I play tau. . .sad to say. I also play DE. The only thing DE should gun for against tau turn 1 are
A: broadsides with poison, low LD forces them to take a test and fall back
B: pathfinders with bikes
C: Troops, tau players dont take enough troops MAYBE 30 fire warriors max.
as the game goes on try to hit lances on suits once all their drones are dead from poison. Riptide is hard to shoot to death try assaulting him with wyches or something to tie him up. LEAVE his drones alive until combat. The reason being if the drones die and you can squad only 1 dead wych he has a LD test to make -1. If the ethereal wasnt taken his LD will be very low possibly allowing you to cut him down in melee. Think about this.
Also look into caltraps on bikes incase ethereals are taken. turbo boost behind the ether and make him put the str6 wounds on him. :-) fun times. Look out sir wont help every time
the thing i normally do against tau is turbo boost 2 raiders all my bikes and throw 15 hellions at them ASAP. they wont win in melee and you can tie the whole army up turn 2
demons you wont have issues with if you pack enough poison