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 1250 - 3 Death Jesters

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LSK
Kabalite Warrior
LSK


Posts : 227
Join date : 2013-05-24

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PostSubject: 1250 - 3 Death Jesters   1250 - 3 Death Jesters I_icon_minitimeThu Aug 28 2014, 16:36

We have a friendly tournament (with storyline) and I was meant to build a list with harlequins.
I thought that a WWP would be useful to the poor harlies and I noticed that the Death Jester has a beautiful assault 3, Strength 6, pinning weapon (the type of mid range weapon we are lacking of in our codex), so I decided to try this:

+ HQ + (105pts)
1 x Haemonculus w/ Crucible of Malediction, Webway Portal

+ Elites + (300pts)
3 x Harlequin Troupes (1 DJ w/ shrieker cannon + 4 harlequins)

+ Troops + (595pts)
4 x 5 Kabalite Warriors + Blaster + Venom w/ FF, dual SC, (no NS)
1 x 3 Wracks (Troops) + Venom w/ FF, dual SC, (no NS)

+ Heavy Support + (250pts)
2 x Ravager w/ FF, NS


Fusion pistols on the harlequins would be useful, but they cost a lot and are only range 6"... so I prefered one more Kabalite Venom rather than Shadowseers + fusion.

C&C are welcome

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BetrayTheWorld
Trueborn
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Posts : 2665
Join date : 2013-04-04

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PostSubject: Re: 1250 - 3 Death Jesters   1250 - 3 Death Jesters I_icon_minitimeThu Aug 28 2014, 18:29

If you're going for fluffy/storyline, then this works. One of the biggest reasons you don't see people using those shrieker cannons is, it's simply not efficient for the points cost. You're paying for a melee unit, then paying a premium to add a ranged model. Then, on top of that, their 5+ saves aren't too reliable, and they're slow(being footsloggers). You pay 100 points for that.

You can get the same thing for 61 points, with objective secured, from taking eldar allies with windrider jetbikes. They can get a shuriken cannon, have a 3+ armor save, the ability to jink, and can move up to 48" in a round.

Secondly, I'm never really a fan of putting single blasters into warrior squads. It's just not efficient. You end up wasting a 15 point blaster shot, or 4 splinter rifle shots far too often. If you take them all off your warriors, that gives you 60 points. If you drop the wracks and their venom, you're up to 155.

7 Wyches with haywire grenades in a raider with enhanced aethersails and TGL is 154, and a far more reliable way to get rid of vehicles than having a single blaster in all your warrior squads.
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LSK
Kabalite Warrior
LSK


Posts : 227
Join date : 2013-05-24

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PostSubject: Re: 1250 - 3 Death Jesters   1250 - 3 Death Jesters I_icon_minitimeThu Aug 28 2014, 19:01

BetrayTheWorld wrote:
If you're going for fluffy/storyline, then this works.
right
BetrayTheWorld wrote:
Secondly, I'm never really a fan of putting single blasters into warrior squads. It's just not efficient. You end up wasting a 15 point blaster shot, or 4 splinter rifle shots far too often. If you take them all off your warriors, that gives you 60 points. If you drop the wracks and their venom, you're up to 155.

7 Wyches with haywire grenades in a raider with enhanced aethersails and TGL is 154, and a far more reliable way to get rid of vehicles than having a single blaster in all your warrior squads.
You got point here. I will think about that, but usually my Wyches end up half dead in a raider explosion ... maybe with FNP given by the Haemi, they may survive a bit longer... TGL may also help for the Crucible.
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PostSubject: Re: 1250 - 3 Death Jesters   1250 - 3 Death Jesters I_icon_minitime

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