostSubject: Re: GWs new pains   GWs new pains I_icon_minitimeMon Nov 18 2013, 19:08

Since im new to the hobby (started in june) these paints look super awsome and funtastic i actually plan on picking up the set. and imma make my little dark spikey dudes all rusted up and stuff.
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Thor665
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PostSubject: Re: GWs new pains   GWs new pains I_icon_minitimeMon Nov 18 2013, 22:29

I will say that these paints are, as usual for GW, kind of a mixed bag. As a negative you'll basically spend more money for an effect but will have the ease of a very focused paint line.

There are two cautionary notes I'd give you.

1. Make sure the price is reasonable for you, I promise you that other paint companies provide these items in some manner where you'll pay less and get more product overall.

2. Also, and this is the big one, be warned that GW can and will cancel paints at the drop of a hat. So, if these paints become a big part of your army scheme and you expect to be playing that army for 5+ years then there is a decent chance that you'll be working to find a replacement paint to match the canceled GW stuff.

Other than that, most of their stuff here looks useful, and some of it I'm actually mildly intrigued by, so if you do opt to get some I'd love to see a few pics posted of the effects on some DE models instead of the usual Marine stuff Wink
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Humnhapymeal
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PostSubject: Re: GWs new pains   GWs new pains I_icon_minitimeMon Nov 18 2013, 22:52

Thor665 wrote:
Other than that, most of their stuff here looks useful, and some of it I'm actually mildly intrigued by, so if you do opt to get some I'd love to see a few pics posted of the effects on some DE models instead of the usual Marine stuff Wink
Yeah no doubt i will definitly let ya know ill be ordering or getting them this Thursday (depends on if my local GW will have any)

And all this just made me realize i have never posted any of my fully painted models on here.... all of the five that are actually fully painted out of my 6000+ points worth of Raven guard, Tau, Dark Eldar, Tyranids.(Geeze i have quite a bit of stuff to paint, but hey whats life without a challenge) pale pale pale 
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PostSubject: Re: GWs new pains   GWs new pains I_icon_minitimeWed Nov 20 2013, 16:52

I'm not gonna edit my typo on this thread, looks like it brings attention!

http://www.belloflostsouls.net/2013/11/review-new-citadel-special-effects.html

Reviews say that the blood paint is good.
The crackle paint is dodgy but when it works, is kinda nice.

Other than that, it seems like GW managed to pull out some good stuff here.

@Thor, I'll have to look into other companies special effects stuff. I didn't realize there were special effects paint already, I'm so late!
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