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 2nd dark kin list for casual lgs games (1,000)

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cult
Slave
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Posts : 4
Join date : 2011-07-20

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PostSubject: 2nd dark kin list for casual lgs games (1,000)   2nd dark kin list for casual lgs games (1,000) I_icon_minitimeSat Aug 13 2011, 14:59

hey guys this is my second list, Im fairly new to these guys so anything you can add will help Smile
im not interested in spam of the month lists I feel they are made to win not to have fun.
so here goes:

succubus
W/agoniser
-85

5 incubi
-110

7 Wyches
W/hek agoniser
(with succubus)
-100


8 Wyches
W/hek agoniser
-110

2 naked raiders
(with wyches)
-120

venom
extra splinter cannon
(with incubi)
-65

5 scourges
2x haywire blasters
-130

razorwing
2x dark lances
flicker field
155

ravager
3x dark lances
flicker field
night shield
125

1000 points

what do you guys think?
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Thor665
Archon
Thor665


Posts : 5546
Join date : 2011-06-10
Location : Venice, FL

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PostSubject: Re: 2nd dark kin list for casual lgs games (1,000)   2nd dark kin list for casual lgs games (1,000) I_icon_minitimeSat Aug 13 2011, 17:56

I'm going to admit that I'm never quite sure what people who don't like "made to win" armies want when they post in army list forums asking for help. My chosen solution is just to talk about individual choices and what they're bringing to your army. So I'm mostly going to talk purpose rather than optimization - hope that is what you're looking for.

Okay, the first thing I see is your army focus looks skewed.

Succubus
Incubi
Wych squad
Wych Squad
Venom
Razorwing

The above is what you have in your army that is built to kill infantry. Below is what you have that is built to hurt vehicles;

2 Raiders
Scourges
Ravager

So...you have about 1/3 of your total army cost popping open transports so that 2/3 of your army can kill the infantry inside. Also, the Raiders Turn 1 probably won't be doing anything since they'll be moving flat out with Wyches...or will be moving 12" and leaving Wyches in a dangerous place mid field where they could be exploded and left stranded - which is suboptimal.

So, basically, if he has a couple strong assault units in transports, you have your Ravager and maybe your Razorwing if you don't have a good infantry target, to pop open stuff for two squads of Wyches and a squad of Incubi. I'm not sure that's a solid plan.

Quickest solution I see is either pulling back on the number of assault units you have (3 of them at almost half your army cost is fairly assault heavy, especially at 1000) or increasing your ability to shoot up transports Turn 1 (which means adjusting the Scourges, probably)

The other immediate thought I have is Troop choices - at 1000 points (where I'll usually field 4+) you're fielding 2 Troop options...both of them dedicated assault tools. That's going to make life hard for you in objective missions.

The simplest solution that springs to mind for both problems is to drop the Scourges and put in some Warriors in a Raider - it will give you an extra Raider Lance, plus a Blaster or Lance with the Warriors (5 with Blaster in the Raider, or 10 with Lance as objective sitters) which will increase your anti-mech output, increase the effectiveness of your assault elements, and increase your ability to control objectives.

My other thought is Haywire Grenades on the Wyches - which will at least still allow them to assault even if the enemy is still cowering in their metal boxes.

My thoughts,
Thor.
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cult
Slave
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PostSubject: Re: 2nd dark kin list for casual lgs games (1,000)   2nd dark kin list for casual lgs games (1,000) I_icon_minitimeSun Aug 14 2011, 12:16

cheers for the in depth comment thor665!
I totaly know what you mean but about too much cc
but i feel like i cant afford to lose my incubi or a squad of wyches as i lose the main focus of my list.
I was thinking of taking out the incubi and adding a unit of trueborn with blasters
I was also thinking of taking out the scourges and adding a unit of 5 warriors in a raider with a blaster.

somthing like this:

succubus
W/agoniser
Haywires
-90

5 true born
W/ 3 blasters
-117

5 warriors
W/blaster
-60

6 Wyches
W/hek agoniser
Haywires
(with succubus)
-102

7 Wyches
W/hek agoniser
Haywires
-114

3 naked raiders
-180

venom
extra splinter cannon
(with true born)
-65

razorwing
2x dark lances
flicker field
155

ravager
3x dark lances
flicker field
115


998
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GrenAcid
Sybarite
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Location : Poland

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PostSubject: Re: 2nd dark kin list for casual lgs games (1,000)   2nd dark kin list for casual lgs games (1,000) I_icon_minitimeSun Aug 14 2011, 13:46

Quote :
I'm going to admit that I'm never quite sure what people who don't like "made to win" armies want when they post in army list forums asking for help.
+1

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Baron Tordeck
The Helfather
Baron Tordeck


Posts : 1872
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Location : In your Nightmares

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PostSubject: Re: 2nd dark kin list for casual lgs games (1,000)   2nd dark kin list for casual lgs games (1,000) I_icon_minitimeSun Aug 14 2011, 18:56

Gren, content please.


Cult, why 5 TB with 3 blasters? You are wasting 24 points that could be used to either make your transports more survivable or more bodies into the wych squads.

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cult
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PostSubject: Re: 2nd dark kin list for casual lgs games (1,000)   2nd dark kin list for casual lgs games (1,000) I_icon_minitimeMon Aug 15 2011, 00:02

okey let me just clear this up, of course i want to win otherwise I wouldnt be here...
however if i wanted a copy paste tourney spam list i could simply google one.
But i dont, I want a list I find fun and can have fun with different units and win with, Dark eldar are a hard army to get to grips with im just trying to get some advise.
Im sorry if i didnt make myself clear enough.
Baron Tordeck the reason im taking 5 in stead of 3 is that I was advised to take extras to avoid a few casulties wiping out the unit, but thats fine I can drop them to 3 again.
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Baron Tordeck
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PostSubject: Re: 2nd dark kin list for casual lgs games (1,000)   2nd dark kin list for casual lgs games (1,000) I_icon_minitimeMon Aug 15 2011, 04:05

Ablative wounds are great, in a warrior unit where only 1 guy can get the special weapon, but in TB you are paying (though a small amount) extra points to be able to field more special weapons. If your not going to field those weapons there is no real reason to bring those extra bodies when those points have better uses elsewhere.

Just my 2 cents

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Thor665
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Thor665


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PostSubject: Re: 2nd dark kin list for casual lgs games (1,000)   2nd dark kin list for casual lgs games (1,000) I_icon_minitimeMon Aug 15 2011, 06:24

Especially when it's costing you 40+ points to have those ablative wounds. I'd put a FF on my Raiders and figure I was doing more to protect my units, and you would still be saving points.

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cult
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PostSubject: Re: 2nd dark kin list for casual lgs games (1,000)   2nd dark kin list for casual lgs games (1,000) I_icon_minitimeMon Aug 15 2011, 11:58

okey fair enough, i was thinking about maybe dropping the 2 extra trueborn and maybe dropping the succubus for a haemonculus and see if i can fit a small unit of wracks on foot to capture objectives my side of the board.
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PostSubject: Re: 2nd dark kin list for casual lgs games (1,000)   2nd dark kin list for casual lgs games (1,000) I_icon_minitime

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