| Succubus Fear Bomb? | |
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+10mithosiris Mushkilla Obscurio Dielema Selvhan egorey Thor665 tibersky Panic_Puppet Rikev 14 posters |
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Rikev Slave
Posts : 19 Join date : 2014-08-11 Location : Surrey
| Subject: Succubus Fear Bomb? Sat Oct 04 2014, 18:36 | |
| Am I reading this right in the Codex? Sounds like a nasty combo for an AP2 death star?
THe Codex says a Succubus can take items from the Artefacts of Cruelty list. So this means we can give her Armour of Misery and Archangel of pain for a really nasty fear bomb (-4 Ld!) and a 4+/4++ high initiative combat monster that is hard to hit and massacres in both shooting and assault phases?
Add a glaive and a unit of Incubi and they sound like they'd go well as a S4 AP2 unit of doom against the heaviest armour. | |
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Panic_Puppet Wych
Posts : 506 Join date : 2012-12-30
| Subject: Re: Succubus Fear Bomb? Sat Oct 04 2014, 18:48 | |
| Sadly not, I looked at this and wanted to try it on any character. The Artefacts of Cruelty section says that "a model may take ONE of the following" (emphasis mine), so it's only one relic per character. You can tag it across multiple characters though, but you're looking at close to 200 points if you take 2 archons, one with each piece, and a webway portal to get them there safely. | |
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tibersky Hellion
Posts : 43 Join date : 2013-09-07
| Subject: Re: Succubus Fear Bomb? Sun Oct 05 2014, 04:15 | |
| Actually it only restricts one of each, so this is totally viable. | |
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Thor665 Archon
Posts : 5546 Join date : 2011-06-10 Location : Venice, FL
| Subject: Re: Succubus Fear Bomb? Sun Oct 05 2014, 04:20 | |
| It both restricts one of each per army and one per model. Though you could toss in a second HQ to carry the other one, I suppose. | |
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egorey The Duck of Death
Posts : 767 Join date : 2013-02-25
| Subject: Re: Succubus Fear Bomb? Sun Oct 05 2014, 04:24 | |
| just the succubus with glaive and misery and www[ is 140 pts. Is this better than an archon or the AP2 glaive
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Selvhan Hellion
Posts : 81 Join date : 2013-03-09
| Subject: Re: Succubus Fear Bomb? Sun Oct 05 2014, 04:49 | |
| Where does it says that you can only have 1 relic per character ? I can't find it. | |
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Thor665 Archon
Posts : 5546 Join date : 2011-06-10 Location : Venice, FL
| Subject: Re: Succubus Fear Bomb? Sun Oct 05 2014, 04:58 | |
| Page 69. Under 'Artefacts of Cruelty' (and, random question, is that some English spelling? It sets my teeth on edge) Second line. | |
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Dielema Slave
Posts : 8 Join date : 2014-10-04
| Subject: Re: Succubus Fear Bomb? Sun Oct 05 2014, 05:32 | |
| Yeah, i second that. Right there on page 69 on the wargear ls it says a model can only take one of the following. For other items, example under vehicle equipment, it states a model may take one of each of the following, to clear up issues.
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Obscurio Slave
Posts : 4 Join date : 2014-10-05 Location : Kent
| Subject: Re: Succubus Fear Bomb? Sun Oct 05 2014, 11:43 | |
| I agree. However its worth looking at the main artefact page on 109. I think page 69 is a copy paste error, especially then looking at diabolical play things in the heame book on page 49 where there is no restriction on how many individual items on chr can take. much like page 109 in the main codex. | |
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Mushkilla Arena Champion
Posts : 4017 Join date : 2012-07-16 Location : Toroid Arena
| Subject: Re: Succubus Fear Bomb? Sun Oct 05 2014, 11:49 | |
| - Obscurio wrote:
- I agree. However its worth looking at the main artefact page on 109. I think page 69 is a copy paste error, especially then looking at diabolical play things in the heame book on page 49 where there is no restriction on how many individual items on chr can take. much like page 109 in the main codex.
Don't think it is, orks, space wolves and grey knights are all limited to one artefact per model. | |
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Obscurio Slave
Posts : 4 Join date : 2014-10-05 Location : Kent
| Subject: Re: Succubus Fear Bomb? Sun Oct 05 2014, 11:56 | |
| - Mushkilla wrote:
- Obscurio wrote:
- I agree. However its worth looking at the main artefact page on 109. I think page 69 is a copy paste error, especially then looking at diabolical play things in the heame book on page 49 where there is no restriction on how many individual items on chr can take. much like page 109 in the main codex.
Don't think it is, orks, space wolves and grey knights are all limited to one artefact per model. Fair point. There seems no such restriction on the heame book "diabolical play things" that replaces artefacts | |
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Panic_Puppet Wych
Posts : 506 Join date : 2012-12-30
| Subject: Re: Succubus Fear Bomb? Sun Oct 05 2014, 12:53 | |
| I also think it's pretty clear. There have been arguments with other codices in the past over exactly how many relics a model can take, so I think ours has been deliberately templated "Only one of each Artefact of Cruelty may be taken per army. A model may take one of the following" to avoid debate. | |
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mithosiris Slave
Posts : 24 Join date : 2012-09-26
| Subject: Re: Succubus Fear Bomb? Sun Oct 05 2014, 17:12 | |
| In the Sapnish Codex says that "One army can take just one of each relics" but doesn't specify if a character can take just 1.
At the Succubus page says "Can choose items from the lists Combat weapons, Wych cults weapons or/and Artefacts of Cruelty"
Ok I see now in page 69 that one model can just take 1 artefact of the list. | |
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Barrywise Wych
Posts : 621 Join date : 2012-11-14 Location : Illinois
| Subject: Re: Succubus Fear Bomb? Sun Oct 05 2014, 19:08 | |
| Either way, what's tactics (good and bad) can you guys think of for using the fear bomb? PGL? Massed grot/mandrake/beasts? Only for anti psyker? Whatcha feeling?
I'm of the opinion that you could build an army around it, drop the bomb in (with a vehicle giving a boost to the range) sometime turn 3 when the PfP table starts to kick in and when your assault units are in range to cause mass fear among the ranks. might take some reserve shenanigans but an opponent going from LD 9 to 5 and then having to deal with LD checks on half his units would be disastrous. ATSKNF ticks me off though... | |
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Panic_Puppet Wych
Posts : 506 Join date : 2012-12-30
| Subject: Re: Succubus Fear Bomb? Sun Oct 05 2014, 19:17 | |
| I was going to try it, but couldn't at the points. Probably the best plan is to put WWP/Armour on an HQ, DS them in, and go to town with TGL raiders with PGL sybarites etc inside. The issue is that there's an awful lot of Fearless/ATSKNF forces in the game. Add in Necrons who are LD10 across the board, and there's a fair amount of forces where it has no effect. | |
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Anggul Sybarite
Posts : 320 Join date : 2011-06-22 Location : Southampton, England
| Subject: Re: Succubus Fear Bomb? Sun Oct 05 2014, 23:59 | |
| With so many units being immune to it, it probably isn't worth taking.
Quite why Marines are immune to the mind-rending shriek of a tortured daemon I don't know, especially when they aren't immune to the psychic shriek power. Idiocy. | |
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Bleaksoul Brethren Sybarite
Posts : 252 Join date : 2014-09-02 Location : San Antonio
| Subject: Re: Succubus Fear Bomb? Mon Oct 06 2014, 03:51 | |
| That's the thing that bugs me most, that it can't hurt their precious space marines. So annoying. | |
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Bibitybopitybacon Wych
Posts : 592 Join date : 2012-07-01
| Subject: Re: Succubus Fear Bomb? Mon Oct 06 2014, 04:08 | |
| - Bleaksoul Brethren wrote:
- That's the thing that bugs me most, that it can't hurt their precious space marines. So annoying.
Just means they will take longer to break once the get dragged back to the dark city | |
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Thor665 Archon
Posts : 5546 Join date : 2011-06-10 Location : Venice, FL
| Subject: Re: Succubus Fear Bomb? Mon Oct 06 2014, 05:14 | |
| Also means we'll never really have a use for the poor man's version of the Terror/Horrorfex either. Weird value call, really, even back in the day people debated using them, now they're more expensive and not as good - huzzah? | |
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