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 Deldar 1000p

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Demagoge
Eduboy94
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Eduboy94
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PostSubject: Deldar 1000p   Deldar 1000p I_icon_minitimeWed Jun 13 2012, 08:11

Hi again!

I upgraded my starting Deldar list to 1000p, because I like Razorwing Fighter model and want that to list. So, what u like?

HQ

Archon
- Agoniser
- Shadow field
- Phantasm Grenade Launcher
- Haywire Grenades
- Webway Portal
= 175p


Elite

4x Incubi (w/Archon)
- Venom
-- Splinter Cannon
=153p


Troops

10x Kabalite Warriors
- Dark Lance
= 115p

10x Wyches
- Haywire Grenades
- Hydra Gauntlets
- Razorflails
-- Hekatrix
--- Venom Blade
---- Raider
----- Flickerfield
= 225p

5x Kabalite Warrior
- Blaster
-- Venom
--- Chain-Snares
= 120p


Fast Attack

Beast Master
- Venom Blade
-- 2x Razorwing Flock
= 47p


Heavy Support

Razorwing Fighter 145p
- Flickerfield
- 2x Dark Lance
- 2x Monoscythe Missile
- 2x Shatterfield Missile
- TL Splinter Rifle


1000p

Edited. Please do not post the individual points cost of specific wargear or upgrades as that violates GW's intellectual property rights. Most users know what everything is worth anyway, so just the totals are usually enough. Please check the forum Rules and some other army list threads for examples. Thanks, Gob.

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Demagoge
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PostSubject: Re: Deldar 1000p   Deldar 1000p I_icon_minitimeWed Jun 13 2012, 08:55

I would swap to two impaler&Shardnets for the wyches. If you then multi charge with the incubi, you can lower the attacks of frightening models and you inccubi have more fun. Wink

I´m also not sure if you should use a wwp for the beasts only. Perhaps drop the beasts and the wwp. Then you could fit in 3 reavers (with one heatlance) for additional AT.

Michael

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Eduboy94
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PostSubject: Re: Deldar 1000p   Deldar 1000p I_icon_minitimeThu Jun 28 2012, 16:29

How to change this list to 6th edition?

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PostSubject: Re: Deldar 1000p   Deldar 1000p I_icon_minitimeThu Jun 28 2012, 19:14

we dont know yet. Only a few people have their book early, and even those people havent read the rules comepletely through yet (or have the rumored FAQ to every codex that is suppose to come out) So the more reserved of us cant help you, but Im sure someone will come along and give you some while guesses soon enough Razz

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PostSubject: Re: Deldar 1000p   Deldar 1000p I_icon_minitimeSat Jun 30 2012, 12:25

So, Agoniser and Shardnet & Impaler sucks. What I should take?

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PostSubject: Re: Deldar 1000p   Deldar 1000p I_icon_minitimeSat Jun 30 2012, 12:45

why do they suck? Yes against those nasti 2+ they suck, but against regular 3+ or worse they are pretty fine. also did Shardnet & Impaler get a nerf? they still seem to be a good choice. maybe decrease the attacks of a model in a challange.

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PostSubject: Re: Deldar 1000p   Deldar 1000p I_icon_minitimeSat Jun 30 2012, 12:54

But u must put S&I to the first line so it dies first. Which one is better: Agoniser or Huskblade?

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PostSubject: Re: Deldar 1000p   Deldar 1000p I_icon_minitimeMon Jul 02 2012, 14:02

as of the current FAQ, both are still AP3. So currently its which one you like better. Agonisers are pretty consistent in wounds, and the huskblade IDs if you get a wound through. Currently with AP2 most likely being the new black, I would be careful about who you put him up against anyway, but currently either or is fine, its personal preference.

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PostSubject: Re: Deldar 1000p   Deldar 1000p I_icon_minitimeTue Jul 03 2012, 05:24

Edu, duno 6th rules yet, but you can only lose the S&I wych if you allocate wounds to her and fail the saves. If you multi assault with incu, then you wont have to allocate that much, unless the opponent has multiple attacks, and then, the S&I is very good.

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PostSubject: Re: Deldar 1000p   Deldar 1000p I_icon_minitimeTue Jul 03 2012, 12:42

Enfernux wrote:
Edu, duno 6th rules yet, but you can only lose the S&I wych if you allocate wounds to her and fail the saves. If you multi assault with incu, then you wont have to allocate that much, unless the opponent has multiple attacks, and then, the S&I is very good.

Except that wound allocation has completely changed in 6th.
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