| Vect shouldn't be playable | |
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+16Klaivex Charondyr asdrubael Vect124 Jimsolo Cavash Larndorn John M Lord_Alino Unorthodoxy Mngwa MyNameDidntFit Sky Devil Tengu YoungArchon PartridgeKing Massaen Expletive Deleted 20 posters |
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Expletive Deleted Wych
Posts : 581 Join date : 2013-07-31
| Subject: Vect shouldn't be playable Mon Jul 28 2014, 10:04 | |
| I know a lot of people like having his over-expensive self available for whatever reasons, but I think having Vect as a playable unit is like having the Emperor as playable. The guy has ruled Commorragh for like 10,000 years, with little interruption. He's too brilliant to be killed off in an ordinary campaign. It's upsetting to me that Vect is worse and costs less than some variants of space marine captains. An elf that's dodged I don't know how many assassination attempts, the ire of the god of hedonism. He's too awesome to be confined to these sad precedents? No?
Edit: He should at least have the statline of a primarch. | |
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Massaen Klaivex
Posts : 2268 Join date : 2011-07-05 Location : Western Australia
| Subject: Re: Vect shouldn't be playable Mon Jul 28 2014, 13:29 | |
| How does being a VERY sneaky and clever eldar make him the physical equal (stat wise) of a primarch?
The phoenix lords are a better comparison to the emperors sons
We never get told how lethal Vect is in a one on one fight in any of the stories to my knowledge | |
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Expletive Deleted Wych
Posts : 581 Join date : 2013-07-31
| Subject: Re: Vect shouldn't be playable Tue Jul 29 2014, 00:33 | |
| Aye, true. I was drunk when I wrote this up, we don't know how physically powerful he is, but I still don't like him as being playable. He's too crucial to Dark Eldar fluff, and he should literally break a game. So instead of having a primarch statline he should have this:
Asdrubael Vect can deepstrike 1500 points from any codex in addition to the army he is already fielding.
Since we do know he likes to summon Salamander Strike Cruisers and Wraithlords out of his bunghole. | |
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PartridgeKing Sybarite
Posts : 253 Join date : 2011-11-08
| Subject: Re: Vect shouldn't be playable Tue Jul 29 2014, 13:41 | |
| Just an observation but considering how the new 7th codexes have been progressing - assuming of course that the progression does progress fully with the Wolves - I would expect to see Vect become a Lord of War in our new codex. Having not seen the changes to Gharazhghkull - however you spell it - or Bjorn the Fel-handed (thus the progression mentioned above) I'm not sure what to expect re changes to our Supreme Overlord, but it might be sufficiently fitting. | |
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YoungArchon Hellion
Posts : 57 Join date : 2014-02-27 Location : Commorragh
| Subject: Re: Vect shouldn't be playable Thu Jul 31 2014, 02:39 | |
| I find it odd that Vect ever personally enters battle at all, he's maintained over 10,000 years worth of life via torture, cunning, and being one step ahead of every other Eldar with aspirations of glory. Why would he ever risk any of that going into battle, when he could rather manipulate the fight in the comfort of Commoragh while his underlings sweat,tire and possibly die in the combat? | |
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Expletive Deleted Wych
Posts : 581 Join date : 2013-07-31
| Subject: Re: Vect shouldn't be playable Thu Jul 31 2014, 06:46 | |
| Exactly YoungArchon. In the newer books he has multiple doubles acting as him to confuse people. Now granted if they make him a lord of war I'd actually be pretty cool with that, but they better make him a lot better than he currently is, because as it is I can't justify his point cost already. And make his dais better too! | |
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Massaen Klaivex
Posts : 2268 Join date : 2011-07-05 Location : Western Australia
| Subject: Re: Vect shouldn't be playable Thu Jul 31 2014, 14:25 | |
| I am hoping it will become a chariot! | |
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YoungArchon Hellion
Posts : 57 Join date : 2014-02-27 Location : Commorragh
| Subject: Re: Vect shouldn't be playable Thu Jul 31 2014, 17:43 | |
| Of course he could very easily send in a clone or some such duplicate of himself to boost the morale of his troops and strike terror into his enemies. Or several different Vects riding duplicate dais' while the real Vect is lurking in the shadows with a party of inubi, assassinating high profile targets, such as warbosses, farseers and chapter masters | |
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Tengu Wych
Posts : 533 Join date : 2013-05-02 Location : The Quantum Realm
| Subject: Re: Vect shouldn't be playable Fri Aug 01 2014, 17:58 | |
| Yes, he never goes himself, always sends a proxy.
(and the CWE `know` that Vect they see is a check rip off) | |
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Sky Devil Slave
Posts : 3 Join date : 2014-08-07
| Subject: Re: Vect shouldn't be playable Thu Aug 07 2014, 21:21 | |
| I'm pretty sure that I read in "Path of the Renegade" that Vect sometimes join in on raids that are hosted by other Kabals. Unfortunately I can't seem to shake up good quote or page though. | |
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MyNameDidntFit Kabalite Warrior
Posts : 140 Join date : 2014-05-13
| Subject: Re: Vect shouldn't be playable Fri Aug 08 2014, 10:49 | |
| - Expletive Deleted wrote:
- Exactly YoungArchon. In the newer books he has multiple doubles acting as him to confuse people. Now granted if they make him a lord of war I'd actually be pretty cool with that, but they better make him a lot better than he currently is, because as it is I can't justify his point cost already. And make his dais better too!
Given that Ghazghull did not change in any meaningful way I doubt that becoming a Lord of War will do anything for him. | |
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Mngwa Wych
Posts : 955 Join date : 2013-01-26 Location : Stadi
| Subject: Re: Vect shouldn't be playable Fri Aug 08 2014, 13:22 | |
| - Tengu wrote:
- Yes, he never goes himself, always sends a proxy.
This. Vect would quite rarely actually come to a battlefield. It is easy to just assume that whenever we make a list that includes Vect, it is not really him. | |
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Unorthodoxy Beating A Different Drummer
Posts : 839 Join date : 2014-03-25 Location : Western Washington
| Subject: Re: Vect shouldn't be playable Fri Aug 08 2014, 17:46 | |
| Vect will play when Vect wishes to play and you will like it. | |
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Lord_Alino Lord_Alice
Posts : 1942 Join date : 2013-02-15 Location : The Warp
| Subject: Re: Vect shouldn't be playable Sun Aug 10 2014, 08:03 | |
| Vect does what Vect wants. Granted, I do believe he should have some ultra-cheese rule for your army. If he ever did go to a battle himself he'd buff the heck out of your army while he's alive.
Although I'm thinking Urien is kinda meh for who he is too. "Greatest Haemonculus" my foot. | |
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Unorthodoxy Beating A Different Drummer
Posts : 839 Join date : 2014-03-25 Location : Western Washington
| Subject: Re: Vect shouldn't be playable Mon Aug 11 2014, 23:12 | |
| Oh...Urien....dont you talk about Urien... | |
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John M Kabalite Warrior
Posts : 217 Join date : 2013-03-17 Location : Aberystwyth
| Subject: Re: Vect shouldn't be playable Tue Sep 23 2014, 23:48 | |
| - Expletive Deleted wrote:
- He should at least have the statline of a primarch.
new codex, we can only hope. | |
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John M Kabalite Warrior
Posts : 217 Join date : 2013-03-17 Location : Aberystwyth
| Subject: Re: Vect shouldn't be playable Tue Sep 23 2014, 23:51 | |
| - Expletive Deleted wrote:
- He should at least have the statline of a primarch.
new codex, we can only hope. | |
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Larndorn Hellion
Posts : 49 Join date : 2012-09-07
| Subject: Re: Vect shouldn't be playable Wed Oct 15 2014, 01:23 | |
| - Tengu wrote:
- Yes, he never goes himself, always sends a proxy.
(and the CWE `know` that Vect they see is a check rip off) I only thought it was the Harlequin Motley that was able to figure it out, and Harlequins are hardly CWE(allied with yes, but I would consider them more of an independent faction) | |
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Cavash Lord of the Chat
Posts : 3237 Join date : 2012-04-15 Location : Stuck in an air vent spying on plotters
| Subject: Re: Vect shouldn't be playable Wed Oct 15 2014, 13:11 | |
| Teeheehee, now he's actually not playable. | |
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John M Kabalite Warrior
Posts : 217 Join date : 2013-03-17 Location : Aberystwyth
| Subject: Re: Vect shouldn't be playable Mon Dec 08 2014, 20:41 | |
| - Cavash wrote:
- Teeheehee, now he's actually not playable.
*sigh* | |
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Jimsolo Dracon
Posts : 3212 Join date : 2013-10-31 Location : Illinois
| Subject: Re: Vect shouldn't be playable Tue Dec 09 2014, 01:13 | |
| Doesn't literally every other faction get their Supreme Commander as a playable character? Calgar, Draigo, Imotekh, Eldrad, the list goes on. Even Ghaz is a LoW choice, correct? It just seemed like another slight against the DE. | |
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asdrubael Vect124 Hellion
Posts : 60 Join date : 2014-11-05 Location : High Commorragh
| Subject: Re: Vect shouldn't be playable Thu Dec 18 2014, 18:30 | |
| it is stupid that we don't have any of these specials anymore, i think GW thought DE were stealing the light from the front page boys Space marines... even though DE doesnt even really get mentioned | |
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Expletive Deleted Wych
Posts : 581 Join date : 2013-07-31
| Subject: Re: Vect shouldn't be playable Thu Dec 18 2014, 18:35 | |
| Yeah I never advocated the removal of all the other characters, that was just lame. I haven't read every other codex but I'd be curious if we are the codex with the least number of HQ options now. And as far vect being playable I stand by it, I would only want him playable if his rules matched his badassery, kind of like Ghaz. Until then I won't miss him. I will however miss the duke and baron. | |
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asdrubael Vect124 Hellion
Posts : 60 Join date : 2014-11-05 Location : High Commorragh
| Subject: Re: Vect shouldn't be playable Thu Dec 18 2014, 18:39 | |
| honestly if anything i think that the OTHER codexes should lose HQ options... | |
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Unorthodoxy Beating A Different Drummer
Posts : 839 Join date : 2014-03-25 Location : Western Washington
| Subject: Re: Vect shouldn't be playable Fri Dec 19 2014, 00:27 | |
| Gamers needed to cry less about how GW "puts out rules for models they dont even make."
Gamers like that caused this. So.
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