THE DARK CITY
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeDark Eldar WikiDark Eldar ResourcesLatest imagesNull CityRegisterLog in

 

 combat drugs

Go down 
5 posters
AuthorMessage
thelordhellion
Hellion
thelordhellion


Posts : 52
Join date : 2011-09-30
Location : Melbourne, Australia

combat drugs Empty
PostSubject: combat drugs   combat drugs I_icon_minitimeThu Oct 27 2011, 05:23

What are combat drugs made from? Are they made from plants? or artificial chemicals? Are they addictive?

_________________
combat drugs 2
Back to top Go down
Thor665
Archon
Thor665


Posts : 5546
Join date : 2011-06-10
Location : Venice, FL

combat drugs Empty
PostSubject: Re: combat drugs   combat drugs I_icon_minitimeThu Oct 27 2011, 05:35

Probably, like with modern drugs, there are varying answers to all of those questions. I'd also add that in addition to plants and artificial chemicals, it'd make sense for DE to make drugs from living and sentient creatures as well.

_________________
combat drugs K93hWhs
combat drugs L1RsnGX
The Title Troupe! - Nom fellow posters for custom titles.
Back to top Go down
Phototoxin
Kabalite Warrior
Phototoxin


Posts : 191
Join date : 2011-09-11
Location : Southampton, UK

combat drugs Empty
PostSubject: Re: combat drugs   combat drugs I_icon_minitimeThu Oct 27 2011, 13:37

Boiled spleens of children!

Probably synthesised in some almost magical way using advanced recombinant technology and living organs for expression. EG boiled spleens of children!
Back to top Go down
http://www.joerogers.info
Father Dagon
Hellion
Father Dagon


Posts : 49
Join date : 2011-05-25
Location : USA

combat drugs Empty
PostSubject: Re: combat drugs   combat drugs I_icon_minitimeThu Oct 27 2011, 22:25

Yeah, I honestly wish they'd given us some details about these drugs in the codex. How are they made? How are they administered? How do they work physiologically?

_________________
The Kabal of the Bliss Bereaved
https://www.youtube.com/watch?v=WibmcsEGLKo&feature=related
/\ Every human being should watch this video.
Back to top Go down
Aroshamash
Sybarite
Aroshamash


Posts : 326
Join date : 2011-05-14
Location : Sydney

combat drugs Empty
PostSubject: Re: combat drugs   combat drugs I_icon_minitimeFri Oct 28 2011, 14:52

The thing about Dark Eldar is that, given their trend towards dilettante-ism, I doubt there's anything even remotely nearing any recognisable meaning of "standard". To me, outside of a few "designer creations" engineered by the Haemonculi, every batch of drugs is different, whether subtly or radically. We've got 6 different drugs listed, but to me those are just names for drugs that tend to have the same general effect.
In other words, no batch of Hyperdrenaline is going to be the same as another, because no Dark Eldar drugmaker is going to want to make the same thing over and over, and no true Dark Eldar is going to want to take the same drug over and over. They might still use different forms of adrenaline-stimulating/simulating drugs, but every batch is going to be cooked/brewed differently, consumed differently, made from different ingredients, or any combination of those.

One version of Hyperdrenaline might be entirely plant-based, with the oils extracted and purified, to be absorbed through the skin, while another batch of Hyperdrenaline might be created from the pineal glands of dozens of slaves, refined and condensed into a relatively small tablet.

_________________
It's our galaxy, you just die in it...
Back to top Go down
Phototoxin
Kabalite Warrior
Phototoxin


Posts : 191
Join date : 2011-09-11
Location : Southampton, UK

combat drugs Empty
PostSubject: Re: combat drugs   combat drugs I_icon_minitimeFri Oct 28 2011, 15:10

I agree.

One haemy's concoction might make the body physically faster whereas anothers might increase perception of time - yet both do the same thing.

I do imagine there's a baseline standard for some of the stuff though. But pretty much any plant, creature or substance can be a drug!

"All things are poison, and nothing is without poison; only the dose permits something not to be poisonous.""
Back to top Go down
http://www.joerogers.info
Aroshamash
Sybarite
Aroshamash


Posts : 326
Join date : 2011-05-14
Location : Sydney

combat drugs Empty
PostSubject: Re: combat drugs   combat drugs I_icon_minitimeFri Oct 28 2011, 15:34

Even that though is, to me, just simplified for ease of game-use. Basically, there are so, so many different Dark Eldar drugs that "Hyperdrenaline" is more equivalent to "stimulant" than "cocaine", in a way. All stimulants have vaguely similar effects, but many have other effects, they come from many different sources, they work in different ways, and so on, compared to cocaine, which can be more or less pure, but not much else.

In other words, cocaine is cocaine, but hyperdrenaline is just the table-top term for one of countless drugs that have a roughly similar effect, but even that varies. One might stimulate the heart and muscles, allowing the Dark Eldar to move faster, while another stimulates the brain, allowing them to react quicker. Both make them "quicker", but in vastly different ways.

So, for example, we know there's a drug called Gravelotus. However, while there's a drug called Gravelotus, your other Wyches might not have actual gravelotus, but another drug that deadens the nerves while keeping them nimble and alert, while another has a drug that slightly boosts psychic potential, allowing them to "absorb" more of the pain drawn from slaves sacrificed before the battle. The closest they come to a baseline standard is a rough similarity in effects.

_________________
It's our galaxy, you just die in it...
Back to top Go down
Sponsored content





combat drugs Empty
PostSubject: Re: combat drugs   combat drugs I_icon_minitime

Back to top Go down
 
combat drugs
Back to top 
Page 1 of 1
 Similar topics
-
» Combat drugs
» Combat drugs changes
» Combat patrol
» Combat drugs
» Combat Drugs

Permissions in this forum:You cannot reply to topics in this forum
THE DARK CITY :: 

OTHER DRUKHARI DISCUSSION

 :: Background
-
Jump to: