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 How’s my Realspace Raid list?

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duckduckgoose
Hellion
duckduckgoose


Posts : 90
Join date : 2020-10-06

How’s my Realspace Raid list? Empty
PostSubject: How’s my Realspace Raid list?   How’s my Realspace Raid list? I_icon_minitimeSat Dec 18 2021, 21:44


++ Battalion Detachment 0CP (Aeldari - Drukhari) [104 PL, 2,000pts, 10CP] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Detachment Command Cost

Obsession: Cult of Strife: The Spectacle of Murder, Kabal of the Black Heart: Thirst for Power, Realspace Raid
. *Custom Coven*: Dark Technomancers (All-Consuming)

+ Stratagems +

Stratagem: Alliance of Agony [-1CP]

Stratagem: Prizes from the Dark City [-1CP]

+ HQ +

Archon [4 PL, 75pts]: As Detachment (Kabal), Hatred Eternal, Huskblade, Raid Mastermind, Splinter Pistol, The Djin Blade, Warlord

Haemonculus [5 PL, 90pts]: As Detachment (Coven), Stratagem: Alliance of Agony WLT, Twisted Animator
. Alchemical Maestro (Custom): Alchemical Maestro

Succubus [3 PL, 80pts]: 1 - Adrenalight (Combat Drug), As Detachment (Wych Cult), Precision Blows, Stratagem: Alliance of Agony WLT, The Triptych Whip
. Agoniser & Archite Glaive

+ Troops +

Haemoxytes [8 PL, 100pts]: As Detachment (Coven)
. 9x Haemoxyte: 9x Wrack Blade
. Haemoxyte Acothyst: Wrack Blade

Kabalite Warriors [3 PL, 45pts]: As Detachment (Kabal)
. 3x Kabalite Warrior: 3x Splinter Rifle
. Kabalite Warrior w/ Special Weapon: Shredder
. Sybarite: Splinter Rifle

Kabalite Warriors [3 PL, 45pts]: As Detachment (Kabal)
. 3x Kabalite Warrior: 3x Splinter Rifle
. Kabalite Warrior w/ Special Weapon: Shredder
. Sybarite: Splinter Rifle

Wyches [3 PL, 60pts]: 2 - Grave Lotus (Combat Drug), As Detachment (Wych Cult)
. Hekatrix: Hekatarii Blade, Splinter Pistol
. 4x Wych: 4x Hekatarii Blade, 4x Plasma Grenades, 4x Splinter Pistol

Wyches [3 PL, 60pts]: 2 - Grave Lotus (Combat Drug), As Detachment (Wych Cult)
. Hekatrix: Hekatarii Blade, Splinter Pistol
. 4x Wych: 4x Hekatarii Blade, 4x Plasma Grenades, 4x Splinter Pistol

+ Elites +

Incubi [4 PL, 90pts]
. 4x Incubi: 4x Klaive
. Klaivex: Klaive

Incubi [4 PL, 90pts]
. 4x Incubi: 4x Klaive
. Klaivex: Klaive

Mandrakes [3 PL, 75pts]
. 4x Mandrake: 4x Baleblast, 4x Glimmersteel Blade
. Nightfiend

Mandrakes [3 PL, 75pts]
. 4x Mandrake: 4x Baleblast, 4x Glimmersteel Blade
. Nightfiend

+ Fast Attack +

Hellions [7 PL, 170pts]: 2 - Grave Lotus (Combat Drug), As Detachment (Wych Cult)
. Helliarch: Hellglaive
. 9x Hellion: 9x Hellglaive, 9x Splinter Pods

Reavers [3 PL, 60pts]: 3 - Hypex (Combat Drug), As Detachment (Wych Cult)
. Arena Champion: Splinter Rifle
. 2x Reaver: 2x Bladevanes, 2x Splinter Pistol, 2x Splinter Rifle

+ Heavy Support +

Cronos [12 PL, 255pts]: As Detachment (Coven)
. Cronos: Spirit Vortex
. Cronos: Spirit Vortex
. Cronos: Spirit Vortex

Ravager [8 PL, 130pts]: As Detachment (Kabal), 3x Dark Lance

Ravager [8 PL, 130pts]: As Detachment (Kabal), 3x Dark Lance

+ Dedicated Transport +

Raider [6 PL, 110pts]: As Detachment, Dark Lance, Grisly Trophies

Raider [6 PL, 110pts]: As Detachment, Dark Lance, Grisly Trophies

Venom [4 PL, 75pts]: As Detachment, Splinter Cannon, Twin splinter rifle

Venom [4 PL, 75pts]: As Detachment, Splinter Cannon, Twin splinter rifle

++ Total: [104 PL, 2,000pts, 10CP] ++

Created with BattleScribe

I’ve been running this list lately and it’s been doing fairly well, but I feel like it could use some tweaks. General tactics are for the raiders and venoms to be my forward units, where venoms go to a mid-field objective and raiders move up for a turn 2 disembark and charge. The haemi either stays back with the haemoxytes or moves into mid-board with them. Hellions I’ve generally been keeping back a bit and then coming into where the combat is thickest to finish things off. Reavers are there for Deadly Rivals and as a unit that can zoom across the board and tag a unit or objective. Ravagers sit back and snipe high value targets, while cronos I tend to push wherever enemy forces are concentrated as a sort of second wave of attack. Mandrakes are used to get engage or screen out infiltrators/deep strikers.

Overall it’s been pretty good, but sometimes it feels like it lacks some oomph.

Sambomaster and c_freman like this post

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